Following yesterday’s major round of new details for
Pokémon Sun and Moon, which showed off new creatures, characters, and features for the next generation of Pokémon titles, the games’ official website has been updated with some new comments from director Shigeru Ohmori. One of the major topics he touched on concerned the newly revealed twelve-hour time difference between Sun and Moon‘s clocks, explaining why they decided to implement this and how expressing various times of day can affect player experiences.

The main theme running throughout the reasoning is that these new features and focuses make for more diverse and unique player experiences. As in some older games of the series,
Sun and Moon are returning the idea of different Pokémon appearing at different times of day, so the time difference means that players will encounter a much wider variety of creatures even as they visit the same areas. These areas have also gotten a lot of focus too, as the team wants each location to help players “feel an atmosphere and sense of closeness” with the Alola region.

“To show the Alola region’s rich nature and beautiful towns, we were very particular about the lighting. Thanks to that, the same location can have a completely different appearance depending on the time—sometimes wrapped in the gentle glow of moonlight, sometimes illuminated by the crimson of the sun setting over the sea.

“At times, the same event will feature different natural phenomena in the two versions, which can only be seen in either
Pokémon Sun or Pokémon Moon, so I hope it will be fun for players to compare the two and find these differences.

“We’ve poured ourselves into our work so that you can feel an atmosphere and sense of closeness that makes it seem as though you are in the Alola region yourself.”
— Shigeru Ohmori

After seeing lots of footage from the games, especially in yesterday’s announcements, I’d definitely say that the Alola region looks more alive and vibrant than any
Pokémon game before. But what do you think? Has Game Freak managed to impress you with their environments and new features, or are you still needing something more to get you excited? Are you planning to explore Alola during the day or at night? Let us know in the comments!

Source: Pokémon.com

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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