Rejoice, Stardew Valley fans. The long wait is almost over! Developer ConcernedApe first teased a multiplayer mode over two years ago, and we reported back in April that it had entered the bug testing phase. ConcernedApe was hoping to launch it in May, but things took a little longer than planned. A new trailer just dropped today, revealing a release date that’s just around the corner!
Stardew Valley players on PC, Mac, and Linux can look forward to multiplayer fun on August 1st. If you’re a console player, the wait will be a little longer, but ConcernedApe says it will be “soon.” They’ve previously indicated that Switch will be the first of the consoles to receive the update, with PlayStation 4 and Xbox One following closely behind.
Today Electronic Arts hosted their annual EA Play Conference, and they revealed a metric ton of Star Wars Battlefront II information, some new and some not. According to EA, they have taken in the “constructive criticism” from fans and are implementing a complete solo campaign into the game. Battlefront II supposedly has three times the content than the first, including more heroes, vehicles, planets, and progression across different game modes and Star Wars eras.
The previously announced class system was also elaborated on. The game, and specifically multiplayer, will feature different classes with special characters and vehicles available after the player has collected enough “Battle Points” during the match. This is strikingly like the original two Battlefront titles, something fans like myself will be grateful for. It was also announced, to a stunned audience, that all the DLC multiplayer maps, heroes, vehicles, and weapons will be free. This is similar to Titanfall 2, another EA title that doesn’t charge for additional content either.
The first wave of content will feature additions from Star Wars: The Last Jedi, including Finn and Captain Phasma as heroes. The future waves of themed content will, again, also be free, although what the themes will focus on has not been announced. Players who preorder the game will also get access to the game’s beta, with more details being revealed in the fall. And finally, following the announcements, a live gameplay session was broadcast, featuring one of the game’s new gamemodes and maps.
The live gameplay was hosted by a few YouTube personalities and included our first look at a new three phase gamemode. In this 20v20 match, we saw the different classes being used, like Specialist, Assault, Heavy, and Officer classes. Boba Fett, Jyn Erso, and Darth Maul also made appearances, all with new abilities. A spectator mode was seen being used, although it wasn’t mentioned. It should be noted this is a pre-alpha build, so anything could change between now and the November 17, 2017 release date.
Keep your eyes peeled for more Star Wars Battlefront II information to follow, and check out the new gameplay trailer above!
The good folks at Playtonic Games are no strangers to quirky and inspired multiplayer modes. Without them, Banjo-Tooie, Conker’s Bad Fur Day, and even the legendary Goldeneye would not have been quite so memorable when enjoyed with friends. So, with Yooka-Laylee‘s launch just a few months away, it really comes as no surprise that Playtonic has announced eight different multiplayer modes in that will accompany the single player campaign, all “designed” by the lonely, video game-obsessed dinosaur named Rextro.
Rextro’s inclusion alone makes for a pretty entertaining set-up, however the games themselves appear to be a pretty good time, too. None of the eight games are specifically named or described in the trailer, but they seem to cover all the bases: racing, shooting, collecting, etc. It all seems very Mario Party-inspired, in fact. As Rextro so elegantly puts it in the trailer, if you are “lonely like him,” you can still play each game by yourself to compete for a high score. There were no online leaderboards announced, however. Whether there will be one in the final game remains to be seen.
As an aside, the final image dedicated to showing off which platforms you will be able to purchase Yooka-Laylee on is lacking a logo for the Nintendo Switch. As some of you may know, Playtonic mentioned that they may be releasing Yooka-Laylee for the Switch when they canceled the Wii U version. Unfortunately, this trailer tells us a different story, at least for the moment. We will definitely keep you up to date on whether or not the game gets announced for the Switch in the future, though. There are still a few months to go for those of you that are hopeful.
Does the multiplayer mode in Yooka-Laylee excite you? Do you want Yooka-Laylee on Nintendo Switch? Let us know in the comments below!
In the latest addition to the LEGO video game franchise, LEGO Dimensions, players are now able to go head to head in four person competitive multiplayer called Battle Arenas. Players can take each other on in 21 different arenas and in the 4 different game types called “Capture the Flag,” “Objective,” “Base Bash,” and finally “Tick, Tag, and Boom.” Each of the Battle Arenas in new expansion packs are still compatible with the original Starter Pack.
The original trailer for Infinite Warfare and Modern Warfare Remastered focused entirely on the story mode of both games, and Activision promised that information on the multiplayer mode would be coming later in the year. Yesterday, after five months, the company released multiplayer trailers for both Infinite Warfare and Modern Warfare Remastered.
The multiplayer trailer for Modern Warfare Remastered has been met with a somewhat negative reaction, mostly due to Activision’s decision to bundle the game with Infinite Warfare. The upcoming Call of Duty title has faced tons of backlash from fans because of its science-fiction themes, so many of its critics have said that they would prefer to buy Modern Warfare Remastered on its own, instead of being obligated to buy both games.
You can watch the trailer above! If you’re interested, the trailer for Call of Duty: Infinite Warfare can be found here.
What do you guys think? Are you excited for Modern Warfare Remastered and Infinite Warfare? What do you think about the decision to bundle the two games? Let us know in the comments below!
During its Call of Duty XP fan event today, Activision announced that Call of Duty: Modern Warfare Remastered will come with all of the original multiplayer maps from the original game. When the game was announced in June, only ten of the original maps were confirmed to make an appearance, and that’s reflected in Activision’s announcement, where they have confirmed that the game will come with ten maps at launch, with the other six coming somewhere in December.
Sony and Activision are teaming up to bring exclusive content to the PlayStation 4, including early access to Remastered‘s singleplayer mode. Pre-purchasing Call of Duty: Infinite Warfare gives you access to the campaign on October 5, and multiplayer will go live on Infinite Warfare‘s launch day.
Call of Duty: Modern Warfare Remastered will come with Infinite Warfare‘s Legacy Edition, Digital Deluxe Edition, and Legacy Pro Edition, and as of now, there are no plans to make it a standalone game.
What do you think? Are you looking forward to Remastered? Share in the comments.
Call of Duty: Infinite Warfaredid not have the greatest reception when it was announced, but that isn’t stopping Activision and Infinity Ward from pushing forward with the game. The newest Call of Duty will of course be bringing back the series’ famous (or infamous, depending on who you ask) multiplayer mode, and today they announced a beta for this mode will be held on PlayStation 4 starting October 14th. The announcement specifically states that the multiplayer beta is “available FIRST” on PS4, implying that Xbox One owners will get access to it at some point too, though that has not yet been confirmed.
There’s only one thing you need to do to gain access to the beta, and that’s preorder the game. If you’re interested in seeing the multiplayer gameplay first, though, Activision also released a new trailer for the mode. You can check that out above to see a variety of different combat rigs, weapons, and abilities.
Are you interested in getting into the multiplayer beta? What do you think of Infinite Warfare’s multiplayer so far? Let us know in the comments!
The next piece of free Uncharted 4: A Thief’s End DLC came as a surprise yesterday in the form a free new multiplayer map. This new map, called New Devon, is located in the overgrown ruins. New Devon features all the best parts of Uncharted 4‘s multiplayer including grappling hooks, tons of cover, and open space for better sniping opportunities. In addition, the update containing the new map will be launching with a variety of changes to gameplay.
Currently, DLC is planned through Spring 2017, including a new co-op function this fall. All this DLC can also be unlocked for free through normal gameplay and is being provided without charge in an effort to keep the community from fragmenting. Several other games have been taking this approach as well, including Halo 5 and the upcoming Gears of War 4. Who knows what this DLC could do for the Uncharted community, but this writer sure can’t wait to see!
Will you be playing this new free map? Let us know in the comments!
Battlefield 1 launches worldwide on October 21st, but you don’t have to wait that long to get your hands on the World War 1 shooter. Publisher EA promised that an open beta would be available soon after Gamescom, and the day has arrived! You can find a free beta for Battlefield 1 right now on the PlayStation and Xbox stores and on Origin.
The beta takes up around 6.1 GB of space, and it comes with the Conquest Mode, Rush Mode, and the Middle Eastern ‘Sinai Desert’ multiplayer map. Players who try the beta out on at least four separate days and reach level 14 will be rewarded with a special dog tag when the full game releases.
The ever-popular Call of Duty franchise returns with Infinite Warfare on November 4th. Up until this point we haven’t seen any multiplayer footage from the game, but that will be changing soon. Publisher Activision has revealed that we’ll get our first look at the game’s multiplayer modes (including the new Zombies in Spaceland mode) during a livestream event on September 2nd. The livestream starts at 1:00 PM Eastern during the Call of Duty XP fan event in Inglewood, California. As a nice little bonus, the livestream will also include a look at Modern Warfare Remastered‘s multiplayer. You can check it all out on the official Call of Duty Twitch channel this Friday!
Telltale has been creating critically-acclaimed, story-focused adventure games for a while now, but it seems that with their upcoming Batman: The Telltale Series the company will feature a new sort of multiplayer mode. “Crowd Play” was recently announced as a new feature for the Batman series, which will allow other people to help with decisions within the game. Up to 2000 other players can log-in using a special room-code and vote on their pick for a decision in-game, while the host has the option to either pick the majority or choose their own path.
This feature was created out of fan requests who liked to play Telltale games with family and friends so they could vote on decisions. Setting up Crowd Play is simple enough, with the host selecting the option before jumping in and the rest of the group getting on a mobile phone, laptop, or tablet to participate in decisions. However, Telltale says that while this feature would be ideal for streamers, current latency issues prevent them from recommending it for Twitch or YouTube Live. It’s also worth noting that iOS and Android versions of the game will not support this feature, for similar latency reasons.
Batman: The Telltale Series comes out August 2nd for current and last generation consoles, PC, and mobile platforms.
Pokémon GO is finally available for download on Android and iOS devices, bringing the real world and Pokémon together. The game features different ways to interact with other trainers, such as choosing a team, battling, and taking over gyms together. Archit Bhargava of Niantic Labs, the developers behind the game, revealed that the team is looking into other aspects of multiplayer for the game, stressing the importance of learning through the reactions of the community.
“The multiplayer aspect is still something we’re [exploring. We’re] still trying to figure out what’s the best way to do that. So far we’ve learned that multiplayer battles are a lot of fun. When two people from different teams show up at a rival gym, if they collaborate and both have their Pokémon deployed to battle at the same time, they can take down a stronger gym faster.
“But we’re trying our best to rethink what the experience should [be, what] that real-world Pokémon experience should be like. Obviously we’re learning from Ingress, but it’s going to be a pretty different game. We have a vision for Pokémon, we’re gonna execute on it, but we’re gonna learn based on what the community reaction is.” — Archit Bhargava
What kind of features would you like to see in the future for Pokémon GO? Leave your thoughts in the comments below!
Eiji Aonuma has been hard at work to shake up the conventions of The Legend of Zelda series over the past few years. The most significant changes can be seen in the newest entry in the series, The Legend of Zelda: Breath of the Wild. While this game is solely a single-player experience, Aonuma wants to further explore what could be done with the series, and he would love to bring elements from Breath of the Wild into a new multiplayer Zelda title.
Aonuma expressed that it was a definite possibility and that the developers will continue to experiment with the Zelda franchise:
“I would like to take what I learned from Breath of the Wild and see if we can somehow fuse those learning points into another multiplayer Zelda. For example, with Triforce Heroes, which followed a similar format of Four Swords, there was a multiplayer involved in that game. That’s definitely a possibility and we will continue to [experiment] throughout the Zelda franchise.” — Eiji Aonuma
What do you guys think? Would you like to see a multiplayer Zelda title with some of these new gameplay elements mixed in there? Leave your thoughts in the comments below!
Nintendo has announced that they’ll be shutting down Devil’s Third‘s online multiplayer on December 28th. Nintendo will also stop selling Golden Eggs (the in-game currency) to players on June 27th, 2016 at 9:00 AM Pacific Time. As a result, Nintendo is reducing the price of a digital copy of the game to $29.99, effective today. These change apply to Japan, North America, and Europe.
Electronic Arts will be unveiling an event called Battlefield Squad at E3 2016 to show off the multiplayer mode of their upcoming FPS title Battlefield 1. A whopping 64 players will be taking part, including famous YouTubers, streamers, and other important guests.
Battlefield community members NOOB and StoneMountain64 will be acting as team captains for either side. The show will be livestreamed and starts at 2:00 PM PT/5:00 PM ET/9:00 PM GMT. For those who would like to win a trip to Los Angeles to see the event live, Battlefield is hosting a competition to do so (details are available in the source below!).
Considering the creative debt that Star Fox Zero owes to Star Fox 64, the Wii U title’s omission of a competitive multiplayer mode is a bit strange. I have fond memories of blowing up the Arwings of my friends while dashing through gold rings, and it’s a shame that those can’t be recreated in high definition. The developers behind Star Fox Zero have recently detailed their decision to forgo competitive multiplayer in the new title, stating that the team was focused on a single-player experience using the GamePad’s second screen.
“I think the main thing we were really focused on, since this did start on that two-screen experiment, is on this being a one-player game. That being said, we did include a co-op mode that you can play locally with the TV and gamepad, where maybe you give the person who feels more comfortable piloting the ship the pro controller, then maybe the less skilled player… maybe the younger player can have the [GamePad] and enjoy the soothing elements of the game.” — Yugo Hayashi, Director of Star Fox Zero
We’ll get a versus mode again one day. I think. I hope. I pray. Please, Nintendo.
Kotaku recently did an interview with Eric Barone (also known as ConcernedApe), the creator of Stardew Valley: the latest massive indie hit on Steam. Given the 98% positive rating (out of the 13,519 user reviews) on Steam, it’s safe to say this game is particularly well-liked.
The game already is chock-full of content, but it’s still being updated every once in a while. The latest patch’s updates were concerned with an improvement of post-marriage life gameplay. In the update’s notes, Barone stated that he is still working on that aspect, but in the interview it became obvious that he is not going to stop there. Although he hasn’t decided on the specifics yet, he stated that he is considering a free content update, and perhaps even a multiplayer mode or port on other platforms.
While describing how he envisions this multiplayer mode, Barone noted that he wants it to be a four player co-op, where each person is doing something different; one is tending the crops, one is battling monsters and searching for treasure in the mines, etc.
You can read his exact statements below:
“My top priority right now is to fix any bugs or issues that people are having. Then after that I haven’t exactly decided yet, but I might want to do a pretty big content update for free first before I start working on multiplayer or porting it to other platforms. I’ll address a lot of these issues that I’m talking about where the game isn’t perfect or it could be improved upon.”
“My idea for multiplayer has always been basically just a four-player co-op. Basically you’d be playing on the same farm, a lot like single-player Stardew Valley except there’s other people doing everything with you. One person can be in the mines, one person can be farming, another person can be fishing. I’ll have to scale some of the difficulty up depending on how many people are playing in the game world. There’s a lot of gameplay issues that I’ll have to consider.” — Eric Barone
Bethesda has revealed the multiplayer modes of their forthcoming Doom, and they are brutal: Soul Harvest, Warpath, Clan Arena, Domination, Team Deathmatch, and—most intense of all—Freeze Tag. But, yah, basically Bethesda just uploaded a minute-long Doom trailer to YouTube throwing out the names and brief descriptions off all the different modes available in the multiplayer of the new Doom (releasing May 13).
A few of them are shooter staples—namely Team Deathmatch—but then you’ve got types like Soul Harvest, and the only explanation given is “kill enemies to harvest souls,” which sounds more like a really weird hobby than an FPS mode. I digress. In Freeze Tag, you “freeze enemies and thaw allies,” in Warpath you “capture the moving zone,” and in the other three I guess the names are pretty self-explanatory because the trailer doesn’t say anything else.
And all of that’s to a backdrop of bloody and gorey Doom gameplay, so look up to check it out.
Teenage Mutant Ninja Turtles: Mutants in Manhattan, a four player co-op title from Platinum Games, is set to launch on May 24th. The game’s central focus is on a multiplayer experience, but local multiplayer is unfortunately not supported. Speaking In an interview with Kinda Funny Games during their Twitch coverage of GDC, Mutants in Manhattan producer Robert Conkey explained that this is due to technical limitations. A local co-op mode would require split screen gameplay, which Conkey says would have caused frame rate drops and other technical issues.
Pokkén Tournament has been a huge hit as an arcade game in Japan, and next Spring it will be launching worldwide on Wii U. Up until this point, Bandai Namco hasn’t actually clarified whether or not the Wii U version will support local multiplayer, but a listing for the game’s special controller appears to have confirmed it.
The listing by Hori Products mentions a Local Battle mode for the Wii U version of the game. In Local Battle mode, one player will use the GamePad to see from their perspective, while the other looks at the TV. Unfortunately, the game will not be able to support two of the special controllers.