Decades ago, Nintendo and SEGA were bitter rivals, competing with each other in the video game hardware business with their various consoles and multiple mascots. Eventually, SEGA discontinued their efforts in hardware and decided to primarily focus on creating software.

While the company had some competition with Nintendo in the past, they weren’t afraid to put future SEGA titles on their systems. Of course, this included one of their most famous properties, Sonic the Hedgehog. Takashi Iizuka, head of Sonic Team, explained that they decided to develop for Nintendo systems because that’s what all the Sonic fans were playing.

“When SEGA stopped making hardware and just started doing software, the first platform that we released Sonic on was a Nintendo console. We felt from the very beginning, that the Nintendo platforms were where the passionate Sonic fans were. Historically that is where our relationship started with Nintendo. Unfortunately, the Wii U didn’t manage to get as many gamers on the hardware as we would have liked. That was unfortunate for Sonic because we didn’t get the mass of people to enjoy the content. But Nintendo has always been a great partner, we have Mario & Sonic at the Rio 2016 Olympic Games, Sonic in Super Smash Bros… we really appreciate the work that they do.” — Takashi Iizuka

While it’s unfortunate that the Wii U wasn’t a terrific system for the blue hedgehog, it’s good to see that the two companies have maintained such a positive relationship over the years. Hopefully we’ll see many more Sonic titles on Nintendo systems in the years to come!

Source: MCV (via Nintendo Everything)

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Adam Sherrill
Writing is half of my life. Video games make up the other half. I decided to put these two hobbies together and join Gamnesia back in 2015. I spend most of my time working at a retail store and paying off my student debt. When I'm not getting stressed about the thousands of dollars I owe my loan providers, I play tons of video games (which just puts me into more debt). I'm also currently writing a novel in what little spare time I have. It's a story I've been wanting to write for a while, but I don't want to talk about it until I have most of it completed. Any Gamnesia-related inquiries may be sent to [email protected] Feel free to follow my personal Twitter if you want (@Pindlo). I mostly just retweet things.

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