A Hat in Time is one of those incredible labors of love that the only an incredibly passionate and talented fan could bring to life, and it’s definitely alive. Seen in the video above, A Hat in Time is being developed solely by Jonas Kaerlev, a Danish software student who also goes by Mecha the Slag. It has a bit of the Banjo-Kazooie/Donkey Kong 64 soul to it, but beautifully polished graphics with a hint of Wind Waker in them. Judging by the description of the game on Jonas’ website, it’s made for pure fun and frivolity, and has a lot of character; very Rare indeed.

In an interview with Jonas on Nintendo Everything, he states that he’s found a publisher who’s very interested in moving the game to the Wii U; here’s hoping he finds the legs to get it there. Of course, with any huge undertaking like this, fan support means everything. If you like what you see so far, head over and give him some words of encouragement; he’s put countless hours of work into every single texture you see in the video.

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Chris London
I'm a do-it-yourself actor and comedian from Washington who decided to accrue as much debt as possible in New York, where I currently reside. I've been gaming since I was a toddler, starting with the original Sonic games and A Link to the Past, but with my career the way it is now it's been hard to find time to play much anymore; thus, I decided to write about them! As I'm also working at getting into the film industry, whenever there's a connection between the two I'm bound to write on it. I like to think that I appreciate games of every genre, and I try to play everything that holds some significance in the industry; however, there are a few franchises that I just haven't been able to play yet, due to either time or money, but I'm trying my damndest. I think I strike a fine balance between acknowledging a game's flaws and being harsh about where it needs to improve while still being able to enjoy the game and appreciate it's strengths. I love talking to people about anything games or film, so if you want to chat about either one of my articles or just any game, feel free to hit up my Skype, Facebook, or Twitter; or just send me a PM!

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