Alongside the story and mechanic details shared, the Square Enix Presents crew also gave us a first look at the concept art for several of the characters in the upcoming Star Ocean: Integrity and Faithlessness. Two of these characters made their debut in the E3 trailer shown during Square Enix’s Press Conference, but we got a better look at them and some new details.

Fidel, Miki, and Relia were already known, though the developers did discuss some details about each of them. Fidel is the main character, an older one than we are used to for this series—23, rather than the standard mid-to-late teens—and as a result he is a bit more mature than prior protagonists. He will mature as an adult throughout the game, hopefully making it easier for players to connect with him.

Miki fills the series’ standard role of “protagonist’s childhood female friend,” though her relationship with Fidel is more sisterly than romantic. Their closeness is implied in more than just dialogues and cutscenes; when out in the field, her character’s AI will have her naturally gravitate towards Fidel, often standing closest to him of any of the party members. As for Relia, it was specifically pointed out that her backpack and weapon design hold a secret for Star Ocean fans to catch. They weren’t able to talk about her role in the story just yet.

For the new characters, the team was not yet allowed to reveal their names, but they did give us some new details about each. The first is a man wearing a red outfit, who will serve to fill the “attractive male” trope in the party. There’s an identifying mark on his shoulder, and he wields his sword in what’s described as a very unique style.

On the other hand, the green haired woman is a mage who takes the role of “sexy woman character.” You can see her design at the end of the gallery below, but it should be noted that her outfit is very revealing.  That checkerboard pattern? Only the black part is cloth; the other squares are her skin. Apparently she’s been quite well received by the fanbase, as the developers claim to have received tons of fanart of her since her debut in the trailer on Monday.

There was a sixth party member revealed in the trailer, but the team was not yet permitted to talk about her. All they could say was that she is a melee fighter.

How do these characters sound to you? Check out their designs in the gallery below, and let us know what you think in the comments!

Source: Square Enix Presents, DualShockers

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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