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Bethesda Denies Fallout 76 Free-to-Play Rumors

Fallout 76 was arguably one of the most disappointing games of 2018, and Bethesda has been feeling the heat. In addition to the bizarre nylon bag controversy, they’ve been dealing with numerous prominent bugs, negative reviews, and mediocre sales numbers. There have even been reports of game shortages in Australia, despite low sales.

The game’s disastrous launch coupled with alleged shortages spawned rumors that Fallout 76 will soon be ditching its $60 price tag in favor of a free-to-play model. Naturally, this would be an upsetting revelation for people who just bought the game at full price in the last couple of months.

So is there any truth to the rumor? According to Bethesda, the answer is a resounding “No!” The publisher’s official Twitter account responded “There is no truth to this rumor” when confronted by a disgruntled fan. While I wouldn’t be surprised to see an eventual price drop, Bethesda currently has no intentions of removing the price tag altogether.

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Fallout 76 Players to Receive Free Fallout Classic Collection

Merry Christmas, Fallout fans! Bethesda has announced that anyone who logged onto Fallout 76 in 2018 will receive a free copy of the Fallout Classic Collection. The Fallout Classic Collection includes Fallout, Fallout 2, and Fallout Tactics: Brotherhood of Steel. The collection will be delivered sometime in early January and is available for all Fallout 76 players, whether they’re on PC, Xbox One, or PlayStation 4.

Fallout was originally released in 1997. While it’s aesthetically similar to the modern Fallout games, the original Fallout was a turn-based RPG with an overhead camera. Fallout achieved critical acclaim and was hailed as one of the best RPGs available for the PC. Fallout 2 came out one year later and also achieved critical acclaim, but it was criticized for its numerous bugs (some things never change). Fallout Tactics: Brotherhood of Steel came out in 2001. It forwent the former games’ RPG elements and was instead a strategy game with massively improved combat.

After Fallout 76‘s lackluster reviews, the numerous bugs, and “NylonGate,” it’s hard not to see this as some sort of mea culpa. Giving away the collection for free is a nice way to keep the brand image healthy and keep players interested in Fallout 76 while the team irons out some of the game’s problems. This may not be the best apology, since the collection was originally a pre-order bonus for Fallout 76, but it’s still a nice gesture to fans who have stuck with Bethesda during Fallout 76‘s…fallout.

Source: PC Gamer

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Bethesda to Replace Fallout 76 Nylon Bags After Outcry

Fallout 76‘s release has been rocky. Reviews haven’t been kind to the game, saying that it’s underdeveloped, sterile, and far too buggy—even by Bethesda standards. Bethesda has been doing damage control since the game’s release, but one certain mishap got them in a lot of hot water. Those who preordered the special Power Armor Edition were promised, among other things, a special Fallout-themed canvas bag. What they got was a nylon sack.

While the other extras, such as the Power Armor Helmet, came as advertised, the carrying case was specifically stated to be a “canvas West Tek duffel bag.” Naturally, this unannounced change could have been cause for a lawsuit. The Power Armor Edition was almost $200, meaning that its contents should have been worth that price tag. Bethesda stated that, while they had planned to include a canvas bag, they had to switch to nylon due to “unavailability of materials” and “[t]he bag shown in the media was a prototype and was too expensive to make.” Originally, to make up for this, Bethesda offered players 500 Atoms, which is about $5 worth of in-game currency. Naturally, people were upset by this, since sturdy canvas bags aren’t just worth $5 more than nylon sacks.

The public outcry was loud enough that Bethesda has now decided to create replacement bags similar to the ones originally advertised. Those who ordered Fallout 76: Power Armor Edition and received the nylon bag can go to Bethesda Support and submit a ticket to get a replacement bag. Players only have until January 31 to reach out to Bethesda, though, so if you ordered the Power Armor Edition and want your promised canvas bag, act quickly.

Source: Polygon

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Fallout 76 Opening Cinematic and B.E.T.A. Dates Revealed

Bethesda is gearing up to launch Fallout 76, an online-only softcore survival game that shakes up the traditional formula of the series to offer something new. Ahead of its launch, Bethesda’s giving players the chance to participate in a “Break-it Early Test Application,” or “B.E.T.A.” that gives you access to the full game. In preparation for this, Bethesda has just released the game’s opening cinematic, and they’ve also outlined when the B.E.T.A. is coming to various platforms.

The game’s intro recaps the events of the catastrophic war that left the world in ruins and shows the dedication and opening of Vault 76. The vault dwellers are then tasked with a special mission: to rebuild not just walls and buildings, but hearts, minds, and ultimately America itself. You can set out on this journey soon, as the B.E.T.A. kicks off next month.

As previously announced, the B.E.T.A. hits Xbox One first before coming to PlayStation 4 and PC a little while later. When it launches, it will only be available during select hours. Here’s Bethesda’s breakdown of how it works:

We’re excited to announce that our B.E.T.A. (Break-It Early Test Application) will arrive first on Xbox One on Tuesday, October 23, and one week later for PlayStation 4 and PC players on Tuesday, October 30.

During the B.E.T.A. one of our primary goals is to stress test and break the game. As such, the servers will not be running 24/7; instead, they’ll be online during targeted timeframes so we can get as many people as possible playing at the same time. Why? Because that’s the best way to put all our systems to the test and see how they respond.

On any given day the game might be up for anywhere between four to eight hours. Focusing as many players as we can into these windows is our prime objective. Then we’ll fix what we need to fix and do it again and again from the start of B.E.T.A. until a few days before launch. We’ll give you as much heads up as possible because we need you to log in during these times and play the game. We’ll also keep you posted through our official @Falloutand @bethesdastudios on Twitter as well as the Bethesda.net forums and our Bethesda.net Status Page to learn when servers will be online.

The B.E.T.A. gives players access to the full game, and your save file will transfer once the game officially launches. Fallout 76 hits store shelves on November 14th.

Source: Bethesda

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Griefers in Fallout 76 Will Be Punished in a Unique Way

Fallout 76 is completely unlike any other game in the series, putting a huge emphasis on multiplayer gameplay. There are still a lot of unanswered questions regarding some aspects of how online play will be integrated, and Todd Howard took an opportunity at QuakeCon 2018 to highlight some of the features.

One thing that usually plagues online games is griefing. Sometimes there’s just one player that is there to do nothing other than to ruin your experience for their pleasure or benefit. There are many ways that developers have dealt with griefers in the past, which usually results in a temporary or permanent ban from the server. However, Bethesda is taking a more unique approach to griefers in Fallout 76.

In the game, PVP initiations are referred to as “slaps.” Todd Howard compared the term to slapping somebody in a bar to see if they want to fight back. The same is true in the game. If somebody in Fallout 76 slaps you, there will be an option to engage in battle. If you choose “yes,” a PVP battle will begin. If you choose “no,” gameplay will continue as normal.

However, it is still possible for a player to kill you if you’ve selected “no.” In this instance, the player who ignored your request and took you down will become a “wanted murderer.” The player will receive no rewards for killing the player and will be punished by having a bounty put on their head.

The murderer will then appear on the map as a red star. Any other players that are hunting the bounty will be invisible on the map for the murderer. This makes it to where griefers will receive no rewards and are at a high risk to lose their items to other players.

Howard also revealed some other features of the PVP mode. Higher level players will, of course, give you better prizes for defeating them. You will also be able to seek revenge if you are killed in player combat, giving you a chance to score double the loot if successful on a second try.

Thankfully, there isn’t a whole lot to lose upon death. Instead of losing all of your loot, you’ll only drop the building materials you’ve gathered for your base. Thankfully, there are plenty of places you can store these items near your base, so make sure you’re not holding on to too many things!

But if PVP really just isn’t your thing, Bethesda is also including an option to turn off “slaps” entirely. This will allow you to enjoy the online fun of Fallout 76 without having to worry about other players interfering with your session.

Fallout 76 is coming November 14th to PC, PlayStation 4, and Xbox One. An open beta of the game will be held sometime before then, which will release first on Xbox One.

What do you guys think of the new PVP features in Fallout 76? Do you think Bethesda is dealing with griefers properly? Are you excited to engage in combat with other players? Let us know what you think in the comments below!

Source: GameSpot

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Fallout 76’s B.E.T.A. is the Full Game and Your Save Transfers

The next entry in Bethesda’s beloved Fallout franchises is shaking the formula up. Fallout 76 is an online-only softcore survival game launching this November, but you won’t have to wait that long to try it out. Bethesda has announced a “Break-it Early Test Application,” or B.E.T.A., that kicks off in October. They also recently posted an FAQ page to share more info on the upcoming early version of the game.

Much of the FAQ is fairly standard info, such as how you can sign up for the B.E.T.A. and access it when it becomes available, but there are a few interesting tidbits. In particular, the last question is “Is the B.E.T.A. going to be the full game and will my progress carry over to launch?” As it turns out, the answer to both of these questions is yes! Those who pre-order Fallout 76 will be able to hop into the full experience right away, and Bethesda will incorporate their feedback into the full release.

Additionally, Bethesda recently confirmed that Fallout 76 will not be available on Steam. Company reps have confirmed that the PC version of the game (and the B.E.T.A.) will only be available on Bethesda.net.

Source: Bethesda (thanks, Nibel)

News Retro Videos

Someone Beat 5 Fallout Games in 90 Minutes

If you ever think you’re good at video games, nothing shatters that perception like checking out the speedrunning community. These talented and dedicated fans have games down to a science, and events like GDQ showcase just how incredible they are. Outside of these events, speedrunners are always working to perfect their game and set new records, and Fallout runner tomatoanus has just done exactly that.

Rather than besting just one game, tomatoanus has strung five games together:
Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, and Fallout 4. Once you’ve subtracted the loading times (as is the case on the official speedrun records website) you get a completion time for all five games of 1:29:47. You can watch the whole run by clicking above, and if you’re interested in finding out more, you can read a handy FAQ on the runs.

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Fallout 76’s B.E.T.A. starts in October

In the weeks leading up to E3 2018, Bethesda unveiled the next entry in the popular Fallout franchise. Fallout 76 is an online-only “softcore survival” game set shortly after the end of the nuclear war that devastated the earth. During their E3 presentation of the game, Bethesda announced a “Break-it Early Test Application,” or B.E.T.A., would be made available before launch, and today we have new details!

Bethesda Community Administrator Jurrasica stopped by the forums to give everyone an update on the upcoming B.E.T.A. today, revealing that it will begin in October. Anyone who pre-orders the game at a participating retailer will eventually be given access to the B.E.T.A., but Bethesda is going to start out small and add more players over time until everyone has access.

Jurrasica also noted that Bethesda will be answering questions from fans during the upcoming Fallout 76 panel at QuakeCon. In the meantime, they’ve also set up an FAQ to answer all of your B.E.T.A. questions.

Source: Bethesda Forums

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Fallout 76 Won’t Have Cross-Play Because of Sony

Sony’s PR department has been having a rough month. After Fortnite was launched on Switch, players who had already logged on via their PlayStation 4 were locked out. This led to an avalanche of problems where Sony’s anti-cross-play policies became apparent. Now, Todd Howard has revealed that, even after this revelation, Sony will not allow cross-play for Fallout 76.

In an interview with GameStar, Howard revealed the reason Fallout 76 will not have cross-play is because Sony is “not as helpful as everyone would like.” The lack of cross-play could end up biting Fallout 76 in the butt, which seemed to really annoy Howard. Since Fallout 76 will be an online multiplayer game, splitting the playerbase between systems could make the game a little harder to play a few years down the line, especially if one version sells significantly less than the others.

Reportedly, these anti-cross-play policies stem from, of course, money. Anything bought from the PlayStation store goes through Sony, and Sony gets a cut of those profits. John Smedley, former head of Sony Online Entertainment, has stated Sony doesn’t like players buying “something on an Xbox and it being used on a PlayStation.”

Sony’s policies may be the reason cross-play doesn’t exist in many other popular online games like Overwatch. Microsoft and Nintendo have been making numerous pot-shots at Sony’s policies, such as making an entire trailer emphasizing Minecraft‘s cross-play features. While Sony previously claimed to be looking into cross-play, Howard’s disgruntlement shows that they might be sticking with their guns.

Fallout 76 launches November 14th for the PlayStation 4, Xbox One, and PC. If Sony doesn’t start allowing cross-play before then, be sure to get it on the same system as your friends.

Source: GameStar

Mobile Platforms News

Warner Bros. Denies Stealing Fallout Shelter’s Code

Bethesda launched
Fallout Shelter in 2015 ahead of the launch of Fallout 4, and the charming mobile game has proven to be quite popular and lucrative in the years since. Fast forward to June 2018 and Warner Bros. has released a Westworld mobile game that is strikingly similar to Fallout Shelter in both looks and gameplay. Is this just another case of a popular game attracting competitors, or is there something more sinister at play?

Bethesda
filed a lawsuit last week alleging that the Westworld game features code stolen directly from Fallout Shelter. Warner Bros. chose to hire the same developer, Behaviour Interactive, that helped Bethesda with Fallout Shelter, and Bethesda claims that Behavior Interactive shared copyrighted code with Warner Bros. to create the new game. As proof of their claims, Bethesda intends to show that certain coding bugs that existed in early versions of Fallout Shelter (and have since been fixed) also appear in the current build of the Westworld game.

Warner Bros. has now officially responded to the allegations, and they are claiming total innocence. They deny any coercion of Behavior Interactive and hold that their game does not contain any Bethesda-copyrighted code whatsoever.

“As one of the world’s leading creators of intellectual property, including the ground-breaking television series Westworld, Warner Bros. has a deep respect for intellectual property rights. As such, the assertions by Bethesda Softworks that Warner’s Westworld mobile game improperly used source code from Bethesda’s Fallout Shelter are as surprising as they are unsubstantiated. Warner Bros. has been assured by the game developer, Behaviour Interactive, that Bethesda’s allegations are untrue and that none of Bethesda’s code was used in the Westworld game. Moreover, contrary to Bethesda’s baseless accusation, Warner Bros. at no time “induced” Behaviour to use the Fallout Shelter code in Westworld.”
— Warner Bros.

It looks like Warner Bros. is prepared to fight this, and they’ve got plenty of money to do so. However, if Bethesda can really produce the evidence they claim to have, it should be a losing battle.

Source: Game Informer

Image source: Motherboard

Mobile Platforms News

Bethesda Sues Warner Bros. for Stealing Fallout Shelter’s Code

It’s a clash of titans, as one major video game publisher is now suing another. Bethesda has just filed a lawsuit against Warner Bros., alleging that the latter completely ripped off Fallout Shelter in order to create their Westworld mobile game. At a quick glance, there are definite similarities in terms of visuals and gameplay, but Bethesda is accusing Warner Bros. of much worse.

According to Bethesda, Westworld actually stole specific segments of code from Fallout Shelter as well. Bethesda hired Behaviour Interactive to help develop Fallout Shelter, and afterwards Warner Bros. hired the same team for their Westworld title. All of the code written for Bethesda by Behaviour is Bethesda’s property, but Bethesda alleges that they stole this code and provided it to Warner Bros. at the publisher’s request.

Aside from the obvious similarities, how did Bethesda realize their code had been hijacked? According to the suit, a bug that appeared in early versions of Fallout Shelter (later patched out) was discovered in the Westworld game. If the courts see the situation the same way, Warner Bros. and Behavior will both be in hot water. Bethesda is seeking financial restitution, and there’s a strong chance the Westworld game could be shut down entirely.

Source: Polygon

News Nintendo Nintendo Switch PlayStation 4

You Can Play Fallout Shelter on PlayStation 4 and Nintendo Switch Right Now

During Bethesda’s E3 2018 conference, company figurehead Todd Howard talked a lot about Fallout, but not just Fallout 76. This year is the ten year anniversary of the franchise, but it’s also the three year anniversary of Fallout Shelter. The game has since garnered massive success, and it’s been ported to the Xbox One last year, but where are the ports to other consoles?

If you’ve been asking that question, you’re in luck. Fallout Shelter is available for free on PlayStation 4 and Nintendo Switch right now. A special bonus in the Nintendo Switch version is the ability to use touch controls in addition to a traditional control scheme.

Are you going to be playing these new ports? What do you think about
Fallout Shelter?

Source: Bethesda E3 2018 Press Conference

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Fallout 76 is an Online-Only “Softcore Survival” Game

The first trailer of Fallout 76 was revealed today during Microsoft’s E3 presentation. Now, Bethesda has shown off many more details about their upcoming game, including gameplay footage, story details, and even information about the game’s unique online features.

Bethesda director Todd Howard revealed that one of the biggest changes 76 brings to the Fallout franchise is that the game is entirely online. All of the people players meet in-game are other players. Howard emphasized “dozens, not hundreds,” as dedicated servers will prevent the apocalyptic wasteland of Fallout from being overrun by too many players at a time. Despite this, Fallout 76 aims to be a “softcore survival” game, and is incorporating monsters based off of famous cryptids from West Virginia, including the Mothman. Players can also find multiple nuclear test sites to nuke other players.

Fallout 76 comes out November 14 of this year. The Fallout 76 beta, aka the “Break-it Early Test Application,” will be available soon. You can check out the trailers below!

Source: Bethesda E3 2018 Press Conference

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Bethesda Reveals the First Trailer for Fallout 76

Todd Howard from Bethesda revealed today that Fallout 4 is coming to Xbox GamePass starting today, along with a new trailer for Fallout 76, the prequel to the Fallout series. Set in West Virginia, it is claimed to be over four times the size of Fallout 4.

The trailer showed some of the hills in West Virginia, along with a tease that implies the player may be heading to Washington D.C. The rumored online capability, however, has yet to be seen.

Fallout 4 will be available for pre-order on the Xbox Live Store on June 15th.

Are you guys excited for the next installment in the
Fallout series? Let us know in the comments below!

Source: Microsoft E3 2018 Press Conference

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Report: Fallout 76 is an Online Survival RPG Inspired by DayZ

In the weeks leading up to E3 developers are dropping early announcements left and right. When Bethesda began teasing a Fallout announcement many fans speculated that it could be a remake of Fallout 3 or a sequel to New Vegas, but the big reveal turned out to be something new. A brief teaser unveiled Fallout 76 to the world, but little was said about the story or gameplay.

Bethesda will unveil more official details at E3 in less than two weeks, but you don’t have to wait that long to find out more. Kotaku’s Jason Scheier stated just after the reveal that Fallout 76 would be an “online game of some sort,” and he has since spoken to three sources close to the project to dig up some additional info.

According to Scheier’s sources, Fallout 76 will be an online survival RPG. The experimental Fallout spin-off is said to draw heavy influence from games like DayZ and Rust. The game originally began as a prototype for a multiplayer version of Fallout 4, and the idea continued to evolve over time. Base building, quests, and a story will all be present alongside survival mechanics and form the core of the gameplay. The sources couldn’t elaborate extensively on the gameplay, as it’s still evolving and will likely continue to go through changes, as is the case with many online “service” type games.

Because Vault 76 is the focus of the game, it’s expected to take place much earlier than other titles. According to the lore of the series, Vault 76 was set to open just 20 years after the nuclear war, so the world should be in pretty rough shape. This would make it a fitting setting for a survival game. Additionally, an anonymous source outed Fallout 76 as “a Fallout-themed Rust cloneall the way back in December.

Source: Kotaku

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Bethesda Just Announced Fallout 76

Bethesda has been teasing an upcoming Fallout announcement, and the news just dropped. A new teaser trailer has revealed the next game in the post-apocalyptic series as Fallout 76. As the name suggests, the game revolves around Vault 76, a control vault that debuted in 2076 and is mentioned in both Fallout 3‘s Mothership Zeta add-on and in Fallout 4.

Few official details have been revealed outside of the teaser, so we might have to wait til E3 to dig into the meat of the game’s story, setting, and new gameplay mechanics. That said,
Jason Schreier of Kotaku has heard that it’s an “online game of some sort” developed by Bethesda’s Maryland and Austin teams. Many people quickly assumed this means it’s an MMO, but Schreier has not indicated that to be the case.

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Bethesda’s Teasing a Big Fallout Announcement Soon

With E3 just two weeks away we’re starting to see some major announcements drop. Some studios like to make their reveals in late May or early June, just before E3, so that they’re not sharing the spotlight with a few dozen other big reveals during the event itself. Bethesda recently unveiled Rage 2, but it looks like they’re not done with the pre-E3 announcements yet.

The official Bethesda Game Studios Twitter account has just posted a GIF that’s obviously representative of the
Fallout franchise along with the words “Please Stand By.” Not only that, but they’re currently streaming a similar tease on their Twitch channel, with the same gif featured behind a statue of Vault Boy. Bethesda didn’t take long after teasing Rage 2 before revealing it officially, so it’s likely that we’ll see the news drop soon, perhaps even via the Twitch stream. What are you hoping to see?

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Fallout 4 and DOOM are Coming to Virtual Reality

During Bethesda’s conference tonight, the company announced that it would be releasing ports of Fallout 4 and DOOM for virtual reality systems. We didn’t get much information about either game, and we have no exact release date for either. However, from what we know so far, it seems that Fallout 4 VR will be a full port of the original game, officially making it the biggest open-world experience on any virtual reality hardware. DOOM VFR, on the other hand, may not be a full port of the original game, but rather a series of minigames and activities inspired by the original.

Fallout 4 VR is coming to HTC Vive in October 2017. DOOM VFR has no release window yet, and it’s not clear whether it’ll be an HTC Vive exclusive.

Source: Bethesda E3 2017 Press Conference

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Don’t Fall for That Rumor Going Around About Fallout: New Vegas 2


For those of you who enjoyed the hit game Fallout: New Vegas, you may have heard an exciting rumor. According to a source for FragHero, who claims to have leaked the announcement of Red Dead Redemption 2, Obsidian Entertainment is working on Fallout: New Vegas 2. According to the site, Obsidian is supposedly planning to reveal the game this year, possibly at E3. However, upon further inspection, it seems this rumor proved to be untrue and the website’s track record for credibility is not that great.

After looking more into the matter, writer Jason Schreier at Kotaku discovered that FragHero has done some shady things in the past to get views on their articles so they show up favorably in search engine results. In the case of Red Dead Redemption 2, their article originally read that the game would be titled Red Dead Redemption 2: Legend of the West, which is how we at Gamnesia reported the rumor at the time. However, if you click the source link on that article, the source no longer mentions Legends of the West at all.

Schreier goes on to show multiple examples of FragHero misinforming people of news on nonexistent games like Grand Theft Auto VI and The Elder Scrolls VI. FragHero seems to thrive on false rumors in the hopes of generating excitement. If a game in the same franchise is announced, the writers then go back and change the information to seem like they reported true facts before a game was announced to give themselves false credibility.

On top of this, Kotaku reached out to Obsidian for any information on the game. While they showed their support and love for the franchise, they made it clear that their developers are currently busy working on a new Pillars of Eternity game. They added that they will love the next Fallout game no matter who develops it.

While it wouldn’t be considered news to shoot down a rumor, we believe it’s important in the case of Fallout: New Vegas 2. FragHero seems to have a decent following and it wouldn’t be right to just ignore a rumor of a highly anticipated sequel when it’s absolutely false.

What do you guys think of this? Did you fall victim to the rumor about Fallout: New Vegas 2? Were you always doubtful of this rumor? Let us know in the comments below!

Source: FragHero, Kotaku

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Ever Wanted to Meet the Iron Giant in Fallout? Either Way, Now You Can

Thanks to the introduction of official mod support in Fallout 4, we’ve seen a ton of crazy and creative features made for the game. Recently, one of the most impressive mods replaces the U.S. Army robot Liberty Prime with the Iron Giant. The much-loved robot from the classic 1999 film is certainly not gentle when in combat, making him a powerful ally. The mod was created by 3D artist Matthew Swanton, and it can be downloaded now from NexusMods.

Check out the video above to see the Iron Giant in action, and let us know what you think of this mod in the comments!

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