Even the
greatest of work-horses deserve a break. Smash
creator Masahiro Sakurai, for example, is so dedicated to his creation
that he now lives within walking distance of the development studio, claiming
that time lost commuted “is out of the
.” However, like the rest of us, Sakurai too gets a lunch break, a
time he spends testing the upcoming Super
Smash Bros.
title, and he claims that the game is more fun than its

this point, the new Smash Bros. is fun, more so than Melee or Brawl. However,
we have to work to keep things dynamic and not over-fine-tune the balance. If
we aim for complete fairness, there won’t be any personality to it. By the way,
I almost always win in these battles. I’m no wimp at this by now,
apparently.” – Masahiro Sakurai

Perhaps it’s
not surprising that Sakurai prefers the new title, but what do you think? How
will Super Smash Bros. for Nintendo 3DS
and Wii U compare to its own history?

Source: Polygon

Our Verdict

Nikola Katardjiev
You can contact me at [email protected] Hello, my name is Nikola and I'm Gamnesia's Content Director. My job on this site involves managing all our weekly content, and ensuring that they have a timely release date, but I also contribute with the daily news grind and the occasional editorial. I've grown up with video games, but have only recently taken an active interest in writing and discussing them at a deeper level. My history with games has been very Nintendo-focused, but my tastes have changed a bit over time and I now mostly do my gaming on my PC. If you're interested in my work, you can read a small selection below: Assassin's Creed Unity And The Death of 30 FPS Games Are not Ready to be Art The Rise of PC Gaming: How Valve Conquered a Digital World How Fear of Change Set Console Gaming Back


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