It’s been months now since the most disappointing gaming news ever hit the internet and Silent Hills was confirmed as cancelled by Konami, the publisher of questionable sanity. There were petitions for revival and rumors of rights purchasing, but it seems pretty solid at this point that the promising horror game from famous developer Hideo Kojima and renowned director Guillermo Del Toro is dead in the water. But could there still be a glimmer of hope? Silent Hills lead actor and Walking Dead star Norman Reedus thinks so.

Talking with IGN, Reedus expressed that he has “faith” the prestigious trio of himself, Kojima, and Del Toro “can do something else,” saying that the fan reaction was so strong it moved him to think, “Holy balls. It has to happen.”

“The internet buzz about [Silent Hills] happening was so huge. I’ve never seen anything like it; petitions with a hundred thousand people that signed it, petitions to please make it happen, that’s crazy. That’s a crazy fanbase for not just that video game but also those people making that video game, and for me to jump on that truck with them, I was like, ‘Holy balls. It has to happen. You need to do this.'” — Norman Reedus

Reedus says there were just “so many ideas and cool future happenings” buzzing around Silent Hills that he “just can’t see [them] not picking this up somewhere,” whether that’s Silent Hills somehow making a comeback or something entirely new with similar ideas.

Reedus eventually went on to explain that he’s actually not sure what’s become of the actual assets they created for Silent Hills, explaining that they did a lot of that stuff “with a thousand cameras pointing at you in a million different directions” and that it may be “on the cutting room floor” or simply have ended up on “someone’s hard drive somewhere.”

Here’s to hoping the trio of Reedus, Kojima, and Del Toro do end up making something, even if it’s not Silent Hills.

Source: IGN

Our Verdict

Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.


    Comments are closed.

    You may also like

    More in News