Decades ago, Nintendo and SEGA were bitter rivals, competing with each other in the video game hardware business with their various consoles and multiple mascots. Eventually, SEGA discontinued their efforts in hardware and decided to primarily focus on creating software.
While the company had some competition with Nintendo in the past, they weren’t afraid to put future SEGA titles on their systems. Of course, this included one of their most famous properties, Sonic the Hedgehog. Takashi Iizuka, head of Sonic Team, explained that they decided to develop for Nintendo systems because that’s what all the Sonic fans were playing.
“When SEGA stopped making hardware and just started doing software, the first platform that we released Sonic on was a Nintendo console. We felt from the very beginning, that the Nintendo platforms were where the passionate Sonic fans were. Historically that is where our relationship started with Nintendo. Unfortunately, the Wii U didn’t manage to get as many gamers on the hardware as we would have liked. That was unfortunate for Sonic because we didn’t get the mass of people to enjoy the content. But Nintendo has always been a great partner, we have Mario & Sonic at the Rio 2016 Olympic Games, Sonic in Super Smash Bros… we really appreciate the work that they do.” — Takashi Iizuka
While it’s unfortunate that the Wii U wasn’t a terrific system for the blue hedgehog, it’s good to see that the two companies have maintained such a positive relationship over the years. Hopefully we’ll see many more Sonic titles on Nintendo systems in the years to come!