Back in August we learned that Sucker Punch had been hit with layoffs following the completion of the First Light DLC for Infamous: Second Son. This is pretty standard procedure for most companies, and small layoffs often follow the launch of a game until it’s time to work on a new game and more staff members need to be added. It looks like that time is now, as Sucker Punch has put up a job listing for a concept artist with a grasp on “architectural and environmental design and illustration; including a strong handle on lighting, and color.” Here’s the full listing:

We are looking for a strong concept artist with lots of potential, to join the Sucker Punch team. This is a full time onsite position. You will work directly with the Art Director to communicate the artistic vision of our game through conceptual illustration, as well as support the environment and character teams with production concept sketches throughout completion of the title. The focus here is on design and ideation, not just digital painting or illustration. Pretty pictures won’t cut it.

The ideal candidate will have an aptitude for strong architectural and environmental design and illustration; including a strong handle on lighting, and color. They will also possess an ability to execute at a high level of craftsmanship in rendering and clear, explanatory production art for modelers.

Just prior to the launch of
Second Son, Sucker Punch had not yet settled on what their next venture would be, so development of this new game must have started within the last few months. Are you hoping for another entry in the Infamous series, or something new? sound off in the comments!

Source: DualShockers

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Ben Lamoreux

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