In a turn of events that makes some sense, yet is sure to be a let down for many, Ubisoft will not be allowing the challenge mode released later this month only for the Wii U to be played for free after the game itself is released in September. That means, while we get to enjoy the full mode and all the daily challenges before the game comes out (that literally no other console will get to enjoy until that point), we wont be able to play it for free forever. 

This is expected in many ways, as they want to promote people actually purchasing the game itself, and let down in other ways. As an example, I would have loved to play it for free in general, just so I don’t have to get Rayman Legends day one. This isn’t a big blow by any means to Wii U owners, as the we get to experience the full challenge mode of the game (which is what truly adds the replay value to the packaged product) long before the game comes out, and the mode includes an exclusive Wii U only stage. If anything, this mode could do well to not only mend some upset fans, but it could convince many others to consider purchasing it.

Maybe. Time will tell, as this fall is sure to be jam packed with big Wii U titles. Still, here is what we know about the mode itself:

Nintendo Life: Thanks for joining us Emile. Following the delayed Wii U release of Rayman Legends, a Challenge Mode was announced as a standalone free download on the Wii U eShop. Could you tell us more about that, and is it still due in April?

Emile Morel: End of April, we’ll release the Rayman Legends Challenges App on the Wii U eShop. This totally free application contains the online Challenge Mode of Rayman Legends. In this game mode you’ll find Daily and Weekly Challenges to compete with your friends and players from all around the world!

The Challenge Mode showcases exclusive challenges, including:

  • a crazy run in Land of the Livid Dead.
  • a journey in the vertiginous Neverending Pit.
  • a climb of the Infinite Tower as fast as possible.
  • Murfy’s Dungeon, a challenge dedicated to the Wii U GamePad where you play as Murfy on the touch screen.

Every day and every week, new and totally exclusive levels are randomly generated thanks to our brick system designed to build these challenges. So every day when you connect to this application you discover a new challenge.

This application will give players many hours of fun! And we, members of the Rayman development team, can’t wait to play these challenges with all the Wii U owners!

They also went on to state that the mode would be online based, as you can see ghosts of people ahead of you on the leaderboards, which will push you in your score and/or time based trials. It sounds interesting, and it’s great that it will have randomly generated levels and such, which truly keeps the challenge mode fresh every day.

Our Verdict

Nathanial Rumphol-Janc
I am the current Editor-in-Chief of Zelda Informer and have been running the show here since July 16th, 2008. I've actually been running Zelda Fan sites since 1998, so I've been in this "industry" for roughly 16 years. I'm 28 years old and have two kids, one biological, the other more of a step daughter (not legally yet, but practically). I live with my girlfriend and our two kids (Aiden, age 1 and half, Melody age 3 and half). I'm attending college to create video games web applications, and I naturally love Nintendo (I run a Zeld a website after all!). For those curious, I currently own a Wii U, Xbox One, 3DS, PlayStation 3, and a gaming PC (and a gaming capable laptop too!). I do plan to eventually get a PlayStation 4, likely when more comes out I am interested in playing on the system. I do play the Wii U more than any other system I own.


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