We’re just two days away now from the launch of Yoshi‘s next adventure on Nintendo Switch. You can already download a free demo of Yoshi’s Crafted World to check out some of the early content, and there’s plenty of footage showing off later levels. If you’re still not sure what to make of the game, the reviews have started rolling in, and they are largely positive.
Yoshi’s Crafted World is currently sitting at an average score of 80/100 on Metacritic with 29 positive reviews and 5 mixed reviews. Its art style and depth of content are receiving plenty of praise, and you can’t get more than a few paragraphs into a review before tripping over the word “charm.” Meanwhile, its soundtrack, story, and boss fights have drawn criticism, and some critics believe it doesn’t do enough to stand out from past entries.
Tomorrow, Capcom will unleash Devil May Cry 5 into the wild, but a handful of select outlets already have their hands on the latest hack and slash adventure. Reviews have started to roll in, and so far it’s great news for Capcom. The game’s score varies by a few points across the PlayStation 4, Xbox One, and PC versions, but regardless of platform, Devil May Cry 5 is receiving praise.
The Xbox One version has by far the most reviews. With 49 critics weighing in, Devil May Cry 5 has 46 positive reviews and 3 mixed reviews for an average score of 88/100. The PC version is scoring even higher at 89/100, but it has just 16 reviews. Finally, the PlayStation 4 version has an average score of 86/100 based on 23 reviews. Devil May Cry 5 is being heralded as a beautiful game with fun and engaging combat and outstanding action sequences. Some have praised the story while others found it lackluster, and a few complained that it doesn’t innovate enough.
Over 20 years after Capcom first unleashed survival-horror classic Resident Evil 2 on the world, we’re finally getting an HD remake. The new take on the Raccoon City disaster ditches the tank controls and fixed camera angles for a more modern style, and everything has been built from the ground up in the new RE Engine. So how does the 2019 model stack up to the original?
So far the reviews are largely glowing. The game is sitting at an average score of 91/100 based on 54 positive reviews and one mixed review on Metacritic. Reviews praise its graphics, its tense and action-filled moments, and its appeal to both veteran fans and newcomers alike. Many see this as the definitive Resident Evil style that Capcom should capitalize on going forward. The biggest complaint from the game’s one mixed review (7/10) is that needing keys to open doors is silly when you have guns. I doubt that will deter anyone from enjoying it.
We’re less than a day away now from the highly-anticipated launch of Super Smash Bros. Ultimate. With the biggest roster ever, including the return of every past character, Smash Ultimate hopes to live up to its name. According to the first wave of reviews, it’s doing exactly that. As I’m typing this, Smash Ultimate is currently the highest-rated game in the history of the franchise.
With 33 reviews in so far, aggregate site Metacritic has Ultimate rated 93/100, and all 33 reviews fall under the “positive” (75 or higher) umbrella. By comparison, Smash Wii U was rated a 92, the 3DS edition scored an 85, Brawl is tied with Ultimate at 93, Melee is just behind at 92, and the original scored a 79. It’s possible that Ultimate‘s final score will be different, as there are still many pending reviews, but right now it’s at the top.
We’re just two days away now from the launch of Pokémon: Let’s Go, Pikachu and Pokémon: Let’s Go, Eevee on Nintendo Switch, and the reviews are starting to roll in. As we noted yesterday, the twin games have received largely positive reviews in the West, and they currently sit at an average score of around 81/100. According to Japanese publication Famitsu, they’re even better than that.
Famitsu always has four different editors play and review every game. Each editor gives the game a score between 1 and 10 for a best possible score of 40/40. In the case of Let’s Go, Famitsu’s editors awarded it a 10 and three 9s, giving it a grand total of 37/40. A 32 or 33 would be more in line with its average score in the West, so it appears Famitsu likes it better than most. Here’s the full list of Famitsu scores for the week:
Black Bird (Switch) – 8/8/8/8 [32/40]
Bokura no Keshigomu Otoshi (Switch) – 8/7/7/7 [29/40]
Game Freak’s beloved Pokémon franchise is set to return to the adventure that started it all in just three days. Pokémon: Let’s Go, Pikachu and Pokémon: Let’s Go, Eevee are pseudo-remakes of the 20-year-old Pokémon Yellow, but with modern graphics and game mechanics, as well as influence from mobile hit Pokémon GO. Are these games worth your time either as a stroll down memory lane or an introduction to the series?
The reviews are starting to roll in now, and the early response is largely positive. Let’s Go is currently sitting at an average review score of 81/100 on Metacritic, based on 26 positive reviews and 3 mixed reviews. It’s receiving praise for its visuals, charm, relaxing nature, and the ever-present nostalgia factor. The GO-inspired throwing mechanics are receiving a mixture of praise and criticism, and a handful of reviews have suggested that the game is too easy and too tutorial-heavy early on, though there are post-credits challenges.
Reviewers generally agree that this will be a great experience for newcomers — especially for fans who are interested in the main series games after playing GO — and it should be a fine way to introduce them to the grander Pokémon adventures we’ve come to love over the years. As for veterans, some welcomed it as a wonderful, albeit flawed, return home to Kanto, while others felt it was fun but needed more challenge and substance to keep them hooked.
You can find a sampling of reviews below. It should be noted that there are still a relatively small number of published reviews for the game, so its Metacritic score could continue to shift as more reviews are compiled.
Get ready to ruin your friendships, everyone! In just two days Nintendo unleashes Super Mario Party on the world. The latest entry in the long-running party franchise looks to return to its roots while offering new experiences in the form of additional game modes, like River Survival and the online Mariothon minigame mode. Is it a successful return to form for a series that has struggled in recent years?
In a word: Yes! Super Mario Party currently has a Metacritic aggregate score of 78 based on 29 positive reviews and 9 mixed reviews. Most reviews see it as the Mario Party experience we’ve been waiting for, though some found it a little light on the content, especially when it comes to the number of game boards. Still, those criticisms aren’t enough to stop it from being the highest-rated game in the series in 20 years.
Based on Metacritic rankings (where numerous reviews are collected and averaged together for an overall score), Super Mario Party outscores every game in franchise history except the original, which is currently only ahead by a single point. Compared to the 66 scored by Mario Party 10, Super Mario Party is sitting comfortably at a 78.
You can peruse dozens of reviews to get into the finer details of what people did and did not like by checking out Metacritic.
In just a little over a week Super Mario Party makes its debut on Nintendo Switch. The party game’s review embargo has not yet been lifted in the West, but the first reviews are starting to surface in Japan, beginning with Famitsu. Mega Man 11 also made its Famitsu debut this week, and both games were among the highest-rated titles of the week.
As usual, Famitsu had four different editors review each game and assign it a 1-10 score for a total possible score of 40. Super Mario Party got two scores of 8 and two scores of 9 for a total of 34/40. Meanwhile, Mega Man 11 got even 8 scores across the board for a grand total of 32/40 for the Blue Bomber. You can check out the full list of this week’s Famitsu scores below.
Super Mario Party (NSW) – 8/8/9/9
Mega Man 11 (NSW/PS4/XBO) – 8/8/8/8
Work x Work (NSW) – 8/8/8/8
NBA 2K19 (NSW/XBO/PS4) – 8/8/8/8
Bridge Constructor Portal (NSW/PS4/XBO) – 8/8/7/8
Firewall Zero Hour (PS4) – 7/9/7/8
Behind the Screen (NSW) – 8/7/7/7
Sumikko Gurashi: Atsumare! Sumikko Town (NSW) – 7/8/8/7
Ever since Resident Evil 4, Capcom has shifted the franchise away from survival-horror and more towards action. This has led to mixed results. While this genre shift led to an increase in sales, review scores began to slip, and Resident Evil 6 in particular was met with a lukewarm reception at best. Resident Evil VII took the franchise back to its survival-horror roots and achieved critical acclaim, but sold less than its predecessor. So what does Capcom make of all this?
Capcom Europe COO Stuart Turner and EMEA marketing director Antoine Molant recently discussed the upcoming remake of Resident Evil 2 and the challenges they face in attempting to appeal to fans both old and new. In the course of the discussion, they touched on how Resident Evil 7 has been a success even though (so far) it has sold 2 million copies less than its poorly-received predecessor.
“While we have shareholders to appease, it’s not just about commercial performance. There is an artistic element that always comes in where we know this is the right way. And while if we compare RE7 to RE6 the absolute numbers are not the same, in terms of the profitability… it’s completely fine. It ticked all of our boxes internally. It was really well received. And in some respects, getting some very good review scores counts as much for Capcom as a game that sells millions and millions and millions. We’d prefer a game that got a 9 and sold less, than got a 6 but sold more.” — Stuart Turner
Molant went on to add that Capcom is less concerned about early numbers these days, as games like Resident Evil VII have more long-term selling power. The fact that it’s the most popular game on PlayStation VR has also helped sustain sales well after launch, as new adopters of the VR headset almost always buy Resident Evil VII as well.
As of today, the much anticipated Octopath Traveler has finally been released to the world, and official reviews of Square Enix’s new RPG have been flooding in. Almost everything about the game has been garnering massive praise from reviewers, so it looks like the Nintendo Switch has another hit on their hands!
At the time of writing, Metacritic lists 33 different review scores for the game, thirty of which are positive and another three which gave it a 7/10 “mixed” score, for an average of 84/100. There are also another ten reviews listed from sites which decline to score games with a number system. The game is being called a wonderful send-up to the RPGs of the SNES-era, which is appropriate since Octopath Traveler is meant to be a spiritual successor to Final Fantasy VI. Its reinvention of turn-based combat adds new depth to the age-old fighting system.
The main criticism, noted even by many of the sites that have given it positive scores, seems to be the lack of cohesion and interaction between the eight characters’ storylines. Perhaps cutting one or two and turning the game into Sexapath Traveler would have been a better idea? Maybe so, maybe not.
Octopath Traveler is available today exclusively on Nintendo Switch. Will you be picking up this new title today?
Nintendo fans are looking ahead with anticipation to first-party Switch games like Super Mario Party, Pokémon: Let’s Go, Pikachu! and Eevee!, and Super Smash Bros. Ultimate, but there’s another Switch exclusive launching even sooner. Square Enix will be launching their latest RPG exclusively on Nintendo Switch on July 13th.
The first reviews are starting to pop up in Japan, and the retro-styled game is impressing. Popular Japanese publication Famitsu always has four editors review each new game, assigning it four different “out of ten” scores for a possible total of 40 points. Octopath Traveler received a 9/10 from all four reviews, so its grand total is 36/40.
It looks like Octopath Traveler is shaping up to be a great experience for RPG lovers. If you’re not yet sold on the adventure, you can always check out a free demo on the Switch eShop and get a taste for yourself.
Six years after debuting the mysterious Kara Demo, Quantic Dream’s vision has finally been realized in their latest game: Detroit: Become Human. The PlayStation 4 exclusive is a story-driven adventure, much like Quantic Dream’s previous works, and this time it revolves around androids and questions of life. Now that it’s out in the wild, how does Detroit stack up to the rest of Quantic Dream’s library?
Detroit currently has an average review score of 79/100 based on 77 reviews at Metacritic. That breaks down to 58 positive reviews, 18 mixed, and 2 negative. Its graphics, music, and acting were generally praised, but feedback was mixed on the storytelling (called heavy-handed, convoluted, and lacking in substance by some) and characters, which are both pretty important elements of a story-driven game.
Detroit reviewed, on average, better than Beyond: Two Souls (72/100) but worse than Heavy Rain (87/100). Here’s a sampling of some of the reviews Detroit: Become Human is receiving, from the best to the worst.
The big day is almost here. Sony Santa Monica’s hit franchise, God of War, is finally set to return. The PlayStation 4 exclusive brings massive changes to the franchise, including a majorly overhauled combat system and a switch from Greek to Norse mythology. Does the latest chapter in Kratos’ violent story hold up to the classics with all of these changes? According to early reviews, the answer is a resounding yes!
God of War is currently sitting at an average review score of 94/100 on Metacritic, with an astounding 78 positive reviews to zero negative or mixed reviews. The absolute worst score anyone on Metacritic has given it so far is an 80/100, which is still pretty damn good. Journalists are praising the game’s visuals, combat, and story in particular, but reviews are rather glowing all around. In fact, at 94, God of War on PlayStation 4 is now tied with the original PlayStation 2 game as the highest-rated game in franchise history. The newer title has also pulled in more perfect review scores than its predecessor.
The next entry in the long-running Kirby franchise drops in just two days, bringing the series to Nintendo Switch for the first time. Kirby Star Allies allows players to tackle the game alone with computer AI helpers, but the game’s real hook is its multiplayer co-op. So how does it stack up against its predecessors? The early reviews are starting to roll in, and it’s a bit of a mixed bag.
Kirby Star Allies currently has a rating of 74/100 based on an average of 39 reviews. That includes 22 positive reviews, 15 mixed reviews, and 2 negative ones. Reviewers praised the fun of the co-op gameplay, but many complained that the game was far too easy, and some criticized its level design as rather dull. By comparison, Star Allies has a higher Metacritic rating than games like Kirby Battle Royale and Kirby and the Rainbow Curse, but it was rated lower than Kirby’s Epic Yarn, Kirby: Triple Deluxe, and Kirby: Planet Robobot.
Super Mario Odyssey is one of the best games of 2017, one of the best Super Mario games, and a must-have title for Nintendo Switch owners—if the vast majority of reviewers are to be believed, all of those statements are correct. It’s time for all former plumbers, children at heart and everyone in between to get excited for this new odyssey.
Of the 67 professional outlets that have reviewed Odysseyon Metacritic, all of them have given the game positive scores, with many of those scores being perfect. User scores for the game even round out to a 9 out of 10 on the site. Here’s some examples of what critics are saying about the new Mario game:
“[Odyssey’s] collection of open-world Kingdoms is varied and broad, and sometimes clearly inspired by Super Mario 64. Though it isn’t necessarily a groundbreaking game like its ancestor, which redefined expectations for 3D games at large, Odyssey outpaces it at every turn.” — Peter Brown, GameSpotstaff writer
One thing is for sure: it will be very rare to see an official gaming publication or website give Super Mario Odyssey anything less than a 9 out of 10 or equivalent quantity. The game seems to be just that good, after all.
“Mario’s games have been around for almost as long as game consoles have been a thing, but thankfully, he’s always evolving. We rarely get the same Mario twice. Super Mario Odyssey delivers on that ongoing promise of originality and innovation: It distills the venerable series’ joyful, irreverent world and characters and best-in-class platforming action, and introduces a steady stream of new and unexpected mechanics. It’s all spun together into a generational masterpiece.” — Ryan McCaffrey, IGN editor
What are your early thoughts on Super Mario Odyssey? The Switch title is finally out, which is making plenty of gamers (myself included) overjoyed! Let us know about your experiences in Mario’s world in the comments below!
Not since Metroid: Zero Mission on the Game Boy Advance have fans of the series gotten a new 2D Metroid adventure. That game was an extended remake of the original Metroid, so it really is quite fitting that, more than a decade later, the next 2D series installment is a remake of Metroid II: Return of Samus from the original Game Boy. Metroid: Samus Returns has a lot of pressure to live up to the series’ standards, especially since we have not seen Samus Aran in action at all since 2010’s controversial Metroid: Other M.
Fortunately for Metroid fans, it sounds like they have a lot to look forward to. With an average score of 88/100 on Metacritic, 42 reviewers (as of the writing of this article) are universally positive about Samus Returns. IGN gave the game an 8.5; Polygon awarded a 9/10; and GameSpot thought it deserved a 9/10 as well, just to name a few of many high scores.
“Yes, Samus Returns is legit. Yes, it’s really a Metroid. The controls are precise, the music is lovely, the caverns are dense and full of secrets to discover, and everything gels well together into an experience that is unmistakably Metroid.” — Chris Kohler, Kotaku Features Editor
The general sentiment from most reviewers seems to be that Samus Returns is a faithful adaption of the Metroid II Game Boy classic with modern gameplay twists, like the melee counter, and extra abilities and polish that help to preserve the game’s story as a more accessible version for gamers to experience. Samus Returns is also relatively difficult, which is nothing new for the series (especially when 100% completion is considered), but this is good to hear for franchise veterans who yearn for the typical Metroid challenge.
“Metroid: Samus Returns is very much the classic Metroid game fans have been looking for.” — Sean Buckley, Engadget Associate Editor
The game is not without its flaws, some of which are outlined in various reviews, from difficulty spikes to confusing boss patterns. As usual, these blemishes will be more or less severe for each player; consumer feedback should be interesting to look at once the game launches on Nintendo 3DS this Friday, September 15th.
Are you excited for Metroid: Samus Returns? Are the mostly positive reviews getting you even more pumped? Let us know in the comments below, and come back to this article after release to share your thoughts on Samus’ newest adventure!
One of the more shocking and unexpected announcements from Nintendo this year was that the worlds of Mario and Raving Rabbids would collide, and nobody imagined it would end up being a tactical RPG. As it turns out, this somehow became a match made in heaven, as Mario + Rabbids: Kingdom Battle hits stores today, and it’s reeling in some really good reviews so far!
At the time of writing, popular gaming review aggregate Metacritic sits this game at an 85%, indicating generally favorable reviews. Many reviews are praising its challenge and charm, with no negative or even mixed reviews yet. The most positive review comes from Time, calling it a “gonzo strategy masterpiece” and a “series love letter.”
Be sure to check out the launch trailer above, and check out what early players are saying about Mario + Rabbids: Kingdom Battle!
While unfortunate that the PC version of the game has been delayed by two weeks, tomorrow still marks the day that Sonic Mania finally launches on Xbox One, PlayStation 4, and Nintendo Switch. The throwback Sonic game brings back the old school style of gameplay fans have loved in the past with Sonic, Tails, and Knuckles blazing through familiar and new running grounds, produced by respected community members-turned-professional developers.
The review embargo for Sonic Mania lifted this morning, and the verdict is nothing short of positive all around. At the time of writing, the game is pulling in an aggregated 86% on MetaCritic and 87% on OpenCritic, receiving plenty of praise for its remastered stages and music, but most do share some criticism in there being more remixed levels than there are new ones.
Give the launch trailer a launch above, and check out a few of the reviews for yourselves below!
Today marks the rerelease of another round of beloved Capcom classics. After two months since its surprise reveal, Mega Man Collection 2 finally hits PlayStation 4, Xbox One, and Steam today for $20 USD, bringing Mega Man 7, 8, 9, and 10 to modern hardware with a number of bonus features and special add-ons.
The collection has so far earned an average 73% aggregated score on Metacritic at the time of writing. Reviewers have overall enjoyed playing the remaining quartet of Mega Man titles on today’s systems, although one common criticism was that Capcom’s compilation fell short compared to Digital Eclipse’s own efforts with the original Mega Man Legacy Collection from 2015 and The Disney Afternoon Collection in April.
Here’s a roundup of reviews for Mega Man Legacy Collection 2 from other sites:
The Mega Man Network: “Put simply, the core contents are just fine, it’s the packaging that doesn’t live up to the standard set by what’s come before it. But even then, it’s not bad — it just feels like the developers did the job they needed to do and left it at that.”
People seem to be gravitating to ARMS for the Nintendo Switch just like they did with Splatoon two years back on the Wii U. The game packs a punch with most reviewers, and the game is impacting the fighter genre with something incredibly unique—just as Splatoon did with third-person shooters. If you like ARMS, you definitely will not be able to go anywhere else to get a similar kick, and the critics are singing that praise.
Our own review of ARMS seems to be an average response; reviewers are typically settling on numeric scores of 7 or 8 for the game. For those outlets that do not use numeric scores, the response seems to be appropriately aligned: generally positive on the whole and hopeful that free content updates for ARMS will increase the value of the game even more. ARMS has a critics’ score of 78 on Metacritic.
Reviewers are mostly finding fault in ARMS‘ extra modes (especially team and three-player battles) and a lack of story focus that could have made the whimsical characters stand out even more in Nintendo’s crazy new IP. The motion controls have been mostly praised, but some of have also said that traditional controls (those with the pro controller especially) can more easily help fighters stay competitive online.
Are you going to pick up ARMS for the Nintendo Switch on June 16th? Do you think it will be a fun revolution for the fighting game genre or will the small stumbles reviewers have pointed out get in the way for you? Share your hopes and worries for one of the initial first-party games for the Switch in the comments below!