Being a hybrid of live-action TV and Xbox One exclusive video game, Quantum Break‘s situation is something of a unique one (well, at least, kind of unique), and that’s led to the game having some fairly interesting marketing. Generally that looks like highly cinematic in-engine trailers mixed with gameplay footage and live-action, and now, with the latest “History of Time Travel” trailer, it’s expanded to the found footage genre.

Indeed, Quantum Break‘s latest is footage of its protagonist experimenting with a time machine back in 1999. Being found footage, it’s all from the perspective of the main character talking into a camcorder, explaining his methods through a flurry of technobabble and nervous chatter. It’s grainy as hell, choppy, and pretty intriguing.

Look above to check out Quantum Break‘s latest trailer.

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Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.

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