With the latest generation of game consoles, it seems like more and more hardcore game enthusiasts are looking at resolution and framerate as golden numbers—compared to last generation, you’ll notice quite a few developers are pushing to justify their resolution or framerate of choice. Unfortunately, no matter which way you slice it, there will always be a group complaining that a given piece of hardware is getting an inferior product.
In a somewhat controversial move, many developers are pushing for console parity—that is to say, all platforms will get the same experience in regards to the visual fidelity. When asked during a recent stream, Rocksteady announced they are doing exactly that when Batman: Arkham Knight hits store shelves in 2015. They haven’t quite locked down all of the specifics, but a developer did remark on their current status in production when asked about the PlayStation 4 release’s graphical fidelity.
“We don’t know yet. We’re about six months away from going gold. So we don’t know what the resolution and the frame rate’s going to be yet. That’s something that happens during the optimization phase of the game. We’re aiming for parity across all platforms. Whatever it is, it’s going to be awesome.”
So, how are you taking this news? Personally, I think it’s a shame that developers aren’t taking full advantage of the hardware they’re given. However, it’d be fantastic if you could contribute your thoughts in the comment!