Ubisoft recently announced that ZombiU is jumping ship from Nintendo and arriving on all consoles as a single-screen, no-GamePad experience. ZombiU, however, is by far the most feature-rich title for the GamePad, and yet Ubisoft is creating clever solutions to make it work on one screen.
This is one of the subjects we discuss on
this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video above to hear our thoughts, or keep reading below for a brief summary.
Zombi overlays what were once GamePad-specific features on the main screen, so that players can still enjoy all the same kinds of focus-switching mechanics ZombiU was built around. Unfortunately this does alleviate some of the tension of shuffling back and forth between looking in one place and another in real life, but Zombi ultimately makes it work. And being built entirely around using both screens to multitask in real time, that Zombi can work fine on just one screen shows that other Wii U games would do fine without that GamePad’s touch screen as well.
The Wind Waker HD, Pikmin 3, and Nintendo Land did fine in the market and earned some love from their fans, but they didn’t have the chance to soar in the same way they might have on a more successful console. Hopefully, then, Nintendo can use overlay ideas like these to breathe new life into older Wii U titles on future consoles and give them the chance to shine that they deserve.
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