Lab Zero Games’ Indivisible is soon nearing the end of its Indiegogo campaign trail, after an extended two months of crowdfunding for the promising dual Action-RPG platformer envisioned by the team behind Skullgirls.

Earlier this month, the developer announced that a number of guest characters will join the wide and diverse cast of the game’s “Incarnations” — warriors who join Ajna on her quest and fight alongside her as additional party members. The eponymous blue burrower from Shovel Knight, Zackasaurus from Super Time Force Ultra, and Juan from Guacamelee are but a few of the special guests already confirmed as part of the playable roster, and a recent update from Indivisible’s campaign page reveals that yet another indie star will be available as a playable character: WayForward’s Half-Genie Hero, Shantae!

The Scuttle Town guardian shares her name with her debut Game Boy Color title from 2002, which since saw a rerelease as a Virtual Console title for the Nintendo 3DS. The sequel, Shantae: Risky’s Revenge, was initially released for DSiWare in 2010, before a third game, Shantae and the Pirate’s Curse, launched on Nintendo platforms at the end of 2014. The Kickstarter-funded Shantae: Half-Genie Hero, the first home console-dedicated entry from the series, is expected to launch either this holiday or early 2016.

The original Nindie darling from Sequin Land is poised to bring her hair-whipping, belly-dancing, and transformation-based gameplay to the realm of Indivisible — despite Matt Bozon’s blessing, however, that will only become reality should the game reach its fixed crowdfunding goal of $1,500,000 by the end of next week.

At the time of writing, Lab Zero has managed to raise over $1,185,000 for Indivisible, around 79%, with nearly 19,000 backers behind them. Less than a week remains for potential backers to pledge, so those still on the fence to donate are encouraged to do so now.

If funded, Lab Zero Games’ Indivisible will be released on Xbox One, PlayStation 4, PC, Mac, and Linux, with a projected release window set for January 2018. Be sure to try out the demo, currently available for direct download via the campaign page, Steam, or PS4!

Source: Indiegogo

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Jeffrey McDonell
Jeffrey is a writer for Gamnesia and The Sonic Stadium, and a pianist obsessed with video game music. Loves all things Nintendo to a fault, and enjoys long walks on the Green Hill Zone. Pretty much Gamnesia's resident Sonic fan, my dude.


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