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The Team Behind Project M Has Revealed Their Own Original Fighting Game

Wavedash Games, a studio whose members were behind Super Smash Bros. Brawl‘s beloved Project M mod, has announced a fighting game of their own, just two years after their modding project was shuttered out of fear of legal troubles with Nintendo. Icons: Combat Arena, revealed at EVO 2017, is a game that’s very similar to Super Smash Bros. with an original cast of characters.

In Icons, you can perform some familiar moves from past Super Smash Bros. games like off stage fighting, wave-dashing, and edge hanging. The characters even offer some similar movesets to some popular characters from Super Smash Bros.

The game will have a free-to-play open beta launching this fall, and Wavedash Games has promised to listen very closely to their fans before the launch of the beta, stating that they’ll be making any heavily requested changes in the coming months.

What do you think of this game? Is it too similar to Super Smash Bros., or do you think it stands on its own? Hit the comments below and be sure to check out the trailer above!

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A Huge New Mod Pack for Super Smash Bros. Brawl is Available Now

To fill the gap the discontinuation of Project M left behind in the Smash Bros. scene, a fun new Brawl mod has surfaced by the name of Super Smash Bros. Legacy XP. The new mod is an all-encompassing hack that includes several individual mods released over the past few years—including Project M itself—in one complete package, such as new playable characters, several stage variants, and the return of Melee announcer Dean Harrington.

While work on the mod itself is not yet done, that doesn’t mean you can’t enjoy a taste of the fun in advance. The Smash Bros. Legacy team has released a beta version of the massive hack and an exciting launch trailer with it. Check it out above!

You can download the mod via its website today, and check out the SmashBoards thread and the Discord community as well in the meantime. Let us know what you think of the Legacy XP mod in the comments below!

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The Modder Who Brought Waluigi to Super Smash Bros. Brawl Has Now Added Him to Project M

Last December brought the depressing news that Project M—the massive modding project that made Super Smash Bros. Brawl play more like Melee, in addition to adding tons of new content—was shutting down. Other modders, however, are still going strong out there, and one of them caught fans’ attention at the start of the year by creating a mod to bring Waluigi into Brawl. The modder, marioking64DS, stated at the time that a Project M version of the character would be coming later, and he’s kept his promise! That add-on to Project M has just been released, along with a new trailer to celebrate.

Check above to watch the trailer! How do you think Waluigi looks in the game?

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“Super Smash Bros. Legacy XP” is a New Brawl Mod With Ten New Characters and Over 700 Stages

The dedicated fanbase of the Super Smash Bros. series was left hurting after last December’s cancellation of Project M, an increasingly popular mod of Super Smash Bros. Brawl that combined Brawl‘s breadth of content with Melee‘s popular fighting mechanics and sprinkled new stages, music, and characters skins on top. Its fanservice was comparable to, or perhaps even greater than, that of the official Smash games themselves.

Super Smash Bros. Legacy XP” may be able to fill that void, at least for some. Unlike Project M, whose team custom-developed its content, Legacy XP is a new project built on top of Project M by various hackers within the Brawl hacking community which distributes their content in a single package, with a sprinkle of Legacy XP‘s own custom-made content on top. We’ve previously seen individual mods that add fan-favorite characters like Waluigi, Ridley, and Geno to the playable fighter roster, as well as individual stages, character skins, and more. But with Legacy XP, players can get all of this content in a single unified build of Smash.

The team behind the
Legacy XP modpack revealed a trailer for their project today, which you can see above. It highlights new characters like Geno, Waluigi, Metal Sonic, and Ridley, the five of whom join Brawl‘s roster alongside Lucina from Fire Emblem Awakening and every veteran fighter from Super Smash Bros. Melee, including Mewtwo, Roy, and even Pichu. There are fifty character slots in all, and many characters come with many alternate costumes that each have their own set of palette swaps. Some costumes will be familiar to Project M players, like Mewtwo’s armor from the first Pokémon movie, Ness’ pajamas from EarthBound, and Toon Link’s garb from the outset of The Wind Waker; but others show an even deeper reverence for Nintendo’s history, including multiple different outfits for various incarnations of Link, Zero Suit Samus, Captain Falcon, and more.

Legacy XP includes 78 “stage slots” that aren’t so much individual stages, as they are in most Smash games, but rather categorical menus with as many as six variations on a stage, all accessible through a single slot. These variations can range from aesthetic tweaks, like weather effects or visual overhauls, to changes in the stage layout not unlike the Omega stages in Smash Bros. for Wii U and for Nintendo 3DS, and even to entirely different stages within the same universe. One of the project’s leaders, David Kimball, tells me that between alternate layouts and aesthetic themes, there are over 700 stages in Legacy XP.

Though Legacy XP is largely built from where Project M left off, the announcement post on Smashboards explains that it is “not tournament-viable,” and the trailer stresses that Legacy XPis not attempting to continue Project M’s development. Modpacks like this are simply made for fun.”

It then teases the logos for two other Smash Bros. projects: “Retro Mode,” which brings characters’ skins and movesets from the original Smash Bros. into Brawl, and “Project Ganondorf,” which gives Ganondorf two new movesets and dozens of alternate costumes. Kimball says both of these projects are in talks to join the Legacy XP bundle in future updates.

It’s unclear just how authentic a
Smash experience the new content in Legacy XP will provide when it launches, as eagle-eyed viewers will notice in the trailer that Lucina has at least one voice clip taken directly from Marth, and one of Pichu’s taunt animations was made for Jigglypuff.

Authentically replicating the whole of the
Smash experience may in fact be Legacy XP‘s greatest challenge in attracting new players. There seems to be an unprecedented breadth of content for stages and characters, but the means of accessing different types of content are determined on an individual basis. Kimball explained how this works on Smashboards, but told me that these methods are really more like “loose guidelines.” He explained that some stages, for example, will load an Omega version when you hold Z, as it says in his Smashboards post. Holding Z on others, though, will load an aesthetic redesign. On some, holding B loads an aesthetic redesign, but holding B on Jungle Japes loads Melee‘s Kongo Jungle, a different stage entirely. Sometimes holding B, or Y, or X does nothing. Holding L always does something, but what that is you may not know until you’ve tried it before.

There’s enough organizational logic that it’s not chaos, but will players nevertheless be able to keep track of it all for 700 different stage options? “Probably not,” Kimball said when I posed this question about the stage selection screen, “but it’s all [there] and people can just explore.” It’s not exactly an encouraging comment, but the trailer does tell viewers to “expect on-going updates,” so the team will likely have the opportunity to see how players react to these systems and improve them accordingly if necessary.

Super Smash Bros. Legacy XP launches “soon,” says Kimball. Keep your eye on Gamnesia for more news as it comes in the following days.

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Tons of Files From the Canceled Project M Show Planned Characters Such as Ridley, K. Rool, and More

Back in May, an assumed member of the now disbanded Project M development team released a ton of abandoned content from the mod’s final development build on 4chan’s video games board. Luckily for us, the original thread has been archived as well as broken down by Gaming Reinvented. The files include ported stages, various in-progress character variants and costumes, concept art, announcer dialogue, and much more. Below is a list of download links for the various packs, compiled by Gaming Reinvented.

Perhaps most interesting among these is the Announcer pack, which implies the future inclusion of many more characters. These characters are listed below, also courtesy of Gaming Reinvented:

  • King K Rool from Donkey Kong Country
  • Pichu Bros from Pokemon
  • Isaac from Golden Sun (well, he was in the leaked dev build)
  • Pichu (see above reference)
  • Ridley from Metroid
  • Saki from Sin and Punishment (see leaked dev build)
  • Skull Kid from Zelda
  • Slippy from Star Fox
  • Black Shadow from F-Zero
  • Bowser Jr from Mario (like in Smash 4)
  • Dark Samus from Metroid
  • Dixie Kong from Donkey Kong Country
  • Knuckles from Sonic the Hedgehog series
  • Lyn from Fire Emblem (see leaked dev build)

Finally, you can view the gallery below for all the concept art included in these packs.

Source: Gaming Reinvented

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A New Smash Bros. Mod Brings Sans from Undertale to Super Smash Bros. Brawl and Project M

A new mod for Super Smash Bros. Brawl and Project M allows you to play as Sans, the comical, all-powerful skeleton from Undertale. In the mod, Sans appears identical to the way he looks in Undertale, which makes him seem completely distinct from the other Smash characters, as his model is a simple 2D sprite. His attacks are mostly based off of his moveset from the original game, and his attack animations are all very choppy, similar to the style used for Mr. Game & Watch.

You can watch a video showcasing Sans’ character above! The video, provided by YouTuber Master0fHyrule, goes through Sans’ entire moveset before pitting him against a level 9 CPU.

The mod is available for download here and can be installed on Super Smash Bros. Brawl or Project M. Its creator, InvaderXYZ, has made a few other Smash mods in past, including a mod for a playable stage based on the Last Corridor from Undertale, which is used in the video above.

What do you guys think? Would you like to try the character out for yourself? Would you have preferred for Sans’ look to be altered, or do you like seeing Sans as he was in Undertale? Let us know in the comments below!

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Nintendo Should Embrace Mods Like Project M and Use Them to Achieve Even Greater Things

Project M was an incredibly popular mod of Super Smash Bros. Brawl that shut down development recently due to growing fear that Nintendo was planning to take decisive legal action in the near future. We thought this raised an important issue, so we made it our discussion segment for this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. After briefly reviewing Project M‘s cancellation, we turned to the bigger question: what should Nintendo do when faced with situations like these? Check out the discussion video above for our full thoughts, or keep reading for a brief, brief summary.

The answer we all land upon is that Nintendo should absolutely be okay with projects like these! It’s shown for years that it only affects a small number of Nintendo’s most dedicated, passionate fans, and it isn’t at all hurting what Nintendo does with their officially-sanctioned titles. Moreover it’s important for Nintendo to keep their goodwill in an era when they’re frustrating YouTubers with their copyright policies and losing a good amount of the positive sentiment they previously had.

Alex takes the conversation much deeper, though, and argues that Nintendo should take inspiration from the PC space and actively embrace projects like these—some of the world’s greatest and most popular games exist only because modders worked their magic and the copyright holders approached them positively about it. One need look no further than
Dota 2, one of the most popular games in the world right now, which Blizzard spawned off of a fan-made mod. Furthermore, when passionate content creators get scared away from creating games that benefit Nintendo, they’re going to make games that take attention away from Nintendo instead. Given that it holds the most beloved IP in the industry, Nintendo’s going to be the source of a lot of creative inspiration, and the more they let people like that slip away to create competing games, the faster Nintendo’s grasp on the industry will slip away.

Of course, this is only the tip of the iceberg. For more discussion, and a lot of elaboration on the points described above, be sure to listen to the discussion in the video above, or check out this week’s episode of Nintendo Week, which is embedded in the blue player below.


If you like this discussion, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other subjects, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

Get More from Nintendo Week:

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If you like this discussion, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other subjects, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

Get More from Nintendo Week:

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The Mod that Adds Waluigi to the Cast of Smash Bros. Brawl and Project M Will Launch This Month

Talented modder marioking64DS has recently released a YouTube video updating us on the progress of his Smash Bros. Brawl mod, which brings in Waluigi as a playable character. And here’s the good news – the mod is planned to be released this month!

marioking64DS had to deal with some real-life renovating, and this forced him to put working on the mod on hold. Now, however, he has announced that the mod will be released later this month, after he has ironed out a few minor hiccups. Looks like we’ll be playing with Waluigi for Christmas, folks!

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Nintendo Week Tackles Minecraft U, Talk of Mario Galaxy 3, Project M’s Tragic End, and More

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That’s where we come in! We here at Gamnesia are bringing you a new episode of “Nintendo Week,” a podcast made for Nintendo fans by Nintendo fans.

Alex, Ben, and Colin tackle tons of Nintendo news that’s emerged this week, including
Minecraft‘s announcement for Wii U, incredible concepts for Animal Crossing, news from Kimishima himself, and tons more. After the break, we discuss the tragic cancellation of the popular Smash mod, Project M, and why Nintendo should be treating their fans better. You can check out the episode below—or if you’d like to save it to listen later, you can check the latest episode out on iTunes, available now.


Nintendo Week is currently available on iTunes, YouTube, Podbean, and right here at Gamnesia, you have plenty of ways to access what we hope will become one of your most trusted ways to absorb information on all things Nintendo. You can subscribe to the podcast on iTunes for the earliest possible access to new episodes, or subscribe to our channel on YouTube for totally neato visuals. But if you’d rather not subscribe, be sure to check back here every week for your new episode!

If you’d like to give us feedback, please email me at
[email protected], and we’ll do our best to improve our show! We want to give you guys the best podcast we can, so please don’t be afraid to leave suggestions. And if you have questions about Nintendo that you’d like some insight on, please send those in as well! When we have a good number of fan questions, we’ll be answering them in one big block, so we’d love to hear some of your thoughts.

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More Information on This Week’s Stories:

This Week’s Lightning Round:

This week’s break music is
an 8-bit remix of Freezy Flake Galaxy from Super Mario Galaxy, and our outro music is Project M‘s version of Super Mario World‘s Castle Theme.

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The Real Reason Project M’s Developers Cancelled the Smash Bros. Mod was Fear of Legal Action

It’s only been a day or two since the Project M dev team (PMDT) announced that they were completely shutting down the modding effort, and the Smash community is still trying to recover from the shock. While many fans have expressed gratitude, disappointment, or even a desire to continue the project themselves, the primary response has been one of confusion: why did Project M shut down so abruptly?

Fortunately, we now have an explanation from fellow
Brawl modder Mewtwo2000, who spoke out about it on his Facebook page – and from what he understands, the decision was the result of neither a lack of motivation nor a Cease and Desist order.

“[If] you’re clever enough, you’ll understand that the PMDT has not stopped activity suddenly without thinking about it, because they were lacking motivation, because they thought the game was ready or because of moving into another different project, a Wii U version, or whatever. It has been said that Nintendo is after this. That isn’t true either.

“To make things clear, I’ll tell you that, as far as I know, no company has contacted with the PMDT to ask them to stop their activity. Of course nobody has bought Project M either. And of course this takedown not something that has happened in one day.

“The truth is that it has not been a responsive action, but a preventive one. Certain event (which, again, doesn’t involve a company contacting the PMDT) made the members fear a legal problem if the project kept on. At some point, it was determined that, even just the fact of releasing the announced patch, PM 3.61, could involve negative actions that nobody in the team could afford at all. A lawyer was contacted and it was confirmed that the possible threats the PMDT could face in an hypothetical legal sue were really terrible. As the PMDT was formed mostly by teenagers, people with little money or even in red numbers, and with a long life to run, it was determined that it was better for their safety to stop immediately just in case.”
— Mewtwo2000

So it looks like the dev team decided to cancel the project out of fear of legal action, a fear which was supported by a lawyer. And not just legal action from Nintendo – after all,
Project M has added characters and stages based off several third-party franchises, so any of those third-parties could have, potentially, taken action against the group.

As for why the announcement was so abrupt, Mewtwo2000 clarified in a response to one of his post’s comments:

“The change is that the PMDT actually realized the real danger. They never thought further than a C&D, a letter or message that would tell them to stop with no further actions if agreed. But the possibility of a legal action without a previous warning has come on the table in the last days, and talking with an actual lawyer about it has changed all what the PMDT feared. Let’s say it’s changed from the possibility of being told to stop at anytime to the fear of having to pay millions of dollars if dared to do even a single further release.”
— Mewtwo2000

And for those of you pushing for someone else to take up the
Project M torch, or even considering doing so yourself, you might want to take a moment to reconsider – it may do more harm than good. And not just to you, but to the members of the PMDT themselves.

“I’ve read about people who want to make a new PMDT already. Those would be fans who want the project to grow bigger no matter what, but they’re not taking into consideration how dangerous for the former PMDT members it would be. So, for the safety of those involved, in case some of them read this, or if you can let them know, please tell them not to do it at all. […] At least, don’t try to continue an alternative ‘official’ line. Feel free to make as many custom versions as you want, but don’t make a Project M 3.7 or whatever. Just don’t try to keep stepping forward. Who were doing so have stopped for a reason.”
— Mewtwo2000

You can check out the rest of Mewtwo2000’s explanation and warnings on
his Facebook page. What do you think about this new perspective? Was the dev team right to slam on the brakes immediately, or could they have moved a bit slower in shutting it down? Do you think any of the companies actually would have taken action against them? Speak your thoughts in the comments below!

Source: Mewtwo2000

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Project M’s Last Build Has Been Leaked, Includes Knuckles, Lyn, and Isaac

The Super Smash Bros. Brawl mod Project M may be no more, but thanks to a leak on 4chan, we get to see what the most recent build of the game looks like. This release features incomplete versions of previously upcoming characters Knuckles, Lyn, and Isaac. While Knuckles and Lyn seem to be almost complete, Isaac has been left in a state where much work would be needed for him to be a fully functional fighter. You can view the character select screen below and download the leak here.

Source: 4chan

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Project M is Ceasing Development, Effective Immediately

When Super Smash Bros. Brawl hit the scene, many fans of Melee disliked the new game due to certain changes to the series’ mechanics and physics. While most of these people contented themselves by sticking with Melee, a small group decided to modify Brawl to give it that classic Melee feel. Thus Project M was born. The fan mod has gained a great deal of popularity over time, and its members have moved well beyond simply modding the physics – they’ve added new characters, costumes, stages, modes, and more, providing their ever-growing fanbase with a wealth of content over the past six years.

But tonight, that all comes to an end, for the Project M team has announced that they are halting work on the mod immediately.

According to the devs, the decision was made not as the result of a Cease and Desist from Nintendo, thankfully, but rather as a result of the team wanting to move on to new, original projects. We don’t know much about this new venture of theirs, but given how much fans have enjoyed Project M over the years, it seems likely that we can expect great things from them in the future. Still, it’s sad that such a beloved modding effort has come to an end.

“Project M and its community have grown larger than any of us ever anticipated, and it’s truly heartwarming to see all of the unforgettable connections and friendships that have been forged through this project.

“Unfortunately, we’re here to say that we’re at the end of that road.

“We’ve learned so much in the process of making Project M—accumulating life-changing lessons in communication, team work, professionalism, work ethic, and more—but there’s only so far we can take those skills in a volunteer project. With this in mind, we’ve made a difficult business decision: We’re ready to finish development here and move on to bigger and better ventures.

“We realize that this will come as a shock to many of our fans. Please, forgive us. Again, it’s been an excruciating call to make, but it’s been made a bit easier by our satisfaction with the previous and final release, v3.6. We’ve spent six years polishing Project M, and rather than let it drag on through another several years of dwindling development and change-fatigue in the competitive circle, we’re going to consider our work complete.” — Project M

You can check out the full announcement message on the Project M website. Are you sad to see this mod go? Have you used it, and if so, what have you enjoyed the most about it? Let us know these and any other thoughts you have in the comments below.

Source: Project M

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You Can Play as Goku in Super Smash Bros. Brawl with This Incredible Mod

Master0fHyrule, a YouTuber that reviews mods and glitches in Nintendo games, recently posted a video about a custom mod by CaliKingz01 and Leon Exodio that lets you play as Goku from Dragon Ball Z. The mod is available for either Super Smash Bros. Brawl or Project M, and it is one of the most impressive mods I have personally ever seen. Goku’s movements are fluid and faithful to the show, and his moveset is massive and entirely unique to his character.

You can check it out above!

Goku’s moveset in the mod is based on his fighting style from the show Dragon Ball Z. Though he has a wide array of moves, the most notable are his Final Smash (a Spirit Bomb, or alternatively the iconic Kame Hame Ha), his Neutral Special (a regular Ki blast), and his Down Special (the ability to focus his Ki to go Super Saiyan). The character is fully voiced with sound clips from the original show to fit every situation. In addition to Goku’s character, the mod includes a stage based on the World Martial Arts Tournament fighting arena from Dragon Ball.

The mod can be downloaded here, and it works with Brawl and Project M. It was created by CaliKingz01 and Leon Exodio, who have previously made Smash mods for Bomberman and Shadow, among many others.

What do you guys think? Personally, I think this is incredible. As the world’s biggest Dragon Ball Z fan, I love the way this mod looks, and I think the way they handled Goku’s moveset is very faithful to the original show. I have a lot of respect for the mod’s creators, and I will be downloading and installing it to try it out for myself soon.

What about you? Do you like how this mod looks? Are you a big Dragon Ball Z fan? Let us know in the comments below!

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This Awesome Smash Bros. Mod Gives Ganondorf Two New Movesets, Featuring His Sword, Magic, and More

Super Smash Bros. Brawl mod Project M is full of great custom characters created by fans, and two more exciting additions are on the way. Project Ganondorf will add two versions of the Zelda villain to the game, each with unique styles. One is heavily inspired by Twilight Princess and uses powerful sword attacks, while the other draws inspiration from various “nostalgic” games like Ocarina of Time and A Link to the Past, uses electric attacks, and can float and teleport. You can check out the exciting trailer by clicking above!

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Project M’s Latest Update Brings New Stages, a New Announcer, and More

A new update has arrived for Project M, a mod for Super Smash Bros. Brawl that changes characters, stages, and mechanics with the goal of making the game more competitively viable. The latest update, Project M 3.6, is now available for download. The update focuses mainly on balancing and bugfixing the Project M 3.6 Beta, but that doesn’t mean there aren’t a few cool extras, as well. Project M 3.6‘s full release features a new announcer and several new and returning stages.

Several stages have been added in the latest build, including a new Wario Land stage that uses the default platform setup from Brawl‘s WarioWare stage. Alternate stages have also been added. There’s an alternative layout for the Bowser’s Castle stage added in the last update, and the Brawl version of Bridge of Eldin and Rainbow Cruise have been added as well. In addition, holding “Z” while selecting the “HD remakes” of Peach’s Castle and Hyrule Castle will now allow you to access the Nintendo 64 versions of the stages.

There are lots of miscellaneous updates to several character’ moves, as well, and those interested in the full change list can find it here.

Are you interested in any of these additions? Let us know in the comments below.

Source: Project M Official Site

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Recent Discoveries Suggest Geno Will be Playable in Project M, Alongside Lyn, Isaac, & Knuckles

The puppet Geno, from the SNES classic Super Mario RPG, has long had a dedicated fanbase eager to play as him in Super Smash Bros., and while the support for his inclusion in an official Smash games has been dwindling since Brawl, Geno may finally be granting his fans their wish.

Project M players at the recently-held Summit tournament were in for a surprise when the game—the newly-released 3.5 build—accidentally loaded a corrupted version of a 3D Geno model when someone was trying to play as R.O.B. The bug caused the game to crash, and the crowd went wild at the sight.

We know the Project M team is hard at work making brand new characters for their extensive mod. It was discovered just a few months ago that Lyn and Knuckles are playable in a non-public build of the game, and the same footage shows Isaac on the character select screen.

Could this renew your interest in the future of Project M?

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This Fan Video Compiles the Most Insane Final Smash Mods for Project M

The Super Smash Bros. Brawl mod Project M is a platform for Smash fans with coding know-how to create the fighting game of their wildest dreams. This video from YouTube user Master0fHyrule combines a ton of absolutely insane Final Smash mods into one explosive reel of high damage and instant knockouts. You can watch it all yourself above. If you’d like to try some of these out yourself, all the mods used by Master0fHyrule can be found at Brawl Vault.

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Project M’s Newest Update is Here, Bringing New Stages, Costumes, and More

The newest update for Project M, a fan-developed mod for Super Smash Bros. Brawl that aims to make the game more competitively viable, has now been released. Project M 3.6 Beta is now available for download on the official site’s download page. In the post announcing the update’s release, it was explained that this release was labeled as a beta to avoid changing the version number after any remaining bugs were found by players and patched out. The newest update brings with it new character skins, music and sound effects, stages, and a variety of changes to character balance and miscellaneous features.

Some notable additions in this version are the new stages, including the original Bowser’s Castle and Delfino’s Secret stages as well as retextured versions of Peach’s Castle and Saffron City from the original Super Smash Bros. on Nintendo 64. New alternate costumes have been added for a few characters, such as ROB, Samus, and Charizard, among others. There is also a new game mode, called “0 to Death Mode”, in which a character’s damage will be reset if they avoid being hit for long enough.

There are a variety of other changes, as well, and those interested can see the full change list here.

You can check out the release trailer above, and let us know what you think about this update in the comments below.

Source: Project M Official Site

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A Ton of New Features Are Coming to Project M

Project M is a soft mod for Super Smash Bros. Brawl that brings the feel of Melee to the updated graphics of Brawl. The mod’s development team releases a new update for the mod every so often in order to keep the gameplay fresh. They recently released a trailer for the upcoming version 3.6 update that will feature a couple of brand new stages and skins alongside other new features.

The two new stages bring a bunch of
Mario goodness to the table. The first stage lets you brawl in the lava-filled deathtrap that is Bowser’s Castle. It even comes complete with two Thwomps. The second stage is called Delfino’s Secret, and it will replace the Dracula’s Castle stage. However, the collisions and platform movements will remain the same.

Along the same lines as brand new stages, some of the older stages are receiving HD re-skins. The stages affected include Peach’s Castle and Saffron City. The latter will also be receiving a day/night cycle.

Character skins will also be receiving some updates, though they are mostly minor. A new Darksuit Samus skin will be added that will replace the older,
Brawl recolor, Zero Suit Samus will be receiving some detail touch-ups, and a couple of characters will be getting brand new skins altogether.

That covers it for a majority of the biggest new features. Do you think the new features will improve the gameplay? Be sure to let us know what you think in the comment section below!

Source: Reddit

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Project M Videos Will be Taken Down from VGBootCamp

Those of you that follow the competitive Smash Bros. scene are well aware of the YouTube channel VGBootCamp. They constantly upload full matches and tournaments that show off the game’s intense competitive following and stream very frequently. VGBootCamp president, who goes by GimR, made a somewhat lengthy post on Smashboards, describing the future of Project M content on the channel. First, he describes the reasoning behind the discontinuation of the game’s content, touting it as a legal “gray area”

“As it stands now, Project M exists in a legal gray area. Project M’s uncertain legality has the potential to put the other goals of VGBC for the wider Smash community in jeopardy. We are working on securing partnerships that will allow us to grow the community faster than ever before with new shows, tournaments, and other content. 2015 will be another crazy year for Smash, and as a small business with limited resources, it’s too risky to invest a significant portion of our time and money into a game that could damage our business with a copyright strike at any time.”—GimR

Fret not, fans of the popular game mod, as he also goes on to say how they’ll relocate the existing videos to a “new home”.

“The more visible PM becomes, and the closer VGBC is associated with PM, the higher the likelihood we face more direct legal action. Given this, we will no longer be streaming PM content for the foreseeable future.We will also be taking down our PM content from YouTube. Don’t worry – these videos will not be destroyed. We are working on an arrangement that will see them relocated to a new home.”—GimR

So in a nutshell, VGBootCamp will no longer stream or upload Project M content and their current videos will be taken down from the main channel but will be made accessible through different means.

Are you happy they decided to drop the Project M content or would you prefer they continued? Let us know in the comments!

Source: Smashboards

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