I remember when Pokémon Black and White Versions were released in 2011, many fans wondered why Game Freak had decided to develop the fifth generation of Pokémon games for Nintendo DS, as opposed to the brand new, and significantly more powerful, Nintendo 3DS. When Black and White Versions 2 were announced a year later, even more criticized the decision to release the games on what was by then an obsolete console.

As it turns out, Game Freak had very good reason for developing these games on the lesser of the two beasts: the next generation of Pokémon had already begun development. In the latest issue of Game Informer, Junichi Masuda reveals that the first ideas for Pokémon X and Y were coming in as early as June 2010—three months before the release of Pokémon Black and White in Japan.

“…the conceptual planning for Pokémon X and Pokémon Y began before Pokémon Black Version and Pokémon White Version were released. The idea for the game first rose around June of 2010. Then we spent three years developing the game, and, when you include the localization work, it ended up being a big project on which around 500 people were involved.” — Junichi Masuda

For games so rich in content as X and Y, it’s no surprise that it took three years to develop the game, even with over 500 collaborators. It just goes to show how much effort went into creating the world of Kalos and the hundreds of character models for in-game Pokémon battles.

Source: Game Informer

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Colin McIsaac
I first played Donkey Kong Country before even turning three years old, and have since grown into an avid gamer and passionate Nintendo fan. I started working at Zelda Informer in August 2012, and helped found Gamnesia, which launched on February 1, 2013. Outside of the journalism game, I'm an invested musician who loves arranging music from video games and other media. If you care to follow my endeavors, you can check out my channel here: http://youtube.com/user/pokemoneinstein I was rummaging through some things a while back and found my first grade report card. My teacher said, "Oddly enough, Colin doesn't like to write unless it's about computers or computer-type games. In his journal he likes to write about what level he is on in 'Mario Land,' but he doesn't often write about much else." I was pretty amused, given where I am today. Also I have a dog, and he's a pretty cool guy. I don't care for elephants much. I suppose they're okay. You've read plenty now; carry on.

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