Project Scorpio was officially revealed at Microsoft’s E3 2016 press conference. This new system will be the company’s answer to bringing 4K gaming and high performance virtual reality to their home consoles. While the studio is looking to the future with Scorpio, Phil Spencer has also confirmed that it will allow some of your current games to “run a little better” than they would on previous Xbox One models.
“If you look at a game like Halo 5, [it] implements something called dynamic scaling. As scenes get more complex, in order to maintain 60 frames per second, they will actually change the resolution that you’re running at, and they’re not the only game that does this. So if you run that game on Project Scorpio you’re actually going to be at the max frame rate of that game more often.” — Phil Spencer
Spencer went on to say that he doesn’t wish to make this a selling point of the system because not all games use dynamic scaling. He actually said that you should not
“buy Scorpio to run your existing library of games.” Rather, its purpose is to allow for “high fidelity 4K experiences.”
Even though Phil Spencer doesn’t want to use dynamic scaling to drive sales, it will still be good to see a lot of titles such as
Halo 5 and DOOM possibly run better on the new system. Project Scorpio is set to launch during the Holiday season in 2017.