The average PC gamer pays for their own personal Christmas every time a Steam sale shows up. People often try to plan for them financially, but when they happen, it’s a frenzy, and many gamers are willing to spend at least a fraction of their life savings on it. From new games priced way too low to classic titles at roughly the price of a McDonald’s value pick, if they had a physical stock, it would be gone in moments. It looks like we get to plan for the remaining 2018 sales, though, thanks to a legitimate leak that reveals exactly when they’ll happen.
Speaking to Kotaku UK, a verified anonymous developer shared screenshots of the sale’s internal settings, which show the exact date and time they are expected to go live, and the final day of the sale. The Autumn sale will run for one week, from November 21st at 9:55 AM to November 27th at 10:05 AM—right in time for the Thanksgiving and Black Friday weekend. The Winter sale, on the other hand, will last two weeks, from December 20th at 9:55 AM to January 3rd, 2019, at 10:05 AM. These times are expected to be in Pacific Standard Time, as that is the location of Valve’s headquarters.
Are these the dates you expected? What games are you hoping to see on sale? Let us know in the comments below!
This ain’t no contest, buddy – we’re literally giving these Steam keys away for The Uncertain: Episode 1 – The Last Quiet Day.
Do you get frustrated when you don’t win contests? Upset when someone else steals the prize you so desperately wanted? Do you shout to the heavens in anger when someone else is announced as the recipient of a prize? ComonGames understands, so they’re here to bring balance back to the world.
They’ve given us 5,000 copies of the acclaimed first episode of their series The Uncertain. To win, all you have to do is click below!
I’ll let developer ComonGames take it from here:
Imagine making moral choices in a world devoid of morality. Logic rules this world, and every decision is just a set of zeroes and ones. Most concepts take a whole new meaning, and some get completely abolished. Luckily reasonable beings, even if not human, always have a choice.
The Uncertain: Episode 1 – The Last Quiet Day is an episodic story-driven adventure game set in a post-apocalyptic world. In the first episode you see it from the perspective of an engineering robot RT-217NP, who seems to be very curious about the human race, long extinct in wasting wars. Experience the mysterious vibe of each of carefully explored locations. Test your skills, solving diverse puzzles. Make fateful decisions and discuss intriguing matters to find out the whole truth being kept from you.
Classic 3D Adventure with unique story
Beautiful graphics and immersive atmosphere
Original indie soundtrack
Made using NVIDIA GameWorks HBAO+, DoF, and FXAA technologies
It certainly seems humanity has a knack for always going extinct.
To get your hands on a key, all you have to do is use the widget below. Too easy. (Also maybe tell your friends because hoo boy we’ve got a lot of these codes to give out.)
Like what you played? ComonGames is developing Episode 2 – Light at the End, and they have taken to Kickstarter to get the project up and running. Show your support for the series by backing it to help see the episodic game to completion!
The Uncertain: Episode 1 – The Last Quiet Day is available now on Steam.
We’re addicted to contests. Enter our latest one for Colina: Legacy to assist us in getting the help we need to get rid of these games.
I don’t know why y’all like these spooky-ass games so much. One minute you’re walking down a hallway having an apparently good time taking in the crappy old furniture and lack of natural lighting, and then bam! The ghost of your dead grandma’s parakeet knocks the chandelier down and scares the “clean” out of your pants.
But hey, who am I to judge? Come get some of the scares in Colina: Legacy for Steam!
In this survival horror title, you play as Alex, who has just woken up in his grandmother’s home. Alone and confused, he must find an escape…before something finds him. You’ll use your wits, your flashlight, and not much else to fend off the terrors of the night. Will you finally discover your family secrets?
Game features include:
Escape Room of Terror — The design of Colina: Legacy was approached with escape rooms in mind. Challenging puzzles await Alex as he explores his grandmother’s house, but the puzzles aren’t the only thing that awaits him on his journey.
Return to Old-School Survival Horror — From the third person camera to the flashlight as your one true weapon, Colina: Legacy pays homage to the great survival horror games of the past while making a place for itself in the genre.
Stunning Visuals and Sound — While Colina: Legacy may have been developed by a very small team, the visuals and audio stand out in league with larger games. Colina: Legacy is a game to be experienced.
It’s a game to be experienced! Just not if you’re me. Because I’m too scared.
How to win
For your chance to soil a perfectly good pair of trousers, use the widget below to give us your name and email, and show a little bit of love for the hard-working folks here at Gamnesia. So please don’t spook them – they’re easily frightened.
We have 10 Steam keys to give away, courtesy of developer Chance6 Studios. We’ll randomly draw winners on Monday, October 1.
The Nintendo Switch Pro Controller is a personal favorite of mine. It’s stylish, comfy, and it has that sweet, sweet HD Rumble. The controller’s Bluetooth functionality allows it to be used with computers (as well as certain mobile devices), and now that process just got a little easier. Valve announced this week that Steam now officially supports Nintendo Switch Pro Controllers.
Valve praises the newly-compatible controller, calling its D-pad “ideal for fighting games and platformers” and recommending gyro controls to enhance action and FPS games. If you’d like to give it a try yourself, you’ll need to opt into the Steam Client Beta and do some setup. You can check out the step by step process provided by Valve or simply watch the above video for a guide on setting it up.
Summer: three blissful months of warm weather, vacation from school, and, of course, discount video games. Keep your focus on that last one, because according to a tweet from PayPal UK, Steam is set to drop the prices of myriad titles during its annual Summer Sale starting tomorrow, June 22nd, at 1:00 PM Eastern time.
The date was leaked on Reddit last month, and now it has proven to be correct. After PayPal’s tweet went live, a representative from Valve confirmed that the date and time are correct, so make sure to get your wallets ready!
Are you going to be dropping some serious cash tomorrow? Let us know below!
Edmund McMillen and Tyler Glaiel, the creators behind The Binding of Isaac and Super Meat Boy, have revealed their new indie title: The End Is Nigh! Debuting in the genre of adventure platformer, The End Is Nigh is set to launch on Steam on July 12th. The team is also planning to release the game for Nintendo Switch and “possibly [other] consoles” at a later date.
In a recent blog entry, McMillen went on to explain their creative process, saying that he and Glaiel had been working on Ouroboros (a new platforming shooter game) for over a year when they decided to pause focus their efforts on a new joint idea. It sounds like they wound up cannibalizing some of the best elements of all of their games and ended up with a series of coherent levels which “felt perfect.”
“Once again what started as a 2 week mini project sprawled into, by far, the largest game (level wise) I’ve ever worked on. I’m extremely proud of what we’ve accomplished with this game, it embodies aspects of basically every game I’ve ever created and I’m super excited to see what you guys think.” — Edmund McMillen
teaser trailer and screenshots are available on Steam already, but we’ve included them here in the post for your convenience.
The End Is Nigh is a sprawling adventure platformer where the player takes control over Ash, one of few “things” that have “survived” the “end of the world”.
Follow Ash as he flops his way through a future of pain and suffering. Feel his stress levels rise as you throw him into an endless swarm of decaying, mutant animal-like creatures and help aid his final epic quest… to simply make a friend (out of pieces of people he finds along his journey).
Oh, also you collect video game cartridges and tumors! if that does anything for ya.
12+ explorable chapters!
20+ collectible and fully playable mini game cartridges! (each with their own tiny achievements!)
80+ achievements that will make you feel good about yourself
100s of collectible little squishy tumors!
loads of hidden extras and endings that you will probably see someone else find before you do!
Edmund McMillen said that he is continuing to work on The Legend of Bum-bo, another project currently in development which is scheduled to release in December 2017. He also claims that Ouroboros, while currently on hiatus, “will eventually see a release.” We can expect announcements to be scarce however, as McMillen has decided to keep to the method of “only going to announce stuff a month or two before release.”
Is anyone else getting an Undertale feel from the trailer? Maybe more Super Meat Boy but better? Will you be getting your hands on a copy? Let us know in the comments below!
Ever since its reveal last summer, Sonic Mania has promised to be a tantalizing mash-up of new and old, pulling classic Sonic the Hedgehog levels and gameplay from the original trilogy of SEGA Genesis classics while still introducing plenty of new areas and features. After a delay from its initial spring 2017 release window, Sonic Mania left eager fans with no specific release date, but the game’s Steam page may have let that launch date slip: August 15th.
That’s by no means confirmed, however. This detail was only spotted at the end of a trailer on the German version of the Steam page, with the page itself still listing it for a broad summer 2017 release window (as does the English version of the trailer). SEGA has not yet officially confirmed that August 15th is the game’s release date, and even if the trailer is correct, there’s no telling if this date will apply worldwide or just to that specific region. As such, no one can say for sure yet if this is when the new Sonic game will launch.
With E3 less than three weeks away, though, there is little doubt that we will soon get a release date for this classically inspired title. Sonic Mania is planned for release on Nintendo Switch, PlayStation 4, Xbox One, and Microsoft Windows.
Are you still hyped for Sonic Mania? Do you think it will release on August 15th after all? Feel free to speculate in the comments below!
Defying the Steamworks’ non-disclosure agreement earlier this week, a couple of Reddit users divulged this year’s Steam Summer Sale dates. While we have no official announcement, what’s to stop wild speculation and summertime hype with a month (allegedly) left to go to the yearly fund-draining bonanza? Last year’s dates were from the 23rd of June to the 4th of July 2016, and if the leaked information is to be believed it appears as though this year’s will not be much different.
Regulars to the /r/Steam subreddit may have already caught wind of the promised dates, and here they are again for those who didn’t.
“The 2017 Steam Summer Sale runs from Jun 22, 2017 @ 9:50am Pacific to Jul 5, 2017 @ 10:05am Pacific“
Confirming this with another screenshot (and highlighting their breach of confidentiality), user Jelman21’s comment reply corroborates this information:
“Please note that this information is confidential.
Do not post event details on the Steam Community or on your own site(s) until the sale has officially begun.
The 2017 Summer Sale runs from Jun 22, 2017 @ 9:50am Pacific to Jul 5, 2017 @ 10:05am Pacific“
While it’s likely that both users have access to Steam Developer groups and the sensitive information contained therein, it’s also possible that the images are fabricated. Valve may also amend the dates following this leak, but previous years’ sales tend to fall around the same time regardless.
For now, all we can do is eagerly await an official announcement some time in next month, all while filling out our wishlists in preparation. Which titles are you looking forward to nabbing at a discount? What was the best deal you picked up in previous years? Let us know in the comments!
On April 1st, an 8-bit version of SEGA and Platinum Games’ excellent beat em’ up series Bayonetta appeared on Valve’s Steam service for PC, as well as on a page on their Japanese website. The game appears to be fully functional, albeit much more simple than the over-the-top madness that we’ve all come to expect from the Bayonetta series. It only uses two commands: jump and shoot. What is interesting about the release, however, is not the game itself, but the story told by its achievements.
A few astute gamers have discovered that the achievements all point toward a specific page on SEGA’s website. When visited, one is greeted by a timer leading up to April 11th.
What could this announcement be for? At E3 last year, Platinum Director Hideki Kamiya said that he’d love to create a third entry in the series. Could that be what this countdown is teasing? And what platform will it be for? Considering that Nintendo aided in publishing Bayonetta 2, does that mean that we will being seeing a Bayonetta 3 release on the Switch? Gosh, I hope so. Perhaps a Steam game is possible as well, considering the 8-bit game’s release.
Only time will tell, but for now feel free to sound off in the comments and let us know what your hopes, dreams, and expectations are for the April 11th reveal.
This past weekend Valve announced that they were ending the Steam Greenlight program and moving to an upfront-fee submission program called “Steam Direct.” Instead of the current system, where developers pay a one-time $100 fee and the Steam community votes on which games should be allowed onto the store, developers will pay a $200–$5000 fee to directly place a game on the Steam Store.
Valve’s logic is that Steam Greenlight’s current voting system serves as a bottleneck for many high quality games attempting to get on the Steam Store. Steam Direct removes that bottleneck and allows as many well-made games onto the store as possible.
At a passing glance this logic is sound. Developers should now have less of a barrier to selling their games, and as a result, players will have access to more great games! But in practice, it may be far from the truth. Valve’s new move will only benefit a few established indie game devs and limit accessibility regardless of game quality.
The determining factor of your game’s placement on the Steam Store is no longer the quality of the game, but the quantity of your cash. Valve is making the statement that taking a financial risk is an accurate indicator of a game’s quality, but anybody who has ever been disappointed in a AAA game knows this is patently false.
This fee, which at a bare minimum is double the cost of Steam Greenlight, will serve as a very real barrier to indie developers who make high quality games. Consider up-and-coming game developers in college who do not have the money to pay a $5000 fee, nor the time to raise capital. They may be turned away from the platform altogether and look for alternative options, such as itch.io. In an attempt to open the floodgate to better games, Valve might actually be impeding the indie scene it once so effectively nurtured.
Not only will the cost barrier deter financially struggling game developers, but the lack of a review process will affect the quality of submissions and potentially oversaturate the market with mediocre games.
In Valve’s statement about Steam Direct, they have not laid out a specific approval process, but they appear to be leaning towards a very hands off approach. While Steam Greenlight most definitely had its flaws (buying support, long approval processes, etc.), it still functioned as Steam’s immune system to a certain extent. With enough cash, it’s now going to be easier than ever for shady developers to shitpost tech demos and hope one makes it big.
Steam needs a bottleneck to the content it puts on its marketplace, and Valve knows it. The problem is that this new sieve they’ve created doesn’t separate good games from bad, but rather poor developers from wealthy ones.
Ironically, the system won’t even benefit those that can pay the fees. Developers will also be losing the valuable community feedback Steam Greenlight provided and could thus be launching into a financially risky venture completely blind. In the current system, if your game doesn’t get Greenlit, it’s not the end of the world. You can always go back to the drawing board and rework your product. However, if you make a public release after paying a $4500 dollar fee only to discover that people hate your game, that game stays on the Steam Store, oversaturating the market and leaving the developers significantly poorer.
Valve has given up trying to curate its own product. It’s opening its doors to any game in the name of making developers’ lives easier, while digging deeper into those developers’ pockets.
The winners of the first ever Steam Awards were revealed by Valve yesterday. There were twelve awards in total, including “Villain Most in Need of a Hug” and “Best Use of a Farm Animal,” the winners of which were voted upon by the Steam community.
There were ten winning titles in total, with Grand Theft Auto V and Euro Truck Simulator both winning two trophies apiece. The winners were as follows:
Villain Most in Need of a Hug – Portal 2
I Thought This Game Was Cool Before It Won an Award – Euro Truck Simulator 2
Test of Time – The Elder Scrolls V: Skyrim
Just 5 More Minutes – Counter-Strike: Global Offensive
Whoooaaaaaaa, dude! – Grand Theft Auto V
Game Within a Game – Grand Theft Auto V
I’m Not Crying, There’s Something in My Eye – The Walking Dead
Best Use of a Farm Animal – Goat Simulator
Boom Boom – Doom
Love/Hate Relationship – Dark Souls III
Sit Back and Relax – Euro Truck Simulator 2
Better With Friends – Left 4 Dead 2
Do you think other titles should have won any of these awards? Let us know about your opinions below!
Update: The store now looks to be back online! Enjoy your holiday shopping, gamers.
Original: The holiday season is here, and that means big savings on Steam games…or at least it should. The Steam Winter Sale officially went live yesterday (it will last until 2:00 PM EST on January 2nd), but customers are currently unable to take advantage of all of the great deals. Steam is currently offline for everyone, possibly as a result of increased traffic from the Winter Sale. Valve has not yet issued an official explanation for the downtime, and we haven’t been given any timetable for when we can expect Steam’s services to resume.
It’s the end of the year, and that means it’s time to look back and celebrate the best games of 2016. The Golden Joystick Awards and The Game Awards recently gave out their accolades, and soon the Steam Awards will be joining them. Last month, Valve announced that they’d be issuing awards for the first time ever, and they’re doing it all based on feedback from the community.
The nomination process has now officially ended, and public voting will kick off tomorrow, lasting through December 30th. You can check out the full list of categories and nominees below.
December 22nd 10 AM PST
The “Villain Most In Need Of A Hug” Award – Some people just need a hug.
-Dead by Daylight
-Far Cry 3
-Far Cry 4
December 23rd 10 AM PST
The “I Thought This Game Was Cool Before It Won An Award” Award – This title didn’t have a huge marketing machine behind it, but you found it and loved it. Then you told your friends about it. And they loved it. And now that little game that could is about to win an award… but always remember: you totally found it first.
-Euro Truck Simulator 2
December 24th 10 AM PST
The “Test of Time” Award – This award is for the game that is just as good today as the day you first played it. Newer games may come out, but it doesn’t matter… you’ll always come back to play this one.
-Age of Empires II HD
-The Elder Scrolls V: Skyrim
-Sid Meier’s Civilization V
-Team Fortress 2
December 25th 10 AM PST
The “Just 5 More Minutes” Award – You have an early day tomorrow. You need to get some sleep, so you’re just going finish one more thing before you decide to tuck in for the night. Just one more. Wait, one more. What’s that you say? It’s 2:30 AM? This award is for the game that keeps you playing late.
-Counter-Strike: Global Offensive
-Sid Meier’s Civilization VI
December 26th 10 AM PST
The “Whoooaaaaaaa, dude!” Award – Some games melt your face. Maybe it was a crazy plot twist. Maybe you just got your wisdom teeth removed. Either way, this game BLOWS YOUR MIND.
-Grand Theft Auto V
-Metal Gear Solid V: The Phantom Pain
-The Witcher 3: Wild Hunt
December 27th 10 AM PST
The “Game Within A Game Award” Award – Kinder Eggs. Peanut Butter Cups. Jelly Donuts. All great things stuffed with other great things. Like a mighty turducken, this award celebrates the best mini game hidden within another game.
-Grand Theft Auto V
-The Stanley Parable
-The Witcher 3: Wild Hunt
December 28th 10 AM PST
The “I’m Not Crying, There’s Something In My Eye” Award – Games are fun. But sometimes games become more than that, and touch you in a way you weren’t expecting. This award celebrates the game that blindsided you emotionally. You weren’t expecting to cry. It wasn’t in the plan. But it happened nonetheless.
-Life Is Strange
-To the Moon
-This War of Mine
-The Walking Dead
December 29th 10 AM PST
The “Best Use Of A Farm Animal” Award – Animals are rad and almost any game is better for including them. This game used a farm animal in the best way possible.
-ARK: Survival Evolved
-Blood and Bacon
-Farming Simulator 17
Of course, we intended to have a final 9th award, a write-in category where Committee members could suggest a new and exciting award. But the response was so overwhelming that one category didn’t seem enough… and so we decided to add not one, but four new awards!
December 30th 10 AM PST
The “Boom Boom” Award – Let’s face it: explosions are pretty great. In a blockbuster movie they’re thrilling. In a celebration with fireworks they’re beautiful. And when they’re behind a cop putting on sunglasses they’re nothing short of glorious. These games understand the fine art of detonation.
-Just Cause 3
-Keep Talking and Nobody Explodes
-Kerbal Space Program
The “Love/Hate Relationship” Award – “Games are just supposed to be fun!”… oh sweet summer child, your naivety is adorable. Games can be more than fun. They can be challenges that demand perfection. These games are punishing gauntlets that make you question your very skill… a crucible that will push you either to greatness or a breaking point. You will wake up family members as you scream. Words will come out of your mouth that would make your mom blush. Your chill friends will ask you, “Why do you play something that stresses you out?”… and you will stare at them with steely eyes and reply, “Because I love it.”
-Dark Souls III
-Super Meat Boy
The “Sit Back and Relax” Award – Did you read the description for the “Love/Hate Relationship” Award? This is the opposite.
-Euro Truck Simulator 2
The “Better With Friends” Award – There are some games out there that just aren’t the same when you play by yourself. Maybe you need to have a friend to watch your back. Maybe you need to have a friend that you can stab in the back. Either way, mirth is awaiting those that gather friends to play these games.
-Don’t Starve Together
-Golf With Your Friends
-Left 4 Dead 2
Every day, from December 22nd to December 29th, starting at 10:00 AM Pacific, a new category will be available for voting. Each category will only be open for voting for 24 hours before moving onto the next category, so be sure to check in every day to vote! All four write-in categories will be voted on simultaneously on December 30th. On New Year’s Eve, the winners will be announced and we can bask in the collective glory of the 2016 Steam Award Winners!
We’ve just seen the end of Steam’s Autumn Sale, and it looks like Valve will be dropping prices on their games once again just before Christmas. In a report posted on NeoGAF that has been separately correlated by Eurogamer, the poster claimed that the next big sale event will be running from December 22nd, 2016, until January 2nd, 2017.
During these sales, the prices of many games available on Steam drop by as much as 90%, so you can easily buy up a bunch of them for a low price. The fact that this sale will be running over Christmas means that a lot of you will be able to spend those gift cards and Christmas money on Steam games as well!
Is there anything in particular you have your eye on? Let us know below!
No Man’s Sky has been the subject of much controversy since its launch back in August, as many of the game’s advertised features were not present at launch, and some are still not available even after the game’s first massive update. After receiving numerous complaints of false advertising, the UK’s Advertising Standards Authority launched an investigation into Hello Games’ marketing for No Man’s Sky, specifically focusing on whether or not the game’s Steam page was misleading. After a two month investigation, the ASA has ruled in favor of Hello Games.
The ASA’s investigation into the Steam page tackled multiple allegations of misleading advertising, including complaints about the user interface and aiming systems, missing structures, large-scale battles, spaceships and sentinel behavior, animal behavior, graphics quality, speed of galaxy warping, loading screens, trade convoys, and factions. The ASA ruled that none of these complaints were a breach of advertising code.
“We understood that the screenshots and videos in the ad had been created using game footage, and acknowledged that in doing this the advertisers would aim to show the product in the best light. Taking into account the above points, we considered that the overall impression of the ad was consistent with gameplay and the footage provided, both in terms of that captured by Hello Games and by third parties, and that it did not exaggerate the expected player experience of the game. We therefore concluded that the ad did not breach the Code.”
While much of the content featured prominently in the game’s screenshots and trailers is extremely rare, the ASA has ruled that this is simply due to a combination of the procedurally generated nature of the game and Hello Games’ advertising casting the game in the best light.
“This computer process embodied algorithms that determined, for example, the probability of a player encountering a creature with a particular physiology, exhibiting a particular behaviour or existing in a particular habitat. They said the game contained 18 quintillion planets, each with its own terrain, weather, flora and fauna, and was effectively infinite in size or scope. It was unique, therefore, in that the user experience was not scripted and each user would have their own individual experience.
“Hello Games said that, as each user’s experience would be very different, it would be difficult to recreate the exact scenes from the ad. However, they believed it was fairly straightforward to locate content of the type shown in the ad and to demonstrate that such content was commonly experienced by all users who played NMS for an average period of time.”
Do you agree with the ASA’s ruling? Let us know your thoughts in the comments below.
We’ve almost reached the end of the year, and that means video game awards season is in full swing. The Golden Joystick Awards were recently revealed and The Game Awards 2016 will be here in less than a week, and now Valve is joining in on the fun as well.
For the first time ever, Valve will be holding “Steam Awards,” where the nominees are picked by fans. Now through November 29th, fans can nominate games in nine different categories, like the “Test Of Time” Award and the “Villain Most In Need Of A Hug” Award. You can check out the full list of categories below.
The “Test of Time” Award
This award is for the game that is just as good today as the day you first played it. Newer games may come out, but it doesn’t matter… you’ll always come back to play this one.
The “I’m Not Crying, There’s Something In My Eye” Award
Games are fun. But sometimes games become more than that, and touch you in a way you weren’t expecting. This award celebrates the game that blindsided you emotionally. You weren’t expecting to cry. It wasn’t in the plan. But it happened none the less.
The “Just 5 More Minutes” Award
You have an early day tomorrow. You need to get some sleep, so you’re just going finish one more thing before you decide to tuck in for the night. Just one more. Wait, one more. What’s that you say? It’s 2:30 AM? This award is for the game that keeps you playing late.
The “Whoooaaaaaaa, dude!” Award
Some games melt your face. Maybe it was a crazy plot twist. Maybe you just got your wisdom teeth removed. Either way, this game BLOWS YOUR MIND.
The “Villain Most In Need Of A Hug” Award
Some people just need a hug.
The “Game Within A Game” Award
Kinder Eggs. Peanut Butter Cups. Jelly Donuts. All great things stuffed with other great things. Like a mighty turducken, this award celebrates the best mini game hidden within another game.
The “I Thought This Game Was Cool Before It Won An Award” Award
This title didn’t have a huge marketing machine behind it, but you found it and loved it. Then you told your friends about it. And they loved it. And now that little game that could is about to win an award… but always remember: you totally found it first.
The “Best Use Of A Farm Animal” Award
Animals are rad and almost any game is better for including them. However this game used a farm animal in the best way possible.
The “We Didn’t Think Of Everything” Award
(*name pending Selection Committee Decision) There are as many great ideas for awards as there are great games to play. And so we turn to the Steam Awards Selection Committee to come up with their own category and nominee. Senior members of the Selection Committee will review the write-in entries and create an entirely new category based on the feedback provided.
Edmund McMillen, creator of the popular The Binding of Isaac franchise, has announced that the game’s third expansion, The Binding of Isaac: Afterbirth+, will be releasing in the next sixty days. It is an expansion for the game’s second expansion-remake, TBoI: Rebirth and introduces new enemies, bosses, items and challenges.
“We are currently in testing and finalizing achievements, but are running into some minor release overlap issues with the holiday rush. What i can say is AB+ will release in the next 60 days on steam the goal has always been to release at the very end of the year and we are still shooting for it but there are some things that are a bit out of our control.” — Edmund McMillen
McMillen has also said that he will be watching the mod scene on Reddit and will select his favorites for inclusion in the actual game. He said he feels “like I’ve personally scraped the barrel when it comes to item design and feel quite depleted,” but thinks that there are a ton of positive ideas out there that would do well in the base game.
Will you be modding anything to try and catch Edmund’s eye? Which has been your favorite expansion so far? Let us know your opinions below!
An upcoming update to Steam’s policy will require developers to post actual screenshots of their games on their Store pages, rather than pre-rendered stills or concept art pieces. The update, called Discovery Update 2.0, is intended to prevent developers from misleading gamers with higher-quality images than the product can actually offer.
Valve wants to make sure that any images on a game’s Steam Store page actually represent the user experience, which means avoiding concept art, pre-rendered cinematic stills, and images containing any information that misleads the viewer about the quality of the product.
“We haven’t been super crisp on guidelines for screenshots in the past, so we’d like to take this opportunity to clarify some rules in this space. When the ‘screenshot’ section of a store page is used for images other than screenshots that depict the game, it can make it harder for customers to understand what the product is that they are looking at. Additionally, we’re going to start showing game screenshots in more places as described above, and these images need to be able to represent the game. We ask that any images you upload to the ‘screenshot’ section of your store page should be screenshots that show your game. This means avoiding using concept art, pre-rendered cinematic stills, or images that contain awards, marketing copy, or written product descriptions. Please show customers what your game is actually like to play.” — Valve
Valve has admitted that its own products are guilty of having concept art in their Store pages (e.g. Dota 2) and are working to rectify this. The Discovery Update 2.0 will be going live in a few weeks.
Do you think this is a smart move? Are there any games that are/were on Steam with misleading images? Let us know what they are below!
Rooster Teeth’s popular web series RWBY has been a hit with anime fans for a few years now, and this Summer it crossed over into the realm of video games with the launch of RWBY: Grimm Eclipse on Steam. PlayStation 4 and Xbox One owners can look forward to playing it sometime later this year, but today we have more good news for PC players!
Grimm Eclipse received two updates on Steam today, one free and one paid. You can download the game’s new Horde Mode free of charge, and you can play as Team JNPR (comprised of Jaune Arc, Nora Valkyrie, Pyrrha Nikos, and Lie Ren) for $4.99.
If you haven’t bought the game yest, Rooster Teeth is sweetening the deal by knocking $5 off the price tag. You can now pick up Grimm Eclipse for $19.99, which means the game and the Team JNPR DLC combined are the same price as the game alone was just yesterday.
If you’re a fan of Sony’s DualShock 4 controller and want to use it for your PC, Valve has just made an exciting announcement. While it’s already possible to use Sony’s controller with the help of third-party applications, Valve engineer Jeff Bellinghausen just revealed to the crowd at Steam Dev Days that Steam will be getting native support for DualShock 4. Bellinghausen didn’t give an exact date for this addition to Steam, but he said it will be coming in an update “soon.”
Valve also plans to offer similar support for other controllers in the future, but they’re not ready to share details on that front at this time.
“Soon we will be shipping an update that adds full configurability to controllers other than the Steam Controller. This means that players can pair their PS4 controller directly to their PC and use all the configurability options available to the Steam Controller, including use of the PS4 touchpad and gyro.” — Jeff Bellinghausen
Bellinghuasen went on to explain how this support will work and why the DualShock 4 was chosen as the next controller for Valve to support.
“Believe it or not, when you use the PS4 Controller through the Steam API, it’s exactly the same as a Steam Controller. You make the exact same API calls, you only get actions, not inputs, and the Steam API takes care of everything.
“Now, why start with the PS4 controller? Well, not only is it a really nice, high quality controller, but it’s also got a gyro and a touchpad, so it’s got a lot of overlapping functionality with the Steam Controller. Also, existing native support for the PS4 controller on the PC is a bit weak; in this case Steam itself is communicating directly with the device so everything that’s nice and reliable.
“Similar support for other controller models is coming, but Valve isn’t ready to announce any devices or dates for those just yet.” — Jeff Bellinghausen
Are you happy to see Valve extending their support to more controllers? Which controllers would you like to see them support in the future? Sound off in the comments!