It took a long wait, but Kingdom Hearts III finally launched in January, and millions of fans have been enjoying the next chapter in Sora’s journey. If you thought Square Enix was done hyping up their latest adventure, you’d be wrong. Over a month after launch, Square Enix just released a new trailer, but it’s not just another gameplay and story trailer. Instead, they’ve opted to make a stop motion video featuring toy versions of the game’s characters.
Fans waited well over a decade to get their hands on Kingdom Hearts III, and the highly anticipated action-RPG finally launched on January 29th. Strong early sales suggest that many fans are finding it worth the wait, and if you’re one of them, you’ll be happy to know that more content is on the way! Director Tetsuya Nomura has hinted at DLC in the past, and in a recent interview, he confirmed that it’s in the works.
Speaking with Dengeki Online, Nomura revealed that Kingdom Hearts III is outselling expectations. Square Enix is looking to capitalize on this with paid DLC, and Nomura says he’s working so hard on it he’s been losing sleep. Hopefully, he and his team can find time to balance their work and personal lives rather than suffering to rush new content to market.
Nomura also confirmed that the more challenging Critical Mode is on its way. Rather than just cranking up enemy damage output, Nomura says his team is making many changes to make it “fun like only Critical mode can be.” The changes are extensive enough that the team has had to spend time debugging the new mode. It’s unclear whether Critical Mode will be a free update or included as part of the paid DLC.
Fans have waited so long for Kingdom Hearts III. The last main entry in the series, Kingdom Hearts II, released 13 years ago so there was a ton of hype being built around the newest game. For over a decade, Square Enix focused on meaningless side games and rereleases as we patiently waited for the true sequel to one of the greatest games of our childhood.
But there are some glaring issues with what I just said, right? There have actually been six major Kingdom Hearts titles since 2006, all of which include major story details that are relevant to the overall story of Kingdom Hearts III and future games in the series. The most recent addition to the main story only released two years ago.
Despite Square’s best effort, a lot of the “spinoff” Kingdom Hearts games did end up getting ignored by a large portion of Kingdom Hearts III players. Because of this, there are a ton of people that are blasting the game for not staying true to the franchise or for simply coming up short of expectations.
Okay, so a minority of players that haven’t kept up over the years are feeling left behind. Surely the people that followed along love the game, right? Unfortunately, the reception has been mixed. A good portion of diehard Kingdom Hearts fans have all brought up a similar feeling of disappointment after the game released.
So is the game just bad? I don’t think so. Kingdom Hearts III released to critical acclaim like almost every other entry in the series. As a fan of the series, I had a fantastic time.
So what is it about this one that didn’t sit so well with other people? Well, even those that have been with the series for every game have waited seven years for a full-sized Kingdom Hearts experience. With that kind of a wait time, some people are bound to set high expectations.
I think everyone had their own idea of what Kingdom Hearts III would be. Because of this and the long development cycle, a lot of hype was built up around everyone’s hopes rather than what we were being shown and told. I think that’s a horrible mistake to make as a community.
If you follow me on Twitter, you’ve undoubtedly seen that I’m upset with the Kingdom Hearts community, especially when it comes to people complaining about elements of the series that have basically become staples by this point. Things like awkward dialogue and the unimportance of Disney stories are valid complaints to have about Kingdom Hearts, but it’s insane to imply the other games handled it any better.
At that point, one thing became clear: Kingdom Hearts II is beloved by many gamers who have spent the last decade turning it inside out. For many, it’s their favorite game ever and I think these people were hoping to find a similar feeling with Kingdom Hearts III. It’s great to want that, but I don’t think we should expect that as fans.
Kingdom Hearts has been evolving as a series since 2006. Many new gameplay systems and story elements have been introduced since then, so I think it’s a little unrealistic to want Kingdom Hearts III to return to something that feels like you’re stepping right back into the last decade.
Let’s think of an alternate scenario for a moment. What if Kingdom Hearts III was nearly identical to Kingdom Hearts II? The game would have opened with 0.2, make you spend about one hour in each Disney world, send you to an original world where Final Fantasy characters interacted with you as five hours of exposition get dumped on you, spend another half hour in Disney world with some filler to get you to the proper level for the final fight, and then the game would have dumped the last five hours of plot on you.
Let’s say this game has snappier combat, dual wielding keyblades, and you can fight Sephiroth as an extra boss. What would people say about it? Would you enjoy it more? This game works pretty much exactly like Kingdom Hearts II but with all the worlds and story of III. Honestly, I think it would have been hated just as much.
You might think that’s crazy because that’s what everyone wanted, right? I don’t think that would go over well. Do you all remember what everyone said about The Legend of Zelda: Twilight Princess when it came out? People loved it. The game is very similar to Ocarina of Time but pumps everything up to 11.
But how is Twilight Princess remembered now? It’s not a bad game, but it’s often referred to as a clone of Ocarina of Time. It’s criticized for playing it safe and sticking to an old formula. Which game is remembered more fondly? I would argue Ocarina of Time is favored over Twilight Princess despite the latter doing most of the same things but arguably better.
So just like Twilight Princess shouldn’t have tried to chase after Ocarina of Time‘s nostalgia, I’m glad Kingdom Hearts III didn’t just rehash the same elements of Kingdom Hearts II. Does that mean it will be remembered more? That’s yet to be seen and it’s honestly hard to tell.
But if we keep using the Zelda analogy, I think I may have a theory. After the release of Ocarina of Time and Majora’s Mask, fans were waiting patiently for an amazing, realistic Zelda game for the Nintendo GameCube. We all know what came next.
The Legend of Zelda: The Wind Waker was released to positive critical reception, but the fans were not having any of it. The visual style was too different, and the game was just way too different than Ocarina. Now let’s think about how Wind Waker holds up to Twilight Princess in 2019. I would argue more fans like Wind Waker now.
Again, I’m not sure how Kingdom Hearts III will be viewed in ten years. But I hope my explanations and analogies helped you see that overhyping a game can be dangerous. If you expect too much of one thing and get a surprise like Wind Waker, you’ll just end up having a bad time. If you ask too much for the same, you’ll get an underwhelming experience that feels like more of the same, much like Twilight Princess.
So when the next Kingdom Hearts is inevitably announced, don’t expect it to be like any of the other games before it. That way you can look at it as its own thing. It’s much better to be excited or disappointed about a game for what it is rather than what it is not.
The NPD Group has just released its latest monthly report, highlighting hardware and software sales number in the United States. Unsurprisingly, the long-awaited launch of Kingdom Hearts III proved to be immensely successful, as Square Enix’s action RPG beat out Capcom’s Resident Evil 2 remake for the top software spot.
Both of these highly anticipated titles outperformed their predecessors considerably. Kingdom Hearts III generated 2.5 times as much revenue in its first month as Kingdom Hearts II, while the Resident Evil 2 remake generated 2.8 times that of the original game. New Super Mario Bros. U Deluxe also followed this trend, outpacing the Wii U version of the game by 30%.
Despite the fact that the top two games of the month aren’t available on Nintendo Switch, the hybrid console still took the top spot for hardware sale, both in terms of units sold and dollars generated. Switch was the only console to perform better this January than in 2018.
Fans have been waiting well over a decade for Kingdom Hearts III, and their patience was finally rewarded on January 29th. The long-awaited action RPG debuted to solid reviews, and early sales numbers from Japan projected it to be a smash hit. Now that it’s had a full week on the global market, Square Enix has crunched the numbers, revealing that Kingdom Hearts III has already hit a major milestone.
Square Enix reports that the game has officially shipped 5 million copies. That number includes digital sales and physical games shipped to retail. This makes it the fastest-selling Kingdom Hearts game ever at launch and gives it a strong chance to go on to become the most successful game in the franchise.
According to MCV UK’s calculations, Kingdom Hearts III‘s launch sales beat out Kingdom Hearts HD 2.8 Final Chapter Prologue by 363% and beat out the last main entry, Kingdom Hearts II, by 157% percent. In short… Square Enix has a massive success on their hands.
No Our Verdict
Over FIVE million copies of #KingdomHearts III have been shipped worldwide!
We'd like to extend a huge thank you to everyone who's joined the journey so far, and we hope you're loving every minute of it! pic.twitter.com/0BGQ2l194H
With the release of Kingdom Hearts III finally just a month away, developer Square Enix is cranking up the hype! We were promised three new promotional videos for the month of December, and Square Enix is not disappointing. Last week, they shared the game’s opening movie trailer, and today (one day ahead of schedule, for some reason) they’ve released a four-minute-long “Final Battle” trailer.
Fans have been waiting for Kingdom Hearts III for well over a decade, and in just over a month that wait will finally be over. When it launches, you’ll have the ability to play Kingdom Hearts III in style, if you’ve got the cash for a new PlayStation 4 Pro, that is. That’s right, Square Enix’s beloved crossover RPG is getting its own limited edition console.
This 1TB console comes with “a special design that features iconic Kingdom Hearts elements,” a matching DualShock 4 controller, a physical copy of the game, and access to PlayStation 4 exclusive digital content. It will launch alongside the game on January 25, 2019 with a price tag of $399 in the United States and $499.99 CAD in Canada.
It’s been nearly 13 years since Kingdom Hearts II debuted on PlayStation 2, and its successor is finally nearing its release. We’ve still got a little over a month until Kingdom Hearts III drops, but Square Enix is keeping the hype strong with three new promotional videos in December. The first one just launched, and it features the game’s opening cinematic along with a new theme song (from Hikaru Utada and Skrillex) called Face My Fears.
It’s been an excruciating wait for longtime fans of Kingdom Hearts, but Square Enix has finally finished development on the third main series entry in the franchise. It’s now set to launch on January 29th. With just two months left to go, you might think there’s little left to show off, but Square Enix still has plenty of hype-raising teasers planned, and December is going to be a big month.
According to the game’s official Japanese Twitter account, three new trailers will drop in December. The first is coming on December 10th and is described as a new video. The second launches on December 18th and will be the final official trailer. The third video will drop on December 21st, and it’s a 30-second commercial that will also be shown in theaters. The game itself makes its debut on January 25th in Japan and January 29th globally.
Kingdom Hearts III has been in development for what feels like an eternity, and internal and external delays have pushed its release date back, but there’s finally a light at the end of the tunnel. The highly-anticipated crossover game is set for release next January, and there will be no further delays as director Tetsuya Nomura has confirmed that development is complete. This news was accompanied by an extensive new trailer that shows off the game’s numerous worlds.
Click below to watch!
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I'm proud to unveil an extended version of the trailer that's been playing in NA cinemas. And guess what? We've wrapped up development of #KingdomHearts III! If you haven't had the chance yet, now would be a good time to prep by playing 1.5+2.5 & 2.8. See you next month! – Nomura pic.twitter.com/NvZYBut3WI
If there’s one thing Square Enix is good at when it comes to Kingdom Hearts, it’s releasing compilation packages. Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX were first released for the PlayStation 3 in 2013 and 2014, respectively. These were followed by Kingdom Hearts HD 2.8 Final Chapter Prologue in early 2017 and Kingdom Hearts HD 1.5 + 2.5 ReMIX a few months later, both on the PlayStation 4. Now, Square Enix is releasing one more package before Kingdom Hearts III drops next year.
Launching on October 30th for PlayStation 4, fans and newcomers alike can enjoy Kingdom Hearts -The Story So Far-. The Story So Far combines the 1.5, 2.5, and 2.8 compilations into one place, giving you access to a whopping nine entries in the Kingdom Hearts universe:
KINGDOM HEARTS FINAL MIX
KINGDOM HEARTS Re:Chain of Memories
KINGDOM HEARTS 358/2 Days (HD Remastered cinematics)
KINGDOM HEARTS 0.2 Birth by Sleep –A fragmentary passage–
KINGDOM HEARTS χ Back Cover (movie)
This collection may seem redundant, given that all of the games are already available on PlayStation 4, but at only $40, there’s never been a better time to jump into the franchise if you haven’t done so already. Pre-orders are open now at participating retailers.
2018 is almost over, which means we’re only a few months away from the highly anticipated release of Kingdom Hearts III. Since we’re so close to the game’s launch, Square Enix has been pumping out trailers and gameplay footage like crazy at this year’s Tokyo Game Show.
Recently, we got our first look at the world based around Disney’s Big Hero 6. The world captures the heart of San Fransokyo and it looks like players will be facing off against the “bugs” that had invaded Jiminy’s journal in Kingdom Hearts Coded. It’s only been a few days since that trailer was posted, but now Square has uploaded a much longer trailer, showing off more of San Fransokyo and revealing the return of some fan-favorite characters, such as Vexen, Demyx, and Roxas. You can check out the extended TGS trailer below!
But Square Enix didn’t stop there. They also revealed the official cover art for Kingdom Hearts III. The artwork is a callback to the first game, showing the main characters standing on top of a building and staring off into the distance. The cover also seems to suggest another fan favorite character, Xion, will also be returning in this game. Some fans have pointed out that there are thirteen characters on the cover, and the two clock hands are pointing at VII and XIII. These two numbers hold great significance and foreshadow the game’s climax with the battle between seven warriors of light and thirteen vessels of darkness.
It’s important to note that series director Tetsuya Nomura stated in the past that this art would connect to the covers of the HD Remixes. In 1.5, Sora is sitting in a chair. In 2.5, he stands up and in 2.8, he is walking forward. In the cover for Kingdom Hearts III, Sora stands tall and looks upward at the sky with his Keyblade resting on his shoulder. There’s no telling how these are all connected, but I’m sure the dedicated Kingdom Hearts fans will figure it out.
But if you thought that was all the Kingdom Hearts goodies you were getting, think again! We now have gameplay footage of a brand new boss battle in Kingdom Hearts III. As previous trailers revealed, Aqua has been taken over by the darkness. You kind of get that way when you spend twelve years in solitude with nothing but your inner demons chasing you around.
So since Aqua is all evil now, someone has to beat the dark out of her, right? So it looks like Sora will make his way to the Realm of Darkness at some point in the game to give Aqua a beating. From the short clip of the fight that’s shown, it looks like the fight will play out similarly to the one in 0.2 when Aqua fights a dark version of herself. The same music can also be heard in the background. You can check out the footage from this boss battle below.
With all of this new information, it looks like fans have a lot to look forward to when Kingdom Hearts III finally releases on January 29, 2019. What do you guys think of the new reveals? What are you most excited to see in Kingdom Hearts III? Let us know what you think in the comments below!
Buzz for Kingdom Hearts III is at an all-time high. After years of development, the game will finally release on January 29th, 2019. Square Enix recently released a new trailer for the game, showing off the world of Big Hero 6.
But that’s not the only Kingdom Hearts goodie the publisher had up their sleeve. Square also revealed that they are working on a short, 10-minute VR experience that will bring players into the magical universe of the series.
Kingdom Hearts: VR Experience will take players back to their favorite moments from the franchise. It is being advertised as an “interactive video” that takes about 10 minutes to get through. You will also unlock more content as you play. While this information is vague, we do have a few screenshots that show off some gameplay. You can check them out here!
You can step into the world of Kingdom Hearts this holiday when the title becomes available exclusively on PlayStation VR.
Square Enix originally showed concept art of a Kingdom Hearts III level based on Big Hero 6at the 2015 D23 Expo. Finally, three years later, Square’s showing off footage of the world in a new trailer focusing on Sora’s adventures through the city of San Fransokyo. Additionally, several other features and hints toward the plot as a whole were touched upon.
In the Big Hero 6 level, Sora meets up with the heroes of the titular Disney film. Big Hero 6 is a 2014 Disney animated movie and centers around, aptly, six fledgling superheroes who band together to combat a mysterious, nanobot-controlling villain named Yokai. It’s also the first animated Disney film to be based on a Marvel Comics property, albeit loosely.
Baymax, the pudgy robot who can suit up in an Iron Man-esque suit, is so far the only character to be shown off as a true party member, but Sora, Donald, and Goofy will also be enlisting the help of Hiro, Go Go, Honey Lemon, Wasabi, and Fred. It’s yet to be revealed if their original English voice actors from the film will be returning to voice the characters again. The Big Hero 6 world is a sprawling cityscape based on a fusion of Tokyo, Japan and San Francisco, California. While the city is named San Fransokyo in the movie, it’s unknown if this will be the name of the level based on it.
In addition to showing off the new level, the trailer gives more hints toward the storyline as a whole and shows off the new-and-improved Gummi Ships. The Gummi Ships were a quote-beloved-unquote feature in Kingdom Hearts and Kingdom Hearts II used to traverse between worlds, and it looks like Kingdom Hearts III is significantly upping the customizability of the ships and at least part of the missions involving it.
Kingdom Hearts III will release in Japan on January 25th, 2019, followed by a worldwide release on the 29th. It will be available for both the PlayStation 4 and Xbox One, making it the first Kingdom Hearts game available on a Microsoft console.
It’s been what feels like an eternity since Kingdom Hearts III was first officially revealed, but the long wait is almost over. Square Enix’s hotly-anticipated third entry in the beloved franchise hits store shelves on January 29, 2019. Time will tell if the game is worth the wait, but if a recent report is true, it’s definitely delivering a massive amount of content.
This information comes via Geek.com after their hands-on preview of the game. During their time with the game, they got to ask a Square Enix representative some questions. The rep told them that the main story of the game takes between 40 and 50 hours to complete if you stay on “the critical path.” Add in all the extras, like mini-games, and you’re looking at over 80 hours of content, according to Square Enix.
Kingdom Hearts III offers numerous themed worlds to explore, so the massive game should be able to keep things fresh by offering diverse content from world to world. On top of the 80 hours of content included in the game, director Tetsuya Nomura has also indicated that he wants the game to have DLC. Kingdom Hearts III should keep players entertained long after launch.
In just a few short decades video games have grown from being a niche hobby to a multi-billion dollar industry with a massive impact on pop culture. In recent years this impact has been especially strong in the realm of theme parks with iconic brands like Assassin’s Creed, Dragon Quest, Nintendo, and Pokémon all being made into attractions or entire theme parks. Could Kingdom Hearts be next on the list?
Square Enix, developers of the popular Kingdom Hearts franchise (among many other properties), recently convened with their shareholders for their annual meeting. During the Q&A portion of the meeting one of the investors asked about the possibility of Kingdom Hearts attractions at Disney theme parks. Executive Producer Shinji Hashimoto responded with fervent enthusiasm for the idea.
“As a Japanese person, it’s been nothing short of a dream to be able to play something developed by a Japanese creator with Disney, especially the same Disney that owns such properties like Frozen and Star Wars. Since Disney has an increasingly high regard for [Kingdom Hearts], I’d like to reach out to them and discuss this further. Sales inside Disneyland will certainly contribute to the growth of the customer base.” — Shinji Hashimoto
Hashimoto did not hold back in advocating for what he calls a dream come true. With Kingdom Hearts III reviving a passion for the franchise, is now the right time for a theme park partnership between Square Enix and Disney?
It’s been a wild ride for Tetsuya Nomura, Square Enix, and fans of Final Fantasy and Kingdom Hearts. Five long years have passed since the reveal of Kingdom Hearts III, and many gamers are getting impatient. A small delay for the title to 2019 sent a wave of anger and disappointment across the entire community. On the other side of things, the Final Fantasy VII remake was announced three years ago, with little to no word on the project since then. Most reports even claimed its development is in deep trouble.
But this isn’t the first time Square Enix and Tetsuya Nomura have been through this. Final Fantasy XV was originally revealed as Final Fantasy Versus XIII back in 2006. This game also had a messy development and wouldn’t release until 10 years later under a new name and director.
So it seems Square Enix may have a problem with announcing their projects prematurely. Years of hype can eventually create unrealistic expectations among fans, and that could lead to an overall sense of disappointment once the final product is released. However, there’s one obstacle Square has to overcome when they announce new games: leaks.
We see things like this all the time, especially around E3. Many game announcements get leaked right before the company is about to drop the bomb. In this case, games that were only in the planning stages were in danger of getting leaked. So Square’s official strategy was to announce the game before someone else beat them to it. In an interview with Italian website Multiplayer, Tetsuya Nomura had a chance to explain this regarding Final Fantasy VII‘s early announcement:
“I am well aware of the fact that we announced it too early, but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.” — Tetsuya Nomura
This explains why Square Enix has such a troubled past with games that seemingly take an eternity to develop. There’s also a good chance that the company only does this to generate hype around their games. Nobody would have been too surprised if Kingdom Hearts III‘s announcement was leaked before E3 2013. Nomura had been pretty open before that the game’s development would begin as soon as Final Fantasy XV was completed.
Fortunately, Kingdom Hearts III now has a solid release date, and the likelihood of another delay is now smaller than ever. The fate of Final Fantasy VII‘s remake, however, is still mostly unknown. Hopefully we’ll get a better glimpse of the title in 2019.
On the other hand, there are plenty of companies that announce their projects too early as well. Nintendo delayed Breath of the Wild several times after its initial announcement in 2014, Crackdown 3 has been shown at E3 for several years now, and Red Dead Redemption 2 has even seen several release changes. Are these companies announcing games to get the jump on leakers, or is something really interfering with development? Even in the case of Square Enix, is Nomura telling the truth, or is it just an excuse for the long development cycle? Let us know what you think in the comments below!
Having DLC become available for games post-launch has become a common sight in the industry in recent years, but the Kingdom Hearts franchise has yet to embrace such practices. That may be changing for Kingdom Hearts III, as a new interview from IGN with series creator and director Tetsuya Nomura has revealed that he would like to include post-launch content in the game. At the moment, however, he doesn’t know what that content might be.
“In this day and age, most major titles do have some kind of content releases after their release. So since I considered Kingdom Hearts 3 to be one of those major titles, I do want to have something to add to your enjoyment of Kingdom Hearts 3, so maybe you could continue to play a little longer than release, but we haven’t really thought of anything in detail yet.” — Tetsuya Nomura (via translator)
Even though Nomura hasn’t had much time to think about what the DLC could include, he does have some ideas. I’m sure there’s a strong possibility of new worlds and characters and storylines being thrown in (as if Kingdom Hearts needs more of that last one), but there are also certain features from past games that Kingdom Hearts III will be lacking. Specifically, Nomura brought up the idea of bringing back the character customization options seen for Aqua in Kingdom Hearts 2.8‘s 0.2: A Fragmentary Passage.
“We don’t have any customizability that you did have in 0.2 in Kingdom Hearts 3. The development team does need some kind of extra time on their hands to be able to do something like that. Because we are so busy trying to complete Kingdom Hearts 3, we just don’t have any time to do that right now. But I think there is potential to maybe do something like that after release.” — Tetsuya Nomura (via translator)
Aside from this DLC discussion, Nomura also commented on the possibility of bringing Kingdom Hearts’ major collection of past games, Kingdom Hearts HD 1.5 + 2.5 Remix, to Xbox One. It sounds like that isn’t in the cards right now, as they would need to talk to Microsoft about it, and “we haven’t even started the conversation yet.” Sorry, Xbox fans.
So, what would you think of bringing extra content to Kingdom Hearts III via DLC? Is this a good idea, or would you prefer the game to be a complete package just like previous entries in the franchise? And what sort of content would you like to see the team add in post-launch? Give us your thoughts on all this in the comments!
Kingdom Hearts III was originally supposed to launch in 2018, until the reveal of a release date also revealed a delay to 2019. In a new interview, Tetsuya Nomura, director of the Kingdom Hearts series, commented on this delay. According to him, it actually didn’t happen because of development woes. Instead, it boiled down to finding a good launch window that worked for the simultaneous Japanese and American release.
“The timing of release that we were actually looking at, we were told by many people, including hardware manufacturers, marketing teams, sales teams that it just wasn’t a good timing in the year.” — Tetsuya Nomura
Nomura went on to explain that there was concern regarding the holidays and how they may affect the retail situation across both countries. This may seem odd, given that normally companies badly want to have their best products available for the holiday season. But multiple companies have been delaying their Fall games as of late, and many gamers assume this is actually to avoid competing with Rockstar’s upcoming Red Dead Redemption 2.
Of course, the development team could have possibly moved the launch forward to meet their goal of a 2018 release, but Nomura decided against that.
“We of course considered maybe speeding up development to release earlier than when we were told wasn’t good, but the development team said that ‘No, we just couldn’t do that. We could delay it, but we couldn’t make it any sooner.'” — Tetsuya Nomura
Rather than rush the development or give up a simultaneous worldwide release, Nomura decided that a delay to 2019 was best for the title.
On a related note, while we were treated to a plethora of reveals and announcements regarding the new title, something that was missing during this year’s E3 was a previously-announced world that many fans expected to get a first look at: Big Hero 6. So far, all we’ve seen from the Disney and Marvel crossover world was a piece of concept art way back in 2015. When asked about why we didn’t see it at E3, Nomura responded that while the gameplay for the world is complete, the cutscenes are not. Given how much Nomura loves using cutscenes during his trailers and reveals, it seems that’s been a deal-breaker so far.
The game is still a ways off, but at least we now have a concrete date, which, after over a decade since the last numbered game, is a big deal. Kingdom Hearts III launches on PlayStation 4 and Xbox One on January 29, 2019. How do you feel about the delay to next year, though? Let us know in the comments below!
Update: While the Pirates of the Caribbean world in Kingdom Hearts II was known as Port Royale, it appears the name will be changed in Kingdom Hearts III to simply “the Caribbean” to reflect the more open-world aspect of the level.
Original: Kingdom Hearts III dropped a third E3 trailer at Sony’s press conference, revealing that Sora, Donald, and Goofy are going to return to Port Royale, a world based on the Pirates of the Caribbean movies. Not only that, but the trailer gave us a better look at some of the returning cast.
From what’s been shown, it looks like Sora’s adventure in Port Royale will follow the plot of the second and third Pirates of the Caribbean movies, introducing characters like Tia Dalma to the world. This makes Port Royale the second returning level in Kingdom Hearts III, right after Hercules‘ Olympus Coliseum. The trailer also showed off the world’s ship battling and underwater combat.
Additionally, the trailer finally revealed Kairi’s new appearance, and gives everyone a glimpse of Riku having a conversation with the Riku Replica.
Kingdom Hearts III will hit PlayStation 4 and Xbox One on January 29th, 2019. A limited edition Kingdom Hearts III PS4 Pro will be available as well, and you can check out a picture of that below!