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News Nintendo Nintendo Switch Trailers Videos

Trailer: Cuphead is Out Now on Nintendo Switch!

Last month (following numerous rumors), Nintendo confirmed that they’ve partnered with Microsoft to bring Cuphead to Switch. This popular run-and-gun platformer caught the eyes of many gamers thanks to its 1930s-inspired art style, and as of today, you can enjoy it on Nintendo’s hybrid console. Eventually, it will even support Xbox Live, but that will require a post-launch patch. In the meantime, developer Studio MDHR has released a short and sweet launch trailer.

Click above to watch!

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News Nintendo Nintendo Switch

StudioMDHR Wants Cuphead and Mugman in Smash

For the past month or so we’ve been hearing rumors that Cuphead is coming to Nintendo Switch, and Nintendo finally confirmed this during the recent Nindies Showcase. This beautiful, hand-drawn, run-and-gun platformer hits Nintendo’s hybrid platform next month, and it’s even getting Xbox Live support in a post-launch patch.

With Cuphead and Mugman coming to a Nintendo platform, could this open the door to a Super Smash Bros. appearance? Jared Moldenhauer certainly hopes so! Speaking with Game Informer and Kirk Scott, Nintendo’s manager of publisher and developer relations, Cuphead’s creator was ecstatic about the possibility.

“I’ve dreamed of Smash Bros. [Cuphead and Mugman] belong in there. So basically if fans want it, I couldn’t see how Nintendo wouldn’t want the fans to get what they wanted. I think they would because they support their fans a lot . . . So if Nintendo was keeping their fans happy, then I’d be more than pleased to make that the easiest transition. Just a piece of paper, we don’t need anything. You can have those characters make an appearance.”
— Jared Moldenhauer

Obviously, it’s not really as simple as just signing a piece of paper, but it’s an exciting possibility for the future. Nintendo has already decided Smash‘s DLC fighters, but they could potentially do a second wave of DLC down the road. There’s also the possibility of Cuphead and Mugman getting in as assist trophies rather than playable fighters, and personally, I’d love to see a Cuphead-themed level.

Source: Game Informer

News Nintendo Nintendo Switch

Cuphead is Getting Xbox Live Support on Nintendo Switch

Recently, we reported on a leak suggesting Microsoft plans to bring Xbox Live to Nintendo Switch and mobile devices. A month later, Microsoft officially announced Xbox Live for Android and iOS, but they were silent on the Switch front. That changed today. Following the Nindies Showcase reveal of Cuphead for Nintendo Switch, Microsoft confirmed it will (eventually) include Xbox Live support.

Shortly after the Nindies Showcase, Microsoft made a blog post detailing some of their plans for the future of the [email protected] program. Towards the end of the post, Microsoft confirmed that they are working with StudioMDHR to implement Xbox Live features into Cuphead on the Nintendo Switch. This won’t be available at launch, but a future update will patch Live compatibility in.

Microsoft stopped short of confirming that Xbox Live support will be available for other Switch games, but it seems unlikely that they’d stop after just one. There have also been rumors of Xbox Game Pass on Switch with Project xCloud compatibility, but Microsoft did not confirm any such plans today.

Source: Microsoft

News Nintendo Nintendo Switch

Rumor: Cuphead Coming to Switch in Microsoft Partnership

Yesterday, we reported on a juicy rumor from Direct Feed Games and Game Informer that said Xbox Game Pass is coming to Switch with Project xCloud support. This would give Switch owners access to tons of games that were previously Xbox exclusive and potentially even allow the console to run more hardware-intensive games. Today, another source has backed the rumor while also naming more expected ports to the system.

The latest buzz comes from major French gaming outlet JeuxVideo. They back up the claim that Ori and the Blind Forest is on the way to Switch and add that Cuphead is in the works as well. Beyond that, they believe Microsoft is considering bringing over bigger exclusives, potentially even including games like Halo, Gears of War, or Forza.

They also speculate that Rare Replay could be on the way, but that doesn’t seem to be based on inside knowledge. JeuxVideo believes that Xbox Game Pass will come to Switch this year and that there’s the potential for more than one hundred new games to be available to Switch users as a result.

They also noted that they haven’t heard anything about the rumored Scalebound revival for Switch. As we’ve explained before, we believe this rumor is false, and Liam Robertson agrees after checking with his sources close to PlatinumGames.

Source: JeuxVideo

Podcast Videos

Podcast: Welcome to Gamnesia After Dark

Welcome to the pilot episode of Gamnesia’s new, more casual podcast: Gamnesia After Dark! Featuring less news and more silly stories, we’re aiming to help you get to know us on the staff a bit better and maybe have a bit of fun while doing so. This week, Steven, Aloisia, and Alex discuss the games we’re currently playing, as well as diving into the games that define who we are as gamers.

This is our first episode of the new podcast, so we want to hear your feedback! If there are things you didn’t like, let us know so we can work on improving those going forward. Equally as important, if there are things you do like, let us know so we can try to do them more.

As a preemptive warning, Gamnesia After Dark will make use of stronger language than our past podcasts have. While we certainly hope you will listen to and enjoy this and all subsequent episodes, we advise you to listen with caution if you are sensitive to such language.

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Indie News PC Xbox One

Cuphead Has Sold Over 3 Million Copies

We’re just a month and a half out from Cuphead‘s first anniversary, but the charming indie game is showing no signs of slowing down anytime soon. Studio MDHR announced earlier today that their premiere title has sold over 3 million copies since its launch on September 29th of last year.

I’m certainly happy to see Cuphead‘s continued success, but given everything that went into the game’s development, I can’t even begin to imagine how the creators are feeling. To celebrate this milestone, Cuphead is currently on sale for Steam and Xbox. Special giveaways are planned across Studio MDHR’s social media accounts in the coming days, as well.

With the sales going on and with the
DLC in development, Cuphead is definitely worth a look if you haven’t picked it up already. After all, it’s always a good day for a swell battle!

Source: Studio MDHR

Articles

Make Sure to Check Out These Runs Debuting During Summer Games Done Quick 2018

Summer Games Done Quick is just a couple days away, starting this Sunday, June 24th, at 12:30 PM Eastern. As always, this week-long event will be packed full of amazing speedruns, all performed in the name of supporting Doctors Without Borders. SGDQ 2018 is boasting an impressive lineup of 175 runs, totaling an estimated 148 hours of gameplay. Many of these games have been featured before, but there is an exciting handful making their GDQ debut!

Metroid: Samus Returns—Any% by Mr_Shasta

Nintendo surprised us all last summer when it announced
Metroid: Samus Returns for the Nintendo 3DS. Even more surprising was that it was set to launch just a few short months later! Samus Returns is a remake of Metroid II: Return of Samus, in which our favorite bounty hunter Samus Aran is tasked with the extermination of the Metroid species.

Samus Returns is more than a simple remaster, however. Samus is back with a new suite of tricks known as Aeion abilities. These abilities range from slowing down time to scanning the environment for hidden secrets. Upgrades from later in the series, such as the Super Missile, have also been added in to SR388.

Metroid speedruns have always intrigued me because of the labyrinthine nature of the games. There are usually some beautiful technical tricks utilized throughout the run, but the amount of knowledge needed to remember where to go, in addition to the inventory management often required, has kept me captivated. 

There’s no doubt that this run will be just as exciting. Mr_Shasta is one of the top runners for the Any% category, currently holding third place with an in-game time of 1 hour, 27 minutes, and 21 seconds. Given that this is just over three minutes slower than record, I’m positive that this run will be one to watch.

Metroid: Samus Returns is scheduled for 9:46 PM on Tuesday, June 26th.

Cuphead—All Flags (Regular, Legacy) by TheMexicanRunner

Alright, I’m pretty biased on this one. As the head moderator of the
Cuphead speedrunning community, I couldn’t be more excited to see the game make its Games Done Quick debut. Putting my personal bias aside, however, Cuphead is a speedrun that is equal parts challenging to play and entertaining to watch, making it one of my most anticipated runs of the week.

When
Cuphead launched in September of last year, it quickly made a name for itself as a rather difficult, albeit extremely successful and well-received game. Despite this, Cuphead may be best known for its overall aesthetic—notably a phenomenal jazz soundtrack and visuals mimicking the golden age of cartoons. As Cuphead‘s popularity grew, so did the interest in speedrunning it. In fact, at one point, Cuphead ranked on speedrun.com as the most actively run title on the site. Even now, it still holds 12th place!

As hard as
Cuphead can be on its own, it can be even more devilish when one tries to complete it quickly. A top-tier speedrun requires extensive knowledge of boss attack patterns, a sixth sense about how far you’ve progressed in the fight, good RNG, and some incredibly risky maneuvers. Even the easiest of the Cuphead bosses can be a run killer if you take it too easy and lose track of these ingredients.

Presenting the game during Games Done Quick is none other than TheMexicanRunner. Though TMR may be best known for being the first person to complete all 714 NES games, he is also a very accomplished speedrunner, currently holding records in
Battletoads, Contra, and Cuphead. In fact, the current record in All Flags (Regular, Legacy) is held by TMR, with an impressive time of 30 minutes, 32 seconds.

Cuphead at Summer Games Done Quick provides the perfect combination of a being a beautiful game and an exciting, tense speedrun, all while being performed by a very popular, talented runner. It is this combination that earns Cuphead a spot on this list!

Cuphead is scheduled for 10:56 PM on Wednesday, June 27th.

A Hat in Time—Any% Race by flarebear and ConnorAce

Despite how you may feel about developers turning to Kickstarter to acquire funding, there have been a few games that have done fairly well after their goal was met. One such game is
A Hat in Time, a Banjo-Kazooie/Super Mario 64-inspired action platformer that raised almost 10 times its crowdfunding goal.

A Hat in Time follows its protagonist, Hat Kid, as she tries to regain her missing Time Pieces, powerful objects that can control the flow of time and serve as fuel for her spaceship. Along her journey, she has to square off against the Mafia and her friend-turned-enemy Mustache Girl. There are a lot of collectibles to grab along the voyage, including Yarn Balls. These balls can then be crafted into various hats, which grant Hat Kid various powers.

The speedrun makes heavy use of movement techniques to skip entire portions of the required levels, as well as to generally go faster.
A Hat in Time will make its GDQ debut as a race between flarebear and ConnorAce, ranked 6th and 16th on the leaderboards, respectively. Though the three minutes separating these players may make this seem like a one-sided race, in a live setting, anything can happen!

A Hat in Time is scheduled for 12:06 AM on Thursday, June 28th.

Celeste—Any% Race by TGH and yoshipro

2018 came out of the gate swinging with a little independent platformer titled
Celeste. Much like Cuphead a few months prior, Celeste quickly received praise for its difficulty level, which I previously likened to that of Super Meat Boy. More notably, however, was how Celeste tackled the ever-prevalent issues of depression and mental health throughout its story and its main character, Madeline.

The controls in
Celeste are fairly simple relative to other titles. You can move, jump, climb, and dash. Madeline must make use of these actions to journey up Celeste Mountain, and much as climbing a real mountain is difficult, so too is Madeline’s journey. What makes Celeste this difficult is the fact that players must precisely time and position their movements in order to overcome the obstacles ahead of them.

Races are always a favorite of mine at events like this, even more so when the game involved relies on mechanics like those in
Celeste. A simple mistake can cause a screen reset or worse, and in most races, this could be the deciding factor. Just look at the Super Metroid race from SGDQ 2017 as an example.


But in games such as Celeste, such a mistake is hardly the end of the road. Mistakes will likely happen on both sides. Celeste was built with speedrunning in mind, however, and as a result has near-instantaneous respawn times. This makes each mistake nothing more than a tiny bump in the road.

The race will be made even better because of the runners behind the controls. TGH and yoshipro are currently ranked 1st and 2nd respectively in the Any% category and are only separated by about a minute in times. All of this combined means that
Celeste is going to be a super tight, entertaining race from beginning to end.

The Celeste Any% race is scheduled for 1:21 AM on Thursday, June 28th. As a bonus incentive, there is a tool-assisted run (TAS) queued for somewhere on the schedule if enough money is raised. Take it from me, you
definitely want to check out this insanity.

Getting Over It with Bennett Foddy—Glitchless% by MONTYvsTHEWORLD

When
Getting Over It with Bennett Foddy launched last October, I never expected it to take off as a speed game. Getting Over It is a rage-inducing mountain climbing game where you ascend by propelling yourself with a sledgehammer. Even the slightest mistake can cause an avalanche of lost progress. I’ve seen people throw chairs and computer mice, scream at the top of their lungs, and cry, all because they wound up a few sections behind where they were. But give people enough time and anything is possible.

Not long after release, runners were already driving times down to just a few minutes. MONTYvsTHEWORLD is currently 17th on the leaderboard with an in-game time of 1 minute, 47.086 seconds. Despite this ranking, however, MONTY is just about 20 seconds behind the record. In fact, the top 44 players all have times under two minutes.
Getting Over It with Bennett Foddy is set to be an extremely short run, but the technicality and difficulty of the run should prove to be an entertaining time. Just don’t blink or you might miss it.

Getting Over It with Bennett Foddy is scheduled for 2:47 AM on Thursday, June 28th.

All times are listed in Eastern time. The schedule is subject to (and will) change throughout the marathon. For the most current revision, be sure to check out the schedule here (automatically converts to your time zone).

News PC Trailers Videos Xbox One

Cuphead DLC, “The Delicious Last Course,” is Coming in 2019

2017’s Cuphead was an instant hit with many gamers thanks to its unique art-style and unforgiving platformer gameplay. Now Studio MDHR is bringing Cuphead and Mugman back for some new, DLC adventures with “The Delicious Last Course.”

“The Delicious Last Course” will add several new areas to
Cuphead, and along with that will come new bosses, new weapons, and new charms. Additionally, it will reintroduce the Legendary Chalice as a third playable character, Ms. Chalice.

“The Delicious Last Course” comes out in 2019, exclusively for PC and Xbox One.

Source: Microsoft E3 2018 Press Conference

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Indie News PC Xbox One

Cuphead’s Creators “Guarantee” That Cuphead Will Return Someday

Chad and Jared Moldenhauer, creators of the popular indie title Cuphead, confirmed during an interview with IGN that they definitely plan on bringing Cuphead back in a future game. Cuphead was one of the greatest indie breakthroughs of the year, and its challenging bosses and charming visuals left tons of fans begging for more content once it ended.

When asked whether Cuphead has a chance of returning someday, Jared Moldenhauer immediately responded that fans are “guaranteed you’ll see Cuphead at some point,” but he admitted that he and his brother have not yet had time to discuss any concrete plans. So far, we do not know if a Cuphead sequel is coming in the foreseeable future, nor do we know if a sequel is what the two brothers have in mind, but at the very least Cuphead fans can be sure to have more Cuphead content relatively soon.

What do you guys think? Are you excited for more Cuphead content, or should the brothers expand their horizons? Personally, I think the game lends itself very well to a sequel and that it would be a great idea for the developers to pursue, after the awesome success of the original Cuphead.

Source: IGN

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3DS Indie News Nintendo Nintendo Switch PC PlayStation 3 PlayStation 4 Virtual Reality Wii U Xbox 360 Xbox One

Check Out the Nominees for The Game Awards 2017

The Game Awards will be airing on December 7th this year, and the nominees have all been officially announced. There are many different categories this year, such as Best Performance, Best Student Game, Best Chinese Game, and many more. But most people watching the show will be looking at one award in particular: Game of the Year. The contenders for this biggest category include Super Mario Odyssey, The Legend of Zelda: Breath of the Wild, Persona 5, Horizon Zero Dawn, and PlayerUnknown’s Battlegrounds.

The entire list of nominees can be read below:

Game of the Year

Zelda: Breath of the Wild
Super Mario Odyssey

PlayerUnknown’s Battlegrounds

Persona 5

Horizon Zero Dawn

Best Game Direction

Wolfenstein II
Resident Evil 7

Zelda: Breath of the Wild

Super Mario Odyssey

Horizon Zero Dawn

Best Narrative

What Remains of Edith Finch
NieR: Automata

Hellblade: Senua’s Sacrifice

Wolfenstein II

Horizon Zero Dawn

Best Art Direction

Destiny 2
Cuphead

Zelda: Breath of the Wild

Persona 5

Horizon Zero Dawn

Best Score / Music

Destiny 2
Cuphead

NieR: Automata

Zelda: Breath of the Wild

Super Mario Odyssey

Persona 5

Best Audio Design

Destiny 2
Hellblade: Senua’s Sacrifice

Resident Evil 7

Zelda: Breath of the Wild

Super Mario Odyssey

Best Performance

Melina Juergens, Hellblade
Laura Bailey, Uncharted: The Lost Legacy

Claudia Black, Uncharted: The Lost Legacy

Brian Bloom, Wolfenstein II

Ashly Burch, Horizon Zero Dawn

Games for Impact

Please Knock on my Door
Night in the Woods

Life is Strange: Before the Storm

Bury Me, My Love

What Remains of Edith Finch

Hellblade: Senua’s Sacrifice

Best Ongoing Game

Warframe
Rainbow Six: Siege

Overwatch

Grand Theft Auto Online

Destiny 2

PlayerUnknown’s Battlegrounds

Best Mobile Game

Super Mario Run
Old Man’s Journey

Monument Valley 2

Hidden Folks

Fire Emblem Heroes

Best Handheld Game

Poochy & Yoshi’s Woolly World
Monster Hunter Stories

Metroid: Samus Returns

Fire Emblem Echoes

Ever Oasis

Best VR / AR Game

Superhot VR
Star Trek: Bridge Crew

Lone Echo / Echo Arena

Farpoint

Resident Evil 7

Best Action Game

Prey
Nioh

Destiny 2

Cuphead

Wolfenstein II

Best Action / Adventure Game

Uncharted: The Lost Legacy
Assassin’s Creed: Origins

Zelda: Breath of the Wild

Super Mario Odyssey

Horizon Zero Dawn

Best Role Playing Game

South Park: The Fractured But Whole
Final Fantasy XV

Divinity: Original Sin 2

NieR: Automata

Persona 5

Best Fighting Game

Tekken 7
Nidhogg 2

Marvel vs. Capcom: Infinite

Injustice 2

ARMS

Best Family Game

Splatoon 2
Sonic Mania

Mario + Rabbids Kingdom Battle

Mario Kart 8 Deluxe

Super Mario Odyssey

Best Strategy Game

XCOM 2: War of the Chosen
Tooth and Tail

Total War: Warhammer II

Halo Wars 2

Mario + Rabbids Kingdom Battle

Best Sports / Racing Game

Project Cars 2
Pro Evoltuion Soccer 2018

NBA 2K18

GT Sport

Forza Motorsport 7

FIFA 18

Best Multiplayer

Fornite
Call of Duty: World War II

Splatoon 2

Mario Kart 8 Deluxe

Destiny 2

PlayerUnknown’s Battleground

Most Anticipated Game

The Last of Us Part II
Red Dead Redemption II

Monster Hunte World

Marvel’s Spider-Man

God of War

Best Independent Game

Pyre
Night in the Woods

Cuphead

What Remains of Deith Finch

Hellblade: Senua’s Sacrifice

Best Student Game

Meaning
Level Squared

Impulsion

Falling Sky

Hollowed

From Light

Trending Gamer

Steven Spohn
Mike Grzesiek

Guy Beahm

Clint Lexa

Andrea Rene

Best eSports Game

Rocket League
League of Legends

DOTA2

Counter-Strike: Global-Offensive

Overwatch

Best eSports Player

Kuro “KuroKy” Salhei Takhasomi
Je-hong “ryujehong” Ryu

Nikola “NiKo” Kovac

Marcelo “coldzera” David

Lee sang-hyeok “Faker”

Best eSports Team

Team Liquid
SK Telecom 1

Lunatic-Hai

FaZe Clan

Cloud 9

Best Debut Indie Game

Slime Rancher
Mr. Shifty

Hollow Knight

Golf Story

Cuphead

Best Chinese Game

Monument Valley 2
jx3 HD

Gumballs

ICEY

King of Glory

You can vote for your favorite games on the
official website. Which games do you want to see win? Which games did you not expect to see as nominees? Let us know what you think in the comments below!

Source: The Game Awards

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News PC Xbox One

Cuphead’s Sales Have Already Exceeded One Million Copies

Cuphead is one of the more unique games on the Xbox One and PC; we reviewed it ourselves and relished the soul-hardening experience. It seems others have too, or they have at least jumped on the bandwagon of 1930s visual splendor and rapid gunfire, because Cuphead has sold over one million copies within a month of release.

As seen in the above tweet, the developers at Studio MDHR are pleased with going platinum so early. If you are one of the gamers who made MDHR happy cups, let us know in the comments below and tell us what your experiences with the game have been like.

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Features PC Reviews Xbox One

Cuphead is a Challenging, Vibrant Throwback to the Golden Age of Cartoons

It seems like forever since development on Studio MDHR’s
Cuphead started. In actuality, it’s only been about seven years, but given all of the delays the game has been through, it’s not hard to see why it feels like an eternity. But alas, the big day is finally here. So come with me on a journey through the world of 1930s animation as we make a deal with the devil in Cuphead.

Our story begins as Cuphead and his pal Mugman sneak away from home and head into the Devil’s casino. After a hot winning streak, the Devil himself comes down to engage the duo in one final, winner-take-all bet. Of course, the Devil wins and claims the souls of our heroes instead. Pleading for their lives, Cuphead and Mugman try to find some way out of the bet, when the Devil has an idea. It turns out he has a list of debtors, and if Cuphead can get them to pay their debts by midnight of the next day, then he can keep his soul.

While this is pretty much the extent of the game’s story, that’s really all it needs.
Cuphead is primarily a boss rush-style game, so the story provides enough motivation to justify this design without being too overbearing. This design also influenced the layout of Cuphead. The world is split into three islands and the casino itself, each with a number of bosses you must defeat before you can move on to the next.

The islands also have a few extra levels to change things up a little. These are entirely optional, but they provide you with benefits that are beneficial in the long run. First, there are the platforming levels. These stages are reminiscent of the run-and-gun games of the past, such as Contra or Metal Slug. Scattered throughout these areas are five gold coins which allow you to buy upgrades when collected. Second, each island houses a mausoleum level. These stages have Cuphead protecting a vase from ghosts by parrying them. Successfully completing each mausoleum grants Cuphead one of three super abilities, which are usable when your super meter fills up.

Every good boss rush game needs, well…bosses, and this is where
Cuphead truly shines. Each boss in the game feels completely unique in design and mechanic, despite the only thing you’re really having to do is dodge attacks and shoot them. A clean boss run only takes around two minutes per boss, but counting in the time it takes to learn each boss’ mechanic, it was closer to 15-20 for me. This resulted in a playtime of only a few hours across the first world. Bosses are significantly easier on easy as many mechanics and phases are cut out. However, to get access to the last world, you’ll have to master regular difficulty first—Cuphead will actively prevent you from playing the last two stages unless you’ve beaten every boss on normal and gotten their soul contract.

For those of you who might think the game isn’t challenging enough, however, beating the game on normal unlocks an expert difficulty. I played one of the earliest bosses on expert, and though I triumphed, I almost collapsed in defeat due to the sheer speed at which the attacks came at me. As a reference, as each boss gets damaged, their attacks come at you faster and harder. The slowest attacks on expert were even faster than the quickest were on normal, so you’ll really have your work cut out for you if you try to tackle it. I can’t even imagine what the later bosses are like, but I’m certainly anxious to find out.

All in all, my playthrough probably took around 10 hours, but thanks to the phenomenal art style and soundtrack, it didn’t feel like it at all. The biggest thing people know
Cuphead for is its unique art style, and it’s not hard to see why. Harkening back to the golden age of cartoons, Studio MDHR lovingly drew every animation frame by hand, only opting for digitization when it came to coloring. Even the sprawling backgrounds are watercolor paintings!

This art style is matched perfectly by one of the best game soundtracks I’ve ever heard. Inspired by jazz and ragtime, Cuphead‘s music is unlike anything I’ve heard in a video game for quite a long time. It doesn’t even feel like a game soundtrack—if you played these tunes for me out of context, I wouldn’t associate them with video games at all. Do yourself a favor and listen to any of the songs (“Floral Fury” is one of my favorites) and you’ll see what I mean.

In my playthrough, I found just a few flaws that, while don’t particularly lessen the experience, are worth mentioning. First, I did notice a bit of variation in loading times. Sometimes levels loaded quickly, but other times they took a bit longer. My only other real complaint is with the platforming stages. Though they play just a small part in the grand scheme of things, I would’ve liked for them to have been a bit longer. There were some really cool and fun mechanics that the platforming stages introduced that only got used the one time. I would’ve liked to have seen them be incorporated a bit more through either longer platforming levels or implementing some of them in the boss fights.

Cuphead bills itself as “challenging but fair,” and I think that description fits perfectly. The biggest challenge to the bosses is figuring out their attack patterns and how to beat them. Once you do that, it’s just a matter of execution. You may get a little frustrated at times, but that quickly washes over as you soak in all the intricate details of the game’s setting. At least five times through my playthrough, I had to stop and remind myself that this was in fact a game and not a cartoon in and of itself. If that isn’t magic, I don’t know what is. What I do know, however, is that Cuphead is easily a strong contender for my personal Game of the Year and, as such, will be something I’m playing for years to come.

Cuphead is available on Xbox One, Windows 10, and Steam as of today.

A copy of Cuphead was provided by StudioMDHR for purposes of this review.

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Our Verdict
Cuphead
Fun, challenging bosses; Unique hand-drawn art style; Killer soundtrack; Lots of replayability
Some long loading times; Briefness of platforming levels
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News PC Xbox One

Cuphead Will Remain an Xbox/PC Exclusive

Late this September, Studio MDHR’s classic cartoon-inspired platformer Cuphead will launch on PC and Xbox One. There’s bad news if you were hoping for a PlayStation release, however. The developers recently reconfirmed that Cuphead will not be coming to Sony’s console. In a post on NeoGAF, the developer stated that “this Cuphead game” will be available on Xbox, Steam, and Windows 10 versions at launch, with a GOG launch likely to follow shortly thereafter. They also indicated that Mac and Linux versions might happen down the road.

Though Cuphead remains an Xbox/PC exclusive, Studio MDHR indicated that they own the IP, so given the language used in this response, it’s possible we may see a sequel on other platforms down the line.

Source: NeoGAF

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News Trailers Videos Xbox One

The Classic Cartoon-Inspired Platformer Cuphead is Coming Out on September 29th

When Cuphead was originally revealed, many gamers were excited to get their hands on the unique platformer. Since then the game has seen multiple delays. However, it was officially announced at Microsoft’s E3 press conference that the game will be coming on September 29th.

Are you guys excited for Cuphead? Let us know in the comments below!

Source: Microsoft E3 2017 Press Conference

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News PC Xbox One

Cuphead Has Been Delayed to Mid-2017

Cuphead is an upcoming indie title that has been drawing lots of attention at conventions like E3 due to its unique visuals and intense boss battles. Created by Studio MDHR (an indie development team comprised of two brothers), Cuphead is designed to look just like a 1930s cartoon, and it features old school run and gun co-op gameplay. Unfortunately, the wait for Cuphead just got a little longer.

Studio MDHR has just announced via a blog post on their official website that Cuphead has been delayed. The game was targeting a 2016 release, but it became apparent that they’d have to reduce the game’s scope to meet that deadline, so they’ve delayed it to “mid-2017” in order to keep their vision intact. Let’s hope it’s worth the wait!

Source: Studio MDHR

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Indie News Videos Xbox 360 Xbox One

Microsoft put Together a Sizzle Reel to Show off Some of Their [email protected] Indie Games

The Microsoft E3 conference is well underway, and they have just shown off a sizzle reel including some indie games published, and soon-to-be published, via their [email protected] program. The sizzle reel showed us short clips of Cuphead, Outlast 2, Deliver us the Moon, Flinthook, Far, Slime Ranchers, Shadow Tactics, Figment, The Culling, For the King, Beacon, Stardew Valley, Hand of Fate 2, Below, Raiders, Bloodstained, and Yooka-Laylee.

Are you excited for the future of the [email protected] program? Let us know what you think in the comments below!

Source: Microsoft E3 2016 Showcase

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News PC Videos Xbox One

New Cuphead Footage Shows Off Its Platforming Gameplay

Since 2010, Studio MDHR (an indie development team comprised of two brothers) has been hard at work on Cuphead. The upcoming run and gun platformer has been turning heads with its art style, emulating 1930s cartoon. Up until today, all footage of the game has been focused on its frenzied boss fights—so much so that many still believe the game to be nothing but boss battles—but Studio MDHR has just released a short clip (via IGN) that showcases Cuphead‘s platforming gameplay. Even when you’re not facing off against bosses, the game looks pretty intense! You can check out the clip by clicking above!

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Cuphead Looks Great in This Boss Fight Footage from PAX

One of the most intriguing upcoming indie games is Cuphead, a run and gun platformer designed to look like a 1930s cartoon. This unique game has been in development since 2010, and it’s finally scheduled to launch on PC and Xbox One next year. If you haven’t seen this game yet, you’re missing out! Indie team Studio MDHR (brothers Chad and Jared Moldenhauer) brought the game to PAX, and footage of an intense boss fight has been released. You can check it out by clicking above!

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Studio MDHR Reveals a New Trailer For Cuphead

At Microsoft’s E3 press conference, Studio MDHR revealed new footage of their upcoming title Cuphead. The 1930s cartoon-inspired indie run-and-gun game will release in 2016 exclusively for Xbox One and Windows. The trailer, which features tons of gameplay action of Cuphead and his friend Mugman taking on colorful enemies, is viewable in its entirety above.

Source: Microsoft E3 Press Conference

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