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NWC: Analysts Think Nintendo’s Halting their Plans for a Revolutionary Line of “QOL” Devices

Nintendo has described their upcoming Quality of Life (what Nintendo calls “QOL”) devices as a pillar for the business, but there are some analysts in the industry who believe this has changed. One thought floating around is that they’ve delayed their plans in favor of their new push into the mobile gaming market, and another says they’ve abandoned the idea completely.

This is one of the subjects we discuss on
this week’s episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. You can check out the discussion video above to hear our full thoughts on the future of QOL, or you could keep reading below for a brief, brief summary.

It’s hard to imagine that Nintendo would have cancelled these plans completely, seeing as
we’ve already seen patents surfacing and their latest report includes a message from Iwata about their QOL plans. What is possible, however, is that their more lucrative (or at least more reliably profitable) mobile plans have taken priority over QOL while they focus energy on their main business: their hardware. With Wii U and 3DS sales slowing and NX on its way, it’s quite possible they’re focusing on rebuilding their strong gaming business before leaping forth into a completely new tech space.

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Nintendo Week Answers Questions About QOL, Favorite Games, and Why the Virtual Console is So Meh

Every week on Nintendo Week, our Nintendo-themed podcast here at Gamnesia, we have a discussion segment about a subject going on in the world of Nintendo. On this week’s episode we decided to introduce our very first edition of “Mystery House,” a new discussion segment where we answer your questions about Nintendo, about us, and about the show. Check out the video above to hear your questions answered, or to hear some great discussion about interesting topics from the Nintendosphere.

Here’s a full list of the questions we answer in this video:

  1. Could the Wii U reach the mainstream as a creative device?
  2. Is there a game that you like a lot, but doesn’t have much of a following?
  3. What’s your favorite Nintendo game of all time?
  4. We haven’t heard much of Nintendo’s QOL initiative; is it still happening? Could it be successful?
  5. Nintendo’s Virtual Console has serious issues: you have to re-buy games for multiple systems, your purchases are tied to your console instead of your account, the Wii U’s lineup is thin and 3DS’ is even thinner, and there’s no parity between your home console and handheld. Sony has no problem with this; what gives?

If you like this video, you can
subscribe to Nintendo Week on iTunes, where we release new episodes every Wednesday. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where our discussion segments are uploaded on Thursdays, and these select snippets from the rest of the podcast—which we call NWC—are uploaded throughout the week. If you like what you hear, we’d love it if you leave us a review on iTunes, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

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Nintendo Reveals Tons of Info on 3DS, Amiibo, and More… and a “Big” Game is Being Ported to Wii U

This past week was perhaps the biggest week for Nintendo news in my recent memory—certainly in the history of Nintendo Week, our weekly podcast where we talk all about Nintendo. So naturally, it’d be really helpful if we had some way to digest it all… Actually, we do! In fact, it’s Nintendo Week!

This week, we break down the biggest week of Nintendo news in the history of the podcast. Iwata says commercials and discounts don’t work, Tantalus Media is working on their “biggest” port to Wii U,
Pokémon players discover a huge exploit to get any Pokémon you want, and Nintendo finally explains why Amiibo are so rare. But that’s just the tip of the iceberg. Watch the video above check out the full discussion, and be sure to stay tuned here at Gamnesia for more news as it happens.

If you’d like to keep up with Nintendo Week, you can subscribe to us on iTunes, where we release new episodes every Wednesday, or subscribe to us on YouTube, where the discussions are then uploaded on Thursday and Friday. If you like what you hear, we’d love it if you leave us a review on iTunes, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.

Get More from Nintendo Week:

More Information on This Week’s Stories:

You can listen to the full version of this week’s break music, an amazing big band performance of several themes from the
Super Smash Bros. series, right here.

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Nintendo Week Talks Huge Pokémon Exploit, Amiibo Rarity, and Nintendo’s Smartphone Strategy

There are tons of gaming enthusiast podcasts out in the wild, but almost none of the top-tier podcasts are made specifically for Nintendo fans. That’s where we come in!

We here at Gamnesia are bringing you a new episode of “Nintendo Week.” This week, we talk about an amazing amount of news. Iwata said that TV commercials don’t improve sales, Nintendo talks about some QOL plans, Tantalus Media is porting something big to Wii U, a huge exploit was discovered that lets
Pokémon players catch anything they’d like, Nintendo finally explains why Amiibo are so rare, and Yacht Club Games announced a huge DLC pack for Shovel Knight. Afterwards, we take a look at the news that Nintendo is planning to embrace smartphones and discuss what the best approach would be. Check out the discussion below to let the games begin!

Nintendo Week is currently available on iTunes, YouTube, Podbean, and right here at Gamnesia, you have plenty of ways to access what we hope will become one of your most trusted ways to absorb information on all things Nintendo. You can subscribe to the podcast on iTunes for the earliest possible access to new episodes, or subscribe to our channel on YouTube for totally neato visuals. But if you’d rather not subscribe, be sure to check back here every week for your new episode!

If you’d like to give us feedback, please email me at
[email protected], and we’ll do our best to improve our show! We want to give you guys the best podcast we can, so please don’t be afraid to leave suggestions. And if you have questions about Nintendo that you’d like some insight on, please send those in as well! When we have a good number of fan questions, we’ll be answering them in one big block, so we’d love to hear some of your thoughts.

Get More from Nintendo Week:

More Information on This Week’s Stories:

You can listen to the full version of this week’s break music, an amazing big band performance of several themes from the
Super Smash Bros. series, right here.

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Nintendo Plans to Expand Beyond Games to Become “More of an Entertainment Company”

Nintendo isn’t showing the most impressive video game sales numbers. To combat lacking profits, Nintendo is planning to expand beyond the medium of gaming to form a safety net for the company.

In a recent fiscal meeting, the Big N stated that they were not “pessimistic” about video games, but wanted to expand beyond the business to form other pillars. These other pillars will keep Nintendo stable as the company moves into the future. The aim is to become “more of an entertainment company” according to senior research analyst David Gibson. Considering Nintendo’s plans to aggressively develop and market their mysterious Quality of Life product, it seems like the Big N wants to take a step away from gaming for a bit to search for opportunities in other fields. But wait! Don’t worry! That step back from video games doesn’t mean Nintendo is leaving the industry.

How much will Nintendo expand beyond video games? What do they mean by an “entertainment company?” Only time will tell.

Source: Twitter

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Nintendo Confident in the Quality of Life, Calls it a New Pillar

Remember that mysterious announcement about “improving quality of life” made by Nintendo back in January? Well, the Big N is finally commenting on all the speculation and doubts.

In a recent fiscal meeting, Iwata reassured journalists in a Q&A session that Nintendo is putting their full creative force behind the Quality of Life. According to senior research analyst David Gibson, Iwata told people to not think “too narrow of Nintendo.” The company leader followed up by saying “[Nintendo] can make things fun, health services… We know how to get people hooked.

Nintendo’s confidence in the Quality of Life is evident in their future plans for the company. Nintendo’s current fiscal year represents a small amount of growth, according to the company. The Quality of Life is what will develop into another pillar to keep Nintendo afloat. Growth of the Quality of Life will reach a major role in company profits by the year 2017.

Check out Gibson’s tweets below.

What do you think of Nintendo’s emphasis on the Quality of Life? What could it possibly be? Nintendo seems to be hinting at a health service, but it’s anyone’s guess. Sound off in the comments below.

Source: Twitter

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