Recently, in an interview with Famitsu magazine, several of
Splatoon‘s developers sat down and answered questions about certain aspects of the game. Among those in the lineup were producer Hisashi Nogami and art director Seita Inoue. When Famitsu asked about the design choices behind Splatoon‘s Inkling characters, Nogami and Inoue had it covered.

The first question about the Inklings centered on the design choices behind their body proportions and whether or not the characters’ “head tall” ratio had been confirmed when they were still
rabbits.

Here’s their reply:

Inoue: “That wasn’t changed to an extent. As this is an action game, if you don’t make the action easy to see to a certain degree, it feels out of touch, so it was decided to have big legs and hands.”

Nogami: “There was also a reason to have a low ‘heads tall’ ratio. You can tell when a character is covered in ink from an attack because the head is big. It isn’t so just to make them look cute.”

Inoue and Nogami also discussed other aspects of the Inklings’ design, like how they were designed to easily portray their personalities.

Inoue: “Having a broader pelvis than shoulder width and the athlete-like form give an impression of a sporty character who is satisfied with his/her real life (laughs). The Inkling boy and girl were drawn as 17-year-olds at the time of designing and they have an ‘I’m cool’ attitude. It seems like 17-year-old girls think they’re the strongest beings alive. I thought like that, too.”

Nogami: “It’s like there is nothing scary in the world (laughs).”

Inoue: “That also fits well with the setting of Inklings being mischievous and shooting ink. That age is the last moment for seeing painting ink as something cool. If Inklings were a little older, it would be a bit childish. The messing around was designed to look like a sport. Later the corners of the Inklings mouth and the bottom of their eyelids were raised. As a result, they weren’t quite that cute looking and they got a cheeky mood to them. We thought a great deal of that kind of image.

“The girl and the boy were drawn with a same kind of image in mind, but when comparing the boy and girl, the boy has a somewhat obedient image. However, they share the same age.”

Nogami: “When it comes to the setting, they are 14 years old, but they were designed as having a mood of 16-17-year-olds.”

What do you think of all this? Do you like the Inklings’ design? Do you think it is effective in showing action? Let us know your thoughts in the comment section below!

Source: Famitsu (via Nintendo Everything)

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