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Call of Duty: Mobile Headed to Android and iOS

One of the biggest gaming franchises in the world over the past decade is ready to make a big splash in the mobile market. Call of Duty: Legend of War launched in beta form in a few countries (including Australia and China) last year, and soon it will be headed to North America, South America, Europe, and other regions as Call of Duty: Mobile.

Call of Duty: Mobile is a free-to-play title, and interested players can pre-register at the official website to “stay up-to-date on all the latest intel, learn about opportunities to join future Beta tests, and get the chance to earn in-game rewards.” A public beta is scheduled to launch sometime this summer, but its availability may vary by region. In the meantime, you can check out the official trailer above, and you can read Activision’s overview below.

Call of Duty: Mobile is a new free-to-play game that brings together maps, modes, weapons, and characters from across the Call of Duty franchise, including Black Ops and the Modern Warfare series. Developed by Tencent’s award-winning Timi studio, exclusively for Android and iOS, the game features multiple game modes pitting players in head-to-head, competitive action as they test their skills against players all around the world.

Call of Duty: Mobile, players will experience the fluid, first-person combat of Call of Duty, fighting head-to-head in fan-favorite modes such as Team Deathmatch, Search and Destroy and Free-For-All, in iconic maps from the series such as Nuketown, Crash, Hijacked and more. Along the way, players will earn and unlock classic Call of Duty characters, weapons, scorestreaks, and other gear to equip and customize their loadouts as they battle to be among the best in the world.

Published by Activision, and developed by Tencent,
Call of Duty: Mobile uses the Unity real-time 3D development platform. In addition to classic multiplayer, the game features more modes of play to be announced soon.

Source: Activision (via Gematsu)

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Sekiro: Shadows Die Twice Gets an Early Launch Trailer

FromSoftware is best known for ultra-challenging, bleak-looking action RPGs with the word “Souls” in the title, but their latest game switches things up a bit. Sekiro: Shadows Die Twice should still feel familiar to Souls fans, but it places players in the shoes of a shinobi from Japan’s Sengoku period and includes more stealth elements. It’s still about a week and a half away from release, but FromSoftware decided to get a head start on things with an early launch trailer.

Click above to watch!

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Report: Activision Planning to Fire Hundreds of Employees Tomorrow

Video game publishing giant Activision-Blizzard is currently in a bit of a rough patch, and that’s bad news for many of the company’s employees. Activision’s stock has been trending steadily downward since late last year, and over the past week, the rate of decline has accelerated dramatically.

The decline in value can be attributed to a handful of problems that have cropped up in recent months. Overwatch and Hearthstone have seen their player growth slow, resulting in lower than expected revenue. Destiny 2’s Forsaken expansion was well-received by fans, but it also failed to generate the revenue Activision had anticipated. Then in January, Activision and Destiny developer Bungie terminated their partnership.

Sources close to the situation believe Activision will respond to their plummeting stock value with a massive round of layoffs. Hundreds of jobs are expected to be cut tomorrow as part of a “restructuring aimed at centralizing functions and boosting profit.” According to Kotaku’s Jason Schreier, many people working at Activision still have no idea if they’ll have a job tomorrow.

Source: Bloomberg

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Spyro Reignited Trilogy for Switch Leaked Again

The Spyro Reignited Trilogy launched on PlayStation 4 and Xbox One last November, but what about Nintendo Switch? The remastered bundle made no mention of Nintendo’s hybrid console in its initial reveal, but soon after the official Nintendo UK store temporarily accepted pre-orders for “Spyro the Dragon Remastered.” Even the Sypro UK store briefly claimed it would be coming to Switch, but eventually both pages were removed.

Nintendo has been silent on the whole situation, and Toys For Bob producer Peter Kavic would later claim that he was unaware of any Switch version of the game in the works. However, yet another listing has just popped up, months after the game’s initial release. This time GameStop Germany put a Switch version of the Reignited Trilogy in their system with a release date (most likely a placeholder) of August 16th. Once again, the listing was later removed.

It’s not really clear why there’s so much secrecy around this alleged Switch version, but if they’re trying to keep it under wraps, they haven’t exactly done the best job. Hopefully, we’ll get an official reveal soon and the speculation can end.

Source: Nintendo Everything


Activision Stock Plummets After Losing Destiny

Yesterday, we reported that Destiny developer Bungie and publishing giant Activision are parting ways. The two prominent companies had a 10-year contract in place, but rising tensions between the two reached a boiling point when Forsaken failed to bring in the kind of money investors were hoping for, and the contract was terminated over two years early.

Bungie will hold the publishing rights for Destiny going forward, and today we’re seeing the impact of that change. Activision-Blizzard stock is currently in a free fall. Currently (10:03 AM Eastern) their shares have dropped in value by a staggering 11.76%, costing the company billions in market value.

Destiny was one of Activision’s biggest properties, but this sharp of a stock drop is likely a bit of an overreaction that will partially correct in time. Activision still has mega franchises like Call of Duty and Overwatch through Blizzard, so they’re in no immediate danger. That said, losing a major franchise like Destiny cannot simply be ignored. Activision will no doubt be on the lookout for the next big hit to revitalize their revenue.

Source: Google Finance

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Bungie and Activision are Splitting Up

Bungie has been a major force in the video game industry ever since they launched the iconic Halo franchise in 2001. After years of Microsoft exclusivity, Bungie split from their parent company in 2007, losing the rights to Halo in the process. A few years later they teamed up with Activision on a 10-year contract to make Destiny, but ahead of that contract’s expiration date, the two companies have agreed to part ways.

According to reporting from Kotaku’s Jason Schreier, Bungie executives informed its employees of the coming divorce at a team meeting held just moments ago. The two companies have had a strained relationship stretching back further than the launch of the first Destiny, and it has only worsened over the years. The two are in disagreement over what the focus of the series should be. Bungie favors gameplay catered to the core base while Activision is unhappy with sales and wants to cast a wider net.

Destiny 2: Forsaken appears to have been the final straw, with Activision thoroughly displeased with revenue and Bungie sick of being told what to do. Unlike the divorce from Microsoft, Bungie won’t be losing its baby this time. They’ll retain full control of Destiny going forward…unless they should decide to team up with another publisher, of course.

Update: Bungie has now officially commented on the situation, confirming their split from Activision. They also promise fans that more content like Forsaken is on the way. You can read the full Bungie blog post by clicking here

Source: Kotaku

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Crash Team Racing: Nitro Fueled is Coming Next Year

It was rumored that we would be seeing a remaster of Crash Team Racing. Now, thanks to The Game Awards, these rumors are confirmed to be true.

Crash Team Racing: Nitro Fueled is coming to Nintendo Switch, PlayStation 4, and Xbox One on June 21st, 2019 with remastered graphics and online multiplayer. You can check out the reveal trailer above!

Source: The Game Awards 2018

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Report: Crash Team Racing Remastered on the Way

Following the success of the Crash Bandicoot N. Sane Trilogy, it looks like another classic Crash game will soon be remastered for modern audiences. Rumors of the racer’s resurrection have been circulating for quite some time now, and a recent series of apparent teasers has fueled that flame substantially. It now seems almost certain that an announcement is coming in just days.

Over the past few days, a Crash Bandicoot Facebook page posted an image of Crash himself with the date December 6th. Two days later, they posted an image of a checkered flag. Because this page isn’t verified on Facebook, it’s unclear if it’s official, which led people to debate about the legitimacy of the teasers.

Things really started heating up today when PlayStation Access Channel Manager Holly Bennett tweeted out an image of large, orange, fuzzy dice. The dice arrived at her house anonymously with the caption “Sliding into the Game Awards on 6/12.” Since then Eurogamer has done some digging, and they believe that these are legitimate teasers.

As you might expect, Activision has declined to comment on the subject. However, if this is for real, we won’t have to wait long to find out. The Game Awards kick off this Thursday, December 6th, at 5:30 PM Pacific / 8:30 PM Eastern. We’ll be covering it all live here at Gamnesia, so tune in for all the exciting award announcements and game reveals!

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Activision Stock Falls Despite $500 Million from Black Ops 4

Here’s how weird things have gotten with the AAA video game market these days: Call of Duty: Black Ops 4 made half a billion dollars in its first 72 hours on the market, and investors are unhappy. While $500 million is an insane amount of money, and certainly more than most games make in their opening weekend, it actually marks a bit of a decline for the Black Ops brand, and the result is a 7% drop in Activision stock today.

After the first Black Ops game beat previous early sales totals for the franchise, Black Ops II generated $500 million in its first 24 hours and Black Ops III hit $550 million in 72 hours. That puts the latest release about $50 million behind its most recent predecessor at this point in its life. With Black Ops 4 jumping into the red-hot Battle Royale genre, investors were expecting an increase over the previous entry’s sales, but instead they got a slight decrease.

Despite the slight sales slump, Black Ops 4 is still massively successful. The real test will be how it continues to sell in the coming weeks. Black Ops II managed to hit $1 billion in 15 days, so that’s the benchmark Activision will be aiming for if they hope to keep the series at the top of its game.

Source: Bloomberg

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Call of Duty Tops the Charts, Boosts PS4 Pro Sales in Japan

The weekly hardware and software sales from Japan are in, and there’s a new chart-topper in town. Call of Duty: Black Ops 4 debuted at number one this week, selling 228,775 copies on PlayStation 4, and knocking Super Mario Party down to second place for the week. No other new hardware made a major splash, and only the top two games eclipsed 20,000 units sold for the week.

It was also a slow week in terms of hardware sales, but Black Ops provided a noticeable bump to the Pro model of Sony’s popular home console. PlayStation 4 Pro sales jumped from 2,490 units sold to 15,442 this week, while the standard model saw its sales slip by about 1,500. Switch and 3DS saw slight sales declines from last week, likely due to the lack of any major new software.

Software Sales (followed by lifetime sales)

  1. [PS4] Call of Duty: Black Ops IIII (SIE, 10/12/18) – 228,775 (New)
  2. [NSW] Super Mario Party (Nintendo, 10/05/18) – 63,451 (206,319)
  3. [PS4] Assassin’s Creed Odyssey (Limited Edition Included) (Ubisoft, 10/05/18) – 19,037 (64,204)
  4. [PS4] Warriors Orochi 4 (Limited Editions Included) (Koei Tecmo, 09/27/18) – 13,224 (138,060)
  5. [NSW] Minecraft: Nintendo Switch Edition (Microsoft, 06/21/18) – 10,402 (326,018)
  6. [NSW] Splatoon 2 (Bundle Version Included) (Nintendo, 07/21/17) – 8,767 (2,663,744)
  7. [PS4] Varnir of the Dragon Star: Ecdysis of the Dragon (Compile Heart, 10/11/18) – 8,652 (New)
  8. [NSW] Mario Kart 8 Deluxe (Nintendo, 04/28/17) – 8,352 (1,797,018)
  9. [PS4] Marvel’s Spider-Man (Bundle Version Included) (SIE, 09/07/18) – 7,590 (286,668)
  10. [PS4] FIFA 19 (Limited Editions Included) (Electronic Arts, 09/28/18) – 5,355 (76,553)
  11. [NSW] The Legend of Zelda: Breath of the Wild (Limited Edition Included) (Nintendo, 03/03/17) – 5,091 (1,134,189)
  12. [PS4] The Legend of Heroes: Trails of Cold Steel IV ~The End of Saga~ (Limited Editions Included) (Falcom, 09/27/18) – 4,768 (101,961)
  13. [NSW] Dragon Ball FighterZ (Bandai Namco, 09/27/18) – 4,496 (35,885)
  14. [3DS] Pokemon Ultra Sun / Ultra Moon (The Pokemon Company, 11/17/17) – 4,032 (1,742,905)
  15. [NSW] Super Mario Odyssey (Bundle Version Included) (Nintendo, 10/27/17) – 3,504 (1,828,729)
  16. [NSW] FIFA 19 (Limited Editions Included) (Electronic Arts, 09/28/18) – 3,382 (24,820)
  17. [NSW] Warriors Orochi 4 (Limited Editions Included) (Koei Tecmo, 09/27/18) – 3,333 (34,014)
  18. [NSW] Taiko no Tatsujin: Drum ‘n’ Fun! (Bandai Namco, 07/19/18) – 3,258 (213,085)
  19. [PS4] Astro Bot: Rescue Mission (SIE, 10/04/18) – 3,196 (8,160)
  20. [NSW] Kirby: Star Allies (Nintendo, 03/16/18) – 2,971 (629,157)

Hardware Sales (followed by last week’s sales)

  1. Switch – 44,070 (45,762)
  2. PlayStation 4 Pro – 15,442 (2,490)
  3. PlayStation 4 – 10,030 (11,575)
  4. New 2DS LL – 4,665 (4,788)
  5. PlayStation Vita – 2,506 (2,635)
  6. New 3DS LL – 1,976 (2,073)
  7. 2DS – 305 (535)
  8. Xbox One X – 157 (747)
  9. Xbox One – 76 (242)

Source: 4Gamer (via Gematsu)

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The Spyro Reignited Trilogy is Delayed to November

After months of rumors and leaks, Activision finally confirmed the existence of the Spyro Reignited Trilogy back in April. The game was announced for PlayStation 4 and Xbox One with a September release date, and there were also rumblings of a Nintendo Switch version. Just over a month ahead of the announced release date, developer Toys for Bob has announced a change of plans.

In a new blog post on the official website, Toys for Bob Co-Studio Head Paul Yan revealed that the Trilogy has been delayed. Instead of September 1st, it will now launch on November 13th. The exact cause of the delay was left unexplained, but the team at Toys for Bob is “committed to getting these games right” and they’ve determined that the collection “needs more love and care” before its ready for release.

With a beloved franchise like Skylanders in their care, Toys for Bob would be making a big mistake by rushing a shoddy product to release. That said, the November release date means it will have to compete with the likes of Hitman 2, Fallout 76, and Pokémon: Let’s Go, all launching in the span of four days.

Source: Activision

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Call of Duty: Black Ops III Is Free for PS Plus Members Tonight

Sony had a chance to give Black Ops fans another incentive to preorder the upcoming fourth game. Some of the maps from the first two games are coming to Black Ops 4, and Sony also announced that people who preorder the game can also have these maps on Black Ops III.

Don’t have Black Ops III? No worries. That game is available for free tonight to all PlayStation Plus members. So go download it now!

Source: Sony E3 2018 Press Conference

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Treyarch Says Black Ops 4 Was Never Going to Have a Campaign

Activision recently unveiled Call of Duty: Black Ops 4 to the world, officially confirming the rumors that the upcoming shooter would lack a traditional campaign. Polygon and others reported via their sources that a single-player campaign was originally planned, but it was scrapped when development fell behind schedule.

Following the official reveal, developer Treyarch has stepped forward to address these reports, which they claim are false. Speaking with Eurogamer, Dan Bunting (Co-Studio Head at Treyarch) denied that a single-player mode was scrapped, claiming instead that the game was designed from its earliest stages to be a multiplayer-only experience meant to reflect players’ increasing preference for modes like Zombies.

Eurogamer: I understand there was a campaign you worked on that was scrapped. What challenges did you face in the development of it, and what ultimately led to the decision to ditch it?

Dan Bunting: Going back to the very beginning of Black Ops 4 development, we never had set out to make a traditional campaign. We always started from the place of, we’re going to make something different with this game that was going to be inspired by how our community was interacting with Black Ops 3 and the games over the years. We see more and more players spending more time with multiplayer and zombies, not just in the game, but out of the game, streaming and talking about it in forums. It’s generated a really huge crowd response. The decision was, we wanted to make a different style of game this time.

Throughout the course of development we tried a lot of ideas, a lot of things that challenged convention, that might be a different kind of twist on how we might think of a Call of Duty game in the past, or a Black Ops game in the past. As we did that, some things make it, some things don’t.

The game we’re representing today really represents the best of the ideas that have run through that gauntlet of game development, which is pretty typical for how we do things.

Eurogamer: Just to be clear, you’re saying there was never a traditional campaign?

Dan Bunting: There was never a traditional campaign. We’ve always wanted to tell stories in different ways. We’ve always wanted to celebrate our community, especially how you play the game with friends. The heart and soul of this game is how you play games with friends and we wanted to do more with that than we’ve ever done before.

Bunting also addressed the fact that some fans aren’t happy with the game’s lack of a campaign. To these unsatisfied fans, Bunting says Treyarch has never let them down before and won’t now. Bunting also promised that the game would still feature plenty of story across its multiplayer modes, but declined to elaborate on how that story will be delivered.

Source: Eurogamer

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Does Call of Duty Really Need a Campaign?

After weeks of rumors circulating through the industry, Activision’s recent livestream confirmed what many suspected: Call of Duty: Black Ops 4 will not have a traditional single-player campaign. The titanic shooter franchise no doubt generates most of its popularity from its multiplayer modes, so it’s not terribly surprising to see Activision take a step back from the single-player elements. Given the state of the series today, do you think Call of Duty still needs a campaign?

It’s a tricky situation. Personally, I’m not a fan of mulitplayer-only shooters, but I’m decidedly not a frequenter of first-person shooters in general. The first-person shooters I do enjoy are typically all about the campaign, like Resident Evil VII and Metroid Prime. I know I’m not the target audience here.

For those who spend countless hours competing online with other players months or even years after a Call of Duty game has launched, the important thing here is that they’re getting their money’s worth. Does Black Ops 4, which Activision boasts is the deepest and most replayable game in the franchise, offer enough new content to make up for the lack of a campaign and justify the price tag?

The answer is…we have no clue. Just as it was rumored last month, Black Ops 4 is replacing the absent campaign with extra multiplayer modes, and in particular, a Battle Royale mode. Unfortunately we don’t really have any clue yet whether or not this will be sufficient. The Blackout mode reveal repeatedly promises that this will be something new and unique, but no gameplay is shown to verify that or to separate it from any other Battle Royale game, many of which are free. Similarly, the reveal of the new Zombies modes took us to Ancient Rome and the belly of the Titanic, but once again, no gameplay was revealed.

Activision justifies removing the story-driven campaign by replacing it with more content than ever before, yet shows us no real content, and instead focuses on the stories and cinematic sequences of these new gameplay modes. It’s a bizarre way of presenting what’s meant to be the most content-deep Call of Duty to date, and it leaves more questions than answers in its wake.

What did you think of the Black Ops 4 reveal? Are you lamenting the loss of a campaign, excited for the new modes, or a little of both? Sound off in the comments!

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Watch the Call of Duty: Black Ops 4 Livestream Right Here!

We’ve known for months now that Activision’s next big entry in the popular Call of Duty franchise is none other than Black Ops 4, but few official details have been confirmed for the upcoming game. That all changes today, as Activision is holding a special Community Reveal Event to give us a good idea of what we can expect.

The show kicks off at 10:00 AM Pacific / 1:00 PM Eastern. That’s 6:00 PM for our fans in the UK and 7:00 PM in Europe. The livestream should give us our first look at gameplay and clue us into what kinds of new modes and features we can expect. Will the rumors about a Battle Royale mode and the lack of a standard campaign prove to be true? Tune in and watch it with us to find out!

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Rumor: Black Ops 4 May Have a Battle Royale Mode Instead of a Campaign

Last month, Activision officially confirmed rumblings that their next big shooter would be Call of Duty: Black Ops 4. The full reveal is slated for one month from today, but we might already know what to expect ahead of time. A pair of juicy rumors surfaced today, and if they prove to be true, the Call of Duty franchise is in for some major changes.

Polygon kicked things off with a report that claimed Black Ops 4 won’t include a traditional single-player campaign at all. According to their sources, development on the game’s campaign was behind schedule, and Treyarch eventually made the decision to pull the plug as deadlines approached. To replace this gaping hole in content, Polygon’s sources have suggested that the game will feature more multiplayer modes, including a focus on cooperative modes. The development team is also said to be putting more time and resources into existing multiplayer modes and the ever-popular Zombies mode.

Things really heated up shortly after the Polygon article was published, as popular Call of Duty news site Charlie INTEL issued a corroborating report. Charlie INTEL heard that Black Ops 4 would lack a single-player campaign last month, and their source added a little something extra. According to their report, Raven Software (a developer with an extensive history of working on Call of Duty titles) has been tasked with creating a Battle Royale mode for Black Ops 4 in hopes of filling the content gap left by the cancelled single-player campaign.

Polygon reached out for an official comment, but Activision predictably replied that they don’t comment on rumors. Call of Duty: Black Ops 4 will officially be revealed to the public on May 17th.

Sources: Polygon, Charlie INTEL

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The Spyro Reignited Trilogy Has Been Officially Revealed

Hot on the heels of the successful remastering of Crash Bandicoot, another original PlayStation classic is coming back. We’ve heard rumors and rumblings for weeks, and today we have official confirmation that the original trilogy of Spyro games is coming to modern platforms as the Spyro Reignited Trilogy. Skylanders developer Toys for Bob is handling the hotly-anticipated HD take on these beloved games.

The Spyro Reignited Trilogy comes with Spyro the Dragon, Spyro 2: Ripto’s Rage, and Spyro: Year of the Dragon all remastered with improved sound and graphics. This collection will be available across PlayStation 4, PlayStation 4 Pro, Xbox One, and Xbox One X on September 21st, and it comes with a price tag of $39.99.

The Reignited Trilogy will feature a reimagining of the original soundtracks that Stewart Copeland composed for the three games. Toys for Bob did their best to recruit as many of the original voice actors to reprise their roles as possible, including Tom Kenny as the voice of Spyro himself.

Currently there are no announced plans to bring the Trilogy to PC or Nintendo Switch. IGN inquired about these possibilities, but Toys for Bob studio head Paul Yan and art director Josh Nadelberg would not comment. We’ll keep an eye on the situation for potential future announcements. In the meantime, you can check out the debut trailer above and tons of screenshots in the gallery below!

Source: IGN

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See How Crash Bandicoot on Switch Compares to PS4 Pro

Once upon a time Crash Bandicoot was seen as a bitter rival to Mario and Sony’s silver bullet to take Nintendo down. A lot can change in two decades. These days Crash is a multiplatform franchise, and publisher Activision is bringing the original trilogy to Nintendo Switch. How does Nintendo’s version stack up against the N. Sane Trilogy running on the more powerful PlayStation 4 Pro?

You can check out a comparison video by clicking above!

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The Crash Bandicoot N. Sane Trilogy is Also Coming to Xbox One and PC

Naughty Dog’s
Crash Bandicoot made a big comeback last Summer with the launch of the N. Sane Trilogy on PlayStation 4. As we learned during yesterday’s Nintendo Direct, this trio of classic PlayStation games is also coming to Nintendo Switch in July, but the fun doesn’t stop there. In a new blog post, publisher Activision has revealed that Crash is also headed to Xbox One and PC as well.

All three platforms will receive the trilogy on July 10th, 2018. Here’s a full breakdown of what you can expect from the games, courtesy of a recent blog post from publisher Activision.

This marks the debut of everyone’s favorite marsupial on the PC, and it has been a
decade since he has appeared on a Nintendo or Xbox console! So welcome back, Crash. You’re about to get a lot more UMPH in your WUMP!

Players on these additional platforms can experience the features that made the collection a success on the PS4, including:

  • Remastered versions of Crash Bandicoot, Crash Bandicoot 2: Cortex Strikes Back, and Crash Bandicoot 3: Warped.
  • Dazzling “N. Hanced Fur-K” graphics
  • New lighting, animations, textures, models, and cinematics
  • New recorded dialogue from original voice actors
  • The ability to play as Coco, Crash’s smart and sassy little sister
  • Full analog stick support
  • A unified save and checkpoint system
  • And more!

As a kid I never thought I would see the day when the classic Crash Bandicoot games appeared on Nintendo and Xbox consoles. But Activision is in charge of the IP these days, and they’re looking to get Crash into the hands of as many gamers as possible. This remastered trilogy is the perfect way to introduce a whole new generation of players to an iconic collection of games, regardless of their platform of choice.

Source: Activision

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