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News Nintendo PC Retro Videos

Super Mario Odyssey Mod Adds a Banjo-Kazooie Level

Super Mario Odyssey was one of the top games of 2017, and it was an especially big hit with retro gamers. The Switch exclusive is a brilliant tribute and follow-up to the classic 3D platforming adventures of the late 1990s and early 2000s, reminding its nostalgia-loving fans of games like Banjo-Kazooie.

In that spirit, modder ItzSka decided to take the classic Clanker’s Cavern level from Banjo-Kazooie and insert it into Odyssey. The level is fully playable, with six Jiggies to collect and plenty of fun challenges to tackle. You can check out some footage above, and if you follow through to the video description you can download it for yourself.

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News Nintendo Nintendo Switch

Xbox Boss Phil Spencer Still Wants Banjo-Kazooie in Smash

Nintendo recently announced that Super Smash Bros. is officially coming to Nintendo Switch later this year. The teaser trailer revealed Splatoon‘s Inklings as playable characters alongside Mario and Link with a re-designed model from Breath of the Wild. Fans have begun wishing and speculating about what new characters will be added to the roster, and Funimation has even requested Goku, but one of the most popular requests is Banjo-Kazooie.

Back when Rare worked exclusively with Nintendo,
Banjo-Kazooie and Banjo-Tooie were critically acclaimed successes on Nintendo 64, and Nintendo fans have had a fondness for the bird and bear duo ever since. Microsoft is in charge of the brand these days, but that doesn’t mean it’s impossible for them to make a Nintendo comeback. In fact, Xbox head Phil Spencer stated in an interview back in 2016 that he’d put Banjo and Kazooie in Smash Bros. in a second if he could. Spencer went on to say that he loves Nintendo and would absolutely work with them if given the chance.

We don’t know how Nintendo feels about the idea (and it didn’t pan out for
Smash on 3DS and Wii U), but Spencer’s willingness hasn’t wavered. Following the Smash reveal for Switch, Spencer was asked if he’d still support Banjo and Kazooie in Smash, and he answered positively. The ball is in your court now, Nintendo.

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Features Nintendo Polls Retro

Game Clash: Banjo-Kazooie vs. Banjo-Tooie

It’s time for another weekly installment of Gamnesia’s Game Clash! Every weekend, we pit two (or more) games against each other, and the winner is decided by your votes. Our last Game Clash was a matchup of team-based shooters, and
Overwatch easily beat Team Fortress 2, taking nearly 61% of the vote.

With all the news about
Yooka-Laylee popping up recently, I’m feeling nostalgic for some classic Rare. As such, this week’s Game Clash is a Banjo-Kazooie battle. Is the original game better, or did the series really reach its peak with Banjo-Tooie? Cast your vote and help decide the winner!

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Which classic Banjo game is best?
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Nintendo Week Talks About Switch’s Launch Lineup and Third-Parties, Pokémon Sun and Moon, and More

There are tons of gaming podcasts in the wild, but Nintendo Week stands alone as it recaptures all the fun of Nintendo in the form of a weekly show. Every episode brings news recaps, discussions, games, music, and more to create a show for all kinds of Nintendo fans, whether they’re new or old, passionate or passing-by.

Join Alex, Colin, and Ben, as we break down another huge amount of Nintendo news, including EA’s support for Switch, Phil Spencer’s wish to see Banjo in Smash, what feels like yet another delay for Zelda: Breath of the Wild, and tons of reports about Nintendo Switch’s software lineup. After the break, we sit down to talk about the newly-launched Pokémon Sun and Moon, and our full thoughts on what they do so right and so wrong. You can check out all this and tons more in the episode below—or if you’d like to save it to listen later, you can
check the latest episode out on iTunes, available now.



Nintendo Week is currently available in full on
iTunes, Podbean, and right here at Gamnesia—and tons of videos from the show are available on YouTube where it’s easy to find them based on your favorite subjects… Between it all, there are plenty of ways you can engage with Nintendo Week, one of the best places to find all things Nintendo. You can subscribe to the podcast on iTunes for the earliest possible access to new episodes, or subscribe to our channel on YouTube for totally neato visuals. But if you’d rather not subscribe, you can still find all of our Nintendo Week content right here at Gamnesia.

If you’d like to be heard on Nintendo Week, please email me at
[email protected]. We regularly run segments for listener questions, gaming advice, suggestions on discussion topics, and more from listeners like you, so we’d love for you to reach out! You can also reach me at that email address with any feedback you have, and we’ll do our best to improve our show! We want to give you guys the best podcast we can, so please don’t be afraid to leave suggestions.

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Our break music this week is
Bulby‘s excellent 8-bit rendition of the Hau’oli City theme from Pokémon Sun & Moon. For our outro music, please enjoy Theophany‘s gorgeous rendition of the Deku Palace theme from The Legend of Zelda: Majora’s Mask, which you can find in full on his incredible remix album, “Time’s End, Part II.”

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News Nintendo

Phil Spencer Would Love to Have Banjo-Kazooie in Super Smash Bros. and Mario on Xbox

Video game companies once launched fierce marketing campaigns against each other to vie for a better position in the market, but these days most companies are a lot friendlier with one another. Xbox head Phil Spencer has repeatedly praised Nintendo in the past and has frequently suggested that he’d like to do more to work with the company outside of just releasing Minecraft on Wii U.

In a recent interview with AusGamers, Spencer once again gushed about Nintendo’s fantastic lineup of games and characters while stating that he’d love to see Banjo-Kazooie in
Super Smash Bros. and Mario on Xbox. Here are his full thoughts on the subject:

“I’d love to see Mario on Xbox. As someone who’s been in this industry and played games forever, I’ll still say it: Nintendo has the strongest first-party of anybody. They’re just fantastic and the memories that they have instilled in so many of us, who’ve played their games and had those delightful experiences, having those on Xbox would be great. Obviously we have Minecraft on Nintendo and when that opportunity came up to work with them on Minecraft, you know, some people might look at it and say ‘why would you even do that?’, but with Nintendo, it’s been a great partnership on Minecraft. In fact they put Mario in Minecraft on Wii U with the mash-up skin pack.

“And continuing to work with them on that and building a stronger relationship… I mean if that paid dividends down the road that lead to something else, that would be fantastic. I know I get questions all the time on would I ever like to see Banjo in Super Smash Bros. and I’m, like, “yes, I would do that in a second”. And certain people think I’m saying that as some sort of PR answer and I’m, like, why wouldn’t you? Anyway, I’m a big Nintendo fan and I think they’ve been incredibly important for the games industry, they do a great job with younger audiences, and if we ever had a chance to work with them in the future, I would absolutely do it.”
— Phil Spencer

This isn’t the first time Spencer has
called for Nintendo games on Xbox, and while that’s not likely to happen, it would be great to see the two companies work together more in the future. Phil Spencer’s excitement at the idea of Banjo-Kazooie in Super Smash Bros. is certainly something I can get behind!

Source: AusGamers

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News Retro Videos Xbox 360

Did You Know Gaming Takes an In-Depth Look at the Banjo-Kazooie Series

Did You Know Gaming, a YouTube channel that makes in-depth videos about the history of video games and all the secrets surrounding their development, just posted a new video covering the cult classic Banjo-Kazooie. The video discusses the game’s complicated development, the difficulties that Rare experienced while creating its sequel, Nuts & Bolts, the transition that the series experienced when Rare was bought by Microsoft in 2002, and much more.

This video was created in anticipation of
Yooka-Laylee, the spiritual successor to Banjo-Kazooie, which is scheduled to launch in March 2017. Yooka-Laylee is being created by Playtonic Games, an indie studio founded by old Rare developers who worked on Banjo-Kazooie back in the day.

What do you guys think? Are you big
Banjo-Kazooie fans? What surprised you most about the video? Personally, I never knew about the huge number of problems that Rare encountered while creating the first Banjo-Kazooie game, and I pretty surprised to hear about Banjo’s origins as a human character named Edison.

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News Xbox One

Sea of Thieves Contains References to Past Rare Games Like Banjo-Kazooie and Perfect Dark

Today’s Rare is drastically different from the company that cranked out a steady stream of hits for Nintendo back in the 1990s, but in pushing forward they don’t want to forget about where they came from. The Microsoft-owned developer is currently working on a pirate game called Sea of Thieves that’s quite different from what we’re used to, but Rare is including some references that pay homage to their classic titles.

Speaking during a panel at San Diego Comic-Con,
Sea of Thieves art director Ryan Stevenson revealed that one of the ways the Xbox One exclusive will reference fan-favorite games is with unique figureheads players can equip on their ships. Examples given during the panel included a pirate-themed take on Joanna Dark from Perfect Dark and a ferocious bear holding a bird crest, referencing Banjo-Kazooie.

Source: Polygon

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News Retro Videos

Rare Reveals Five Things You Didn’t Know About Banjo-Kazooie

Rare recently celebrated its 30th anniversary by launching Rare Replay, a collection of 30 classic Rare games all in one package. Putting Rare Replay together got the team feeling nostalgic, and since then they’ve steadily been releasing “Rare Revealed” videos, giving us an inside look at the development behind some of their most popular games. They’ve done several videos on Banjo-Kazooie, arguably their most popular IP, but they’re not out of Banjo trivia! The latest Rare Revealed video highlights five things you (probably) didn’t know about Banjo-Kazooie, and you can check it out by clicking above.

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News Retro Videos

Rare Shares New Footage and Details for Dream, the Cancelled Game that Became Banjo-Kazooie

Towards the end of Super Nintendo’s life, Rare began working on an fairy tale-inspired game called Dream. Using the impressive game engine behind the Donkey Kong Country games (allowing for 3D effects on Super Nintendo), Rare set out to create an RPG about a boy named Edson and his dog Dinger. Eventually development shifted to Nintendo 64, and the fairy tale theme was switched out for pirates.

Dream was never finished or released, but out of its ashes rose Banjo-Kazooie. During development, Edson was replaced by a bear (and before that, a rabbit), and the development team fell in love. The process of creating a big, 3D RPG became too much for the team, and the focus shifted to creating a new game world centered around the bear character. You can check out Rare’s detailed breakdown video of the history of Dream and Banjo-Kazooie by clicking above.

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3DS Articles Features Indie News Wii U

A Mega-Sample of All the Smash Bros. Poll Data Shows K. Rool, Shovel Knight, and Banjo in the Lead

The following is a guest post by a member of the Gamnesia community, Hylianola, containing a brief statistical analysis of several sample surveys of Smash Bros. Fighter Ballot data. It is representative only of the sample surveys which Smash fans chose to participate in and may not reflect the results of Nintendo’s official Fighter Ballot. Many Smash fans may have participated in multiple sample surveys or voiced support for more than one character, which can lead to some overlap in the number of votes represented, and the data may represent some regions (nationally or locally) more than others, so please keep these factors in mind.

Ever since the
Super Smash Bros. Ballot closed in October, many have wondered which characters topped the list. Who had gotten the most votes? Was it a veteran fighter like Wolf, a deserving newcomer with many fans, or an indie darling? Fueled by intrigue, I set out to gather all the data anyone outside of Nintendo could amass. After researching and compiling 18 polls and 70,000 votes, the top nine candidates to join Super Smash Bros. Wii U and Nintendo 3DS as DLC fighters are listed in the graphs below!

The list is a top nine because the tenth rank was heavily contested by three runner-ups who virtually tied and were each missing from several polls: Bayonetta, Paper Mario, and Sora. Despite the difficulty in determining a tenth rank, they are nonetheless choices popular enough to mention.

I only excluded polls with significant characters missing, extremely small vote counts, or dubious polling methods. Please note that the first graph excludes the 34,000 votes in popular YouTuber Etika’s poll, whose results were vastly different from every other poll. When one sample varies so much from the norm, it may potentially skew the results toward one vocal fandom and end up representing the wider community less accurately. For that reason, I created two datasets so that you may scrutinize the results for yourself and decide which you believe is more indicative of the larger Smash community. These can be found in the gallery below. The graph with the red background is led by King K. Rool and represents the data before factoring the votes in Etika’s poll. That with the blue background is led by Shovel Knight, incorporating Etika’s results. Banjo & Kazooie is the comfortably consistent runner-up in both sets of results.

The top placements may not surprise you, but several characters did better than many took them for, such as Isaac, Shantae, and Shovel Knight. Personally, I was shocked that Wolf wasn’t the shoe-in I thought he was, and that Snake fans never let go of hope! While there’s no guarantee that these results will mirror the actual figures, nor who is chosen to join
Smash, these tallies should provide some sense of potential candidacies. We’ll know for sure when the official ballot results are in…perhaps in the special announcement this very Tuesday! For now, did your choice fighter make the list? What’s the biggest surprise to you? Tell us all about it in the comments below!


Source Poll Data:

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3DS Podcast Videos Wii U

NWC: Cloud’s Inclusion in Super Smash Bros. Could Mean that Anybody’s Possible

Nintendo dropped a bombshell on us last Thursday when they announced that Cloud Strife of Final Fantasy fame is coming to Super Smash Bros. as a DLC newcomer, as expected by absolutely nobody. He’s not associated with Nintendo consoles in any significant way, and he certainly wasn’t a popular choice among the fans as far as we can tell—two major factors that people have considered essential for a character to join Smash.

This was one of our talking points on
this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video above for our full thoughts on what doors Cloud might open for Smash, or keep reading for a brief, brief summary.

Alex points out that Cloud breaks the final “rule” that fans have believed game characters must fit in order to join
Smash: that they have to be associated with Nintendo. The public shock when Cloud was announced is evidence enough that he’s never been considered a likely candidate, despite the extremely strong legacy of Final Fantasy games on Nintendo consoles, because of his early (and to some extent, continued) PlayStation exclusivity.

While Cloud’s inclusion could suggest any game character is possible, it doesn’t necessarily mean Nintendo outsiders are terribly likely. After all, Nintendo and Square Enix have a great relationship. And though Cloud himself is tied to Nintendo by the loosest of threads,
Final Fantasy has had a profound connection to Nintendo in their early years, and it’s stayed decently strong on Nintendo handhelds as well… And really, if we’re being perfectly honest, Cloud is the only reasonable choice to represent the Final Fantasy series.

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday, or you could check out the full episode embedded below. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other wishful Smash newcomers like Banjo-Kazooie and even Sora, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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NWC: It’s Probably Too Late for Banjo-Kazooie to Rejoin the Nintendo Family in Super Smash Bros.

Banjo and Kazooie are a beloved duo that Nintendo fans have been dying to see return to their former glory after being sold off to Microsoft, and the Super Smash Bros. Fighter Ballot was likely the best chance to voice that message to Nintendo loud and clear. And while Banjo and Kazooie were one of the most popular choices for the Fighter Ballot all around the world, their sticky IP situation could still be too big a barrier for them to join the roster.

We thought their status with Nintendo would be a good talking point on
this week’s episode of Gamnesia’s Nintendo podcast, seeing as we’re joined by Liam Robertson, better known as Tamaki from Unseen64, who’s a big fan of Banjo, Smash, and knows far more than we do about the corporate environment within Nintendo. Check out the discussion video above for our full thoughts on how Banjo and Kazooie could rejoin the Nintendo family and jiggy into Smash, or keep reading for a brief, brief summary.

Robertson explains two main obstacles preventing Banjo and Kazooie from joining
Smash, despite Xbox Boss Phil Spencer’s apparent endorsement. First, Microsoft and Nintendo are not only direct competitors in the console market, but Nintendo has no ongoing relationship with Microsoft in the way they do with other companies like Konami, Capcom, and more, whose characters have appeared in Smash. More importantly, however, he explains that Nintendo’s top brass has far too much pride to ask Microsoft for permission to use a character that they used to own and made the decision to sell—especially considering they’d then have to pay royalties on every DLC purchase.

There are plenty of ways Nintendo and Microsoft could work together on the
Banjo IP and turn it into something that benefits both companies as well as the fans, but unless that day ever comes, we’d need a mumbo miracle.

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Unseen64’s Tamaki Joins Nintendo Week to Tackle the NX Reports, Smash Bros. DLC, and Tons More

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That’s where we come in! We here at Gamnesia are bringing you a new episode of “Nintendo Week,” a podcast made for Nintendo fans by Nintendo fans.

This week, Alex, Ben, and Colin are joined by Liam Robertson, also known as Tamaki from Unseen64, to discuss a whole slew of subjects. Our news segment includes some recent reports about a powerful NX console, as well as
Tri Force Heroes impressions, Chibi-Robo, and more. After the break we’ll touch on the rumor Tamaki reported that Shovel Knight is coming to Smash, who the Fighter Ballot characters could be, Retro Studios’ next project, and what’s happening behind-the-scenes with Metroid, Kirby, and more. This is a jam-packed episode you won’t want to miss! You can check out the episode below—or if you’d like to save it to listen later, you can check the latest episode out on iTunes, available now.


Nintendo Week is currently available on iTunes, YouTube, Podbean, and right here at Gamnesia, you have plenty of ways to access what we hope will become one of your most trusted ways to absorb information on all things Nintendo. You can subscribe to the podcast on iTunes for the earliest possible access to new episodes, or subscribe to our channel on YouTube for totally neato visuals. But if you’d rather not subscribe, be sure to check back here every week for your new episode!

If you’d like to give us feedback, please email me at
[email protected], and we’ll do our best to improve our show! We want to give you guys the best podcast we can, so please don’t be afraid to leave suggestions. And if you have questions about Nintendo that you’d like some insight on, please send those in as well! When we have a good number of fan questions, we’ll be answering them in one big block, so we’d love to hear some of your thoughts.

Get More from Nintendo Week:

More Information on This Week’s Stories:

This Week’s Lightning Round:

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This week’s break music is “Gruntilda’s Medley” from
Banjo-Kazooie Symphony, and our outro music is Bros. Before Ghosts from Harmony of Heroes, a fan-made album arranging Super Smash Bros. tunes.

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News Retro Videos

Get a Rare Look at the Development of Banjo-Tooie in This Video

Rare, one of the most beloved developers in the ’90s and early 2000s, has been releasing a series of videos called Rare Revealed in which they take fans behind the scenes of their games. Previously we’ve seen cancelled projects like Twelve Tales: Conker 64 and Conker Gettin’ Medieval, and today they’ve given us a peak into the development of the beloved Banjo-Tooie. Top Rare developers explain some of the ideas and funny stories from the development period, clue us in to Bottles’ Revenge (a cancelled mode that would later be re-purposed as the Counter Operative mode in Perfect Dark), and more. Click above to check it out.

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News Retro Videos

A Cancelled Banjo Title for Game Boy Color Would Have Featured an Evil Kazooie, New Forms, and More

Unseen64 has uncovered yet another unreleased game, this time in the popular Banjo-Kazooie series. Banjo-Kazooie: Grunty’s Revenge, released for Game Boy Advance in 2003, drew much of its inspiration from a cancelled Game Boy Color game called Banjo-Kazooie: Grunty’s Curse, but there were some big differences.

Instead of traveling back in time to prevent Banjo and Kazooie from meeting, Grunty turns Kazooie into an evil, blue monster version of herself and carries her around in a backpack.
Grunty’s Curse was planned to have eight levels, and five of them were renamed and re-purposed in Grunty’s Revenge, while two others were merged together. It was also planned to feature some of the transformations from the main series games, as well as some funny “useless transformations” like Toaster Banjo and Milking Machine Banjo. You can check out Unseen64’s video breakdown of everything we know about the game by clicking above!

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3DS Articles Features Retro Wii U

Why You Should Vote for Banjo and Kazooie in the Smash Bros. Fighter Ballot

Nintendo opened Smash Bros. character suggestions to the public some time ago, and shortly thereafter Phil Spencer tweeted a bombshell that made Banjo-Kazooie fans nearly wet their pants in delight: he agreed that it “would be cool” if the characters joined Smash, and they have “no issues” working with Nintendo on Rare IP.

Nintendo fans have been pushing for some dream scenario in which Banjo and Kazooie could return to the Nintendo ecosystem in some way, and Smash Bros. is of course the easiest and most natural solution—Sakurai’s done a fantastic job reviving classic incarnations of characters like Mega Man, the Ice Climbers, and the Duck Hunt stars in the past, and Banjo-Kazooie‘s combat feels like it was practically made to work with Smash.

Other Nintendo favorites like King K. Rool, Isaac, or the Inklings could join the Smash roster whenever Nintendo likes, but because Banjo and Kazooie are now exclusive to Xbox platforms, they would need a miracle: a message that tells Nintendo that we loyal fans want to see these characters back, and we want it badly enough that it’s worth crossing the lines of competition and collaborating with Microsoft on their inclusion. A miracle like that happening is crazy enough that anyone in their right mind abandoned hope.

But now Nintendo is telling us to vote for whoever we want. They’re giving us a golden opportunity to make our voices heard, and they’re encouraging us to vote for our most beloved choices. They’re listening. The miracle is here, it’s happening, and Nintendo is playing their part. We need to play ours—and we need to play it as hard as we can—because if we let this opportunity to reunite Nintendo with our beloved animal friends slip through our fingers, the Banjo series may never have this moment of hope again. And the blame will no longer lie with Nintendo or Microsoft for shafting these beloved characters and their incredible legacy; it will be our fault.

Whoever you may want to see in Super Smash Bros., consider casting an extra vote for Banjo and Kazooie. Help spread the last-minute push. Tell your friends, your family, or even your enemies to visit the Fighter Ballot and vote for our long-lost pals. If not for you, then do it as a loving favor to your fellow Nintendo fans. Isaac, King K. Rool, and even Shantae will have plenty of chances to join Super Smash Bros. in the future. Banjo and Kazooie only have this one. Let’s make it count.

To help give Banjo and Kazooie the incredible return to glory we’ve so eagerly awaited, cast your votes right here.

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3DS Features Podcast Retro Videos Wii U

Here’s How Banjo and Kazooie Should Play if They Ever Join Super Smash Bros.

Banjo and Kazooie have become something of a green light for the gaming community, particularly among Nintendo fans, and gamers are dying for the characters to return to their former glory. What better way, then, than to join the likes of Mega Man, Duck Hunt, and other gaming legends who have been wonderfully revived in Super Smash Bros.? In fact, the lovable duo was a big talking point during this week’s episode of Nintendo Week, where we discussed movesets for two of our most-wanted newcomers for the future of Smash Bros.

The combat in
Banjo-Kazooie and Banjo-Tooie is such a beautiful fit, it feels almost like these characters were made to join Smash. Check out the discussion video above for some ideas for how they should play, footage of potential moves, and why they’d be such a fun addition to the cast! Or, if you’re pressed for time, you can keep reading for a watered-down (and much less fun) version below.

Banjo and Kazooie have a ton of moves from their games that could work as specials. There’s the Beak Buster, the Feathery Flap, the Beak Barge, Egg Firing, and Wonder Wing, and that barely scratches the surface! We came up with several ideas for Final Smashes as well, including their Washing Machine transformation, which would work much like Cook Kirby from
Brawl, and Kazooie’s dragon transformation, which could work much like Yoshi’s Final Smash.

The
Super Smash Bros. Fighter Ballot closes tomorrow, so if you’d love to see the bear and bird make a triumphant return, be sure to vote for them here while you still have the chance!

Of course, there’s more than one way a character could work. What would you like to see out of Banjo and Kazooie if they ever join Super Smash Bros.?

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Nintendo Week Talks Female Link, NX’s Third-Parties, Pokémon Innovations, & Last Smash DLC Thoughts

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That’s where we come in! We here at Gamnesia are bringing you a new episode of “Nintendo Week,” a podcast made for Nintendo fans by Nintendo fans.

This week, we discuss Nintendo’s comments about bringing their various franchises to film, Nintendo’s push for third-party support on NX, hidden files in
Super Mario Maker, and our final thoughts about Super Smash Bros. DLC before the Fighter Ballot closes this weekend. After the break, we pitch two more Smash moversets for you guys, this time for the popular third-party choices Shovel Knight and Banjo-Kazooie! You can check out the jam-packed episode below—or if you’d like to save it to listen later, you can check the latest episode out on iTunes, available now.


Nintendo Week is currently available on iTunes, YouTube, Podbean, and right here at Gamnesia, you have plenty of ways to access what we hope will become one of your most trusted ways to absorb information on all things Nintendo. You can subscribe to the podcast on iTunes for the earliest possible access to new episodes, or subscribe to our channel on YouTube for totally neato visuals. But if you’d rather not subscribe, be sure to check back here every week for your new episode!

If you’d like to give us feedback, please email me at
[email protected], and we’ll do our best to improve our show! We want to give you guys the best podcast we can, so please don’t be afraid to leave suggestions. And if you have questions about Nintendo that you’d like some insight on, please send those in as well! When we have a good number of fan questions, we’ll be answering them in one big block, so we’d love to hear some of your thoughts.

Get More from Nintendo Week:

More Information on This Week’s Stories:

This Week’s Lightning Round:

This week’s break music is Pirate Prelude and Thrash the Plank from the awesome OC ReMix album Kong in Concert.

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News Retro Videos

Honest Game Trailers Tackles Banjo-Kazooie

It’s amazing how technology evolves with the times. Just a few years ago, we thought “state of the art” was blocky 3D graphics and janky 2D textures. But now that we’re in the present, it’s nice to reminisce about those times and remember the games that influenced us so much in youth.

Sure, we all have the one game that carries that special place in our hearts. So, of course, we would hold it above all others. But, upon replaying it, maybe it isn’t as good as we remembered. Though, maybe that’s why it’s so special to begin with.

Recently, Smosh Games released a new Honest (and hilarious) Game Trailer featuring the Nintendo 64 title Banjo-Kazooie by Rare. To all you Banjo-Kazooie veterans, this one goes out to you. Hopefully it puts a smile on your face.

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News Retro Videos Xbox One

New Rare Replay Videos Show the Making of Banjo-Kazooie and Conker’s Bad Fur Day

Rare has a rich library of fantastic characters and games that spans decades, and they recently celebrated their 30th anniversary by releasing Rare Replay, a collection of 30 classic Rare games for $30 on Xbox One. To help promote this deal, a pair of videos have been released, taking you behind the scenes with some of the creative minds behind Rare’s greatest games. You can check out the making of Banjo-Kazooie and Conker’s Bad Fur Day by clicking above!

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