Ghosts ‘n Goblins is one of those titles that has managed to retain its popularity—or perhaps notoriety—nearly thirty years after its initial release in arcades. In one of its more impressive looking forms, the title makes an appearance of sorts in the Unreal Engine 4, and it is impressive and moody. A group of eight students took a measly seven weeks to put together this remake of the age old sidescroller using the engine. Their results are shown off via screenshots and a short trailer. The animations are a bit clunky, but the world around them is astonishingly well-made.

Source: Unreal Forums

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Stefan Terry
One of my earliest memories with games was just after Pokémon had come out in the states for the first time. I remember, after having watched the show for a couple weeks, stumbling across a friend with an original Gameboy playing Pokémon Red version using a Weedle. When he told me he was playing Pokémon, I told him I didn't know there was a Pokémon that had a pumpkin for a head. Boy games have come a long way. Speaking of games, I also contribute to making them somewhat professionally, and ocassionaly write about them. You should see some of that games writing stuff, I hear it's real popular with the kids these days.

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