Nintendo released Animal Crossing: Pocket Camp in November of 2017 following a lengthy delay from its originally announced launch window. The free-to-play mobile game has generally been well received, but it’s likely that wouldn’t have been the case if Pocket Camp stuck to its initial schedule.

In a recent episode of Did You Know Gaming, Liam Robertson dives into the history of a handful of Nintendo games that underwent massive changes during development. According to his research, the game we now know as
Pocket Camp began as Animal Crossing: Town Planner.

The scrapped game concept had players building and managing a town from scratch, approving things like building placement and public works projects. This game was under development for around a year before Nintendo decided that it wasn’t meeting their quality standards (much like
Metroid Prime 4) due to being too bare-bones and simplistic.

You can learn about the history of
Animal Crossing: Pocket Camp as well as Splatoon, Captain Toad, Project. H.A.M.M.E.R., and more by watching the episode above!

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Ben Lamoreux

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