Playtonic Games may be skipping out on E3 this year, but that does not mean they do not have news to share. Not only is progress significant enough on the Nintendo Switch version of Yooka-Laylee that the developers were able to show it off on the device, but there are loads of changes coming in an update that should make all versions of the game more enjoyable.

The new update coming later in June, first to PC and then to console versions of the game, will include a host of new improvements: an optional new camera mode that gives the player full control over where it points, the choice to skip dialogue or cut out the gibberish voices, the ability to skip cutscenes altogether, and tons more. Here’s a list of every single change that will be coming this month:

  • Brand new pause menu music
  • New optional camera mode with minimal assist
  • Pagies have added signposts to Hivory Towers to help guide players to new worlds
  • Design tweaks to all arcade games
  • Speed improvement to scrolling through Totals Menu
  • New option for shorter ‘gibberish’ voice sound FX
  • New speech volume option
  • New ability to speed through dialogue by holding Y
  • Cutscenes can now be skipped with Y
  • New moves section added to pause menu, with image guide
  • Camera design improvements throughout game (less scripted cameras, door cams now appear behind player etc)
  • Restart option added in the pause menu during arcade games and Kartos challenges
  • ‘Sonar-able’ objects now have more clear visual identity
  • Laser move no longer requires player to crouch
  • Minecart control improvements and new visual effects
  • Transformation control improvements
  • Improved first-person aiming controls
  • New first-person aiming control options added
  • Improved flying controls
  • When transformed, collecting butterflies now restores energy
  • Hunter tonic now tracks the last 30 Quills and Casino Tokens, in addition to the Health and Power Extenders. It will also whistle at the location of the closest rare collectable.
  • Health UI is now always visible when low
  • Design tweaks in various areas (Black Hole in One, Gloomy Gem Grotto etc)
  • New icons added for keyboard/mouse controls
  • Improved Rampo boss fight
  • Added PC Display Settings to the in-game pause menu
  • Performance improvements
  • Audio improvements

Nintendo Switch fans will be delighted to hear that this update will already be in effect for the Switch version when it launches. Fans should soon know when that will be, as Switch-specific testing for Yooka-Laylee is about to begin.

Playtonic Games also announced in their most recent news update that engineer James Lawrence, who previously worked with Rare on titles like Perfect Dark Zero and the Viva PiƱata series, will be joining the Playtonic team. The studio also highlighted YouTuber Beta64’s special episode—basically a flat-out documentary—for
Yooka-Laylee. If you would like a rundown of this indie title’s development history, there is no better place to be informed. You can give it a watch down below!

Are you hyped for the Nintendo Switch version of
Yooka-Laylee? It sounds like this update will fix a lot of issues critics and gamers had with the launch version of the game, so do you think it is good that so many changes will soon be coming? Let us know in the comments down below!

Source: Playtonic Games

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Eric Zavinski
Hey all! I've been a gamer since I was three. I'm one of those people with gaming so ingrained in them that watching my father play Super Mario 64 is actually my first memory I can recall. I love writing too! I'm writing an original fantasy series that takes place in another universe; it may take some inspiration from some of my favorite franchises. I've been a journalist for a few years, have worked on local and national teams, and have garnered experience assigning stories, editing, writing, interviewing, hosting a television series, running a YouTube channel, and doing other stuff that's more fun to mention in conversation. Bios can drag on. Anyway, I'm super stoked to be a part of the Gamnesia team! Thanks for having me!


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