Super Smash Bros. has evolved considerably since its debut on Nintendo 64. From Melee to Brawl to making the leap to HD on Wii U, Nintendo’s popular fighting game continues to look better and better, and the freshly-launched Switch iteration is the best yet. Digital Foundry just completed a deep dive into the graphics and performance of Smash Ultimate, and they’ve put together a fantastic comparison between it and the 3DS and Wii U iterations.
Ultimate shines with drastically overhauled lighting that makes environments more vibrant. Backgrounds are for more clear and detailed, and in many (but not all) cases resolutions have been upgraded substantially as well. Even the clothes the fighters wear have been upgraded or changed to new styles. Shadows are also cast in a more realistic way, although strangely they are at a lower resolution than on Wii U, especially in handheld mode. Donkey Kong’s ultra-realistic fur has also been removed, but that may have been a stylistic choice.
Even with all of these upgrades, the game still runs at a silky smooth 60 frames per second in both docked and portable mode, although there is one notable exception. Remember how the Ice Climbers were left out last gen due to technical difficulties on 3DS? It turns out they’re still the most taxing fighters in the game. The one exception to the near-perfect frame rate is that playing in eight-player mode with nothing but Ice Climbers (giving you 16 characters on-screen) causes the frame rate to hover around 45-50 with occasional dips down to 30.
All in all, Super Smash Bros. Ultimate has improved on the already-impressive Wii U iteration in numerous ways. For those who enjoy the handheld experience, it’s also a massive improvement over the 3DS iteration. You can check out Digital Foundry’s full breakdown by clicking above!
Super Smash Bros. is back and bigger than ever! Nearly two decades after the crossover fighting series made its debut, Nintendo has gathered every playable character in Smash history together for the Ultimate battle. In celebration of this beloved franchise’s latest entry, talented YouTuber TheDominoKing is back with another tribute video, and it’s a nostalgia-fueled tour through the history of Smash that uses over 60,000 dominoes.
Remember when people were arguing about whether Super Smash Bros. Ultimate was a new game or just a port? That debate’s sure settled! Smash creator Masahiro Sakurai pulled back the curtains on the latest Smash at Nintendo’s E3 Direct and the subsequent Super Smash Bros. Ultimate Direct.
The newest iteration has been overhauled in numerous ways, including visual improvements to its more than 100 hundred stages. So how do the new ones stack up against the old? GameXplain has put together an excellent video that compares them all side by side so you can judge for yourself!
Some stages have been pretty massively improved, while the changes are more subtle on others. In general, the whole game looks much more refined. Textures have more detail and stand out more, colors are more vibrant (and lighting is better in general), and backgrounds are much clearer. Bridge of Eldin, in particular, features a massively improved background.
Nintendo is back with another action-packed iteration of Super Smash Bros., this time for Nintendo Switch. Super Smash Bros. Ultimate brings back every character in franchise history, but many of them have been changed up for the newest release. This is especially true of Final Smashes, many of which have been sped up or overhauled completely.
Just how much have they changed from previous versions? YouTuber Master0fHyrule has created a comparison video showing off the evolution of Final Smashes from Brawl, to the Wii U title, to Ultimate on Switch. Some have just been sped up a little, but others have been dramatically changed. Transformation moves in particular have gone through some major changes.
Are you happy with the changes Sakurai and team came up with for the latest Smash? Were there any other Final Smash changes you were hoping to see? Sound off in the comments below!
Nintendo dropped the exciting news that Super Smash Bros. is officially coming to Nintendo Switch sometime later this year. The latest entry in the popular fighting franchise will be playable at E3, so it won’t be long until we get to enjoy our first look at the game. In the meantime, it’s time to reflect on the existing entries in the beloved franchise. From the nostalgic days of Nintendo 64 to the first HD entry on Wii U, which Smash is your all-time favorite?
Cast your vote above and help us decide the winner!
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Last generation’s iteration of Super Smash Bros. featured a packed roster with 58 diverse characters from across numerous Nintendo and third-party franchises. Even so, not everyone made the cut, and many players were frustrated with the lack of Wolf on 3DS and Wii U. That’s where the fans step in! Thanks to a team of talented modders, it’s now possible to play as Wolf in Super Smash Bros. for Wii U.
The mod uses Fox McCloud as a base for Wolf, so unfortunately adding Wolf into your game will remove Fox. Once the patch is applied, Fox will transform into Wolf both in appearance and in functionality, with all of Wolf’s moves from Brawl at his disposal. Wolf also comes with taunts, custom recolors, and even a functioning Final Smash. You can check out an in-depth breakdown everything Wolf has to offer by clicking the video above!
What have we wrought? After the recent Nintendo Direct revealed that gamers will have the chance to play as Mario in a bathing suit in Super Mario Odyssey when it launches on October 27th, fans have already created a mod that allows you to play as shirtless Mario in Super Smash Bros. for Wii U.
You can see this mod in action in the video above, where YouTube user Nishman235 commentated over the fanmade shirtless Mario being used to KO fools crazy enough to combat the swim trunk-wearing hero in Smash for Wii U‘s For Glory mode. Equipped with pot belly, stubby arms, and, yes indeed, even nipples, Mario wrecked characters left and right. It makes one wonder if Mario will have any enhanced abilities while half-naked in Odyssey come this fall or if players will play beach dress up for the character only for the aesthetic value.
If you’re fine with aesthetic value and you love seeing a former plumber in a bathing suit, you can go ahead and download the mod for yourself right here.
What do you think about this fanmade mod? Are you surprised the community has rallied around shirtless Mario so quickly? Personally, I find it surreal to know we are getting playable shirtless versions of Nintendo’s two most prominent mascots this year. Tell us what you think in the comments below!
Mods for Super Smash Bros. for Wii U are growing increasingly popular, so much so that the main joker from Xenoblade Chronicles has now appeared as a challenger. Reyn himself has been modded over Ike, and the fans who created him really delivered on a total package, complete with textures, a voicepack, and a nameplate for the character.
As the above video shows, it is totally Reyn time! You can see how Reyn has been mapped over Ike’s model and moveset, making for a strong and sturdy fighter that I imagine Reyn would be like if he actually were in a Super Smash Bros. game. YouTube user MYT64 was able to show off the works of multiple fans who created the different aspects of the mod.
You can learn more about the creation of the mod over at GameBanana, where the mod is also available for download. With four differently colored skins to choose from for the character, you can have a four-player free-for-all in Super Smash Bros. for Wii U anytime and all the time. Because it is always Reyn time.
What do you think about this mod? Can you see yourself picking it up and exercising your Smash Bros. power as Reyn? Are there any other characters from Xenoblade Chronicles you would like to play as in Smash? Let us hear about it in the comments below!
Big thanks to Joel Abreu for telling us about this mod!
There are always new reasons for people to believe we live in a world without merciful gods. Inspired by the unholy art of Kirby showing off human feet beneath his cherry red shoes, YouTube user and modder Lucky Jero has created a playable version of this Kirby abomination in Super Smash Bros. for Wii U. It is undoubtedly disturbing.
In the above video, the modded barefoot Kirby takes on Cloud Strife in the Omega form of the Boxing Ring stage in Smash for Wii U. The mod certainly does its job of adding realistic feet to the pink puffball, and it can be downloaded online as well.
What do you think about this disturbing addition to Kirby’s body? Will you use it to gross out your friends, or will it just give you nightmares yourself? Give us your thoughts in the comments below!
Super Smash Bros. is inevitably arriving on Nintendo’s latest home console, the Nintendo Switch, in due time. But if a recent leak of images is to be believed, we may have a first look at the latest version of the game.
If the leak is to be believed, Nintendo Switch’s version of Super Smash Bros. acts as a sort of “deluxe” edition for both Super Smash Bros. for Wii U and Super Smash Bros. for Nintendo 3DS. One image shows Mario fighting Bowser Jr. on a visually-enhanced rendition of the 3DS-only stage “Paper Mario,” while others show a local multiplayer game of the mode “Smash Run,” previously only available in Super Smash Bros. for Nintendo 3DS.
The most surprising content shown off in these images is a revitalized Target Test mode featuring Yoshi’s Target Test stage from Super Smash Bros. Melee. This would seem to indicate the Super Smash Bros. series will give each character their own individualized Target Test challenges for the first time since 2001.
UPDATE: GameXplain and GoNintendo claim to have seen evidence and to have it on good authority, respectively, that these images are fake. Neither outlet has revealed the source of their certainty, but it seems likely that more information will surface in the coming hours and days if they are indeed fake. Otherwise we may learn more when E3 rolls around in just a few weeks.
Super Smash Bros. is a series of games that were made with the local couch competitor or party game scene in mind, but over time, it has largely been played by more competitive players. The newest title, Super Smash Bros. for Wii U and Nintendo 3DS, has had a competitive community since its release in late 2014. There are many resources out there for competitive players and spectators alike, but getting to your desired resources can require the user to manually sort through players, characters, and stages. This can be a tedious process.
SSBWorld, a website created by a team of two, aims to make it easier to connect all of these elements into an easy-to-use interface for finding videos of competitive Super Smash Bros. matches. Today, I got the opportunity to speak with Anthony Nelson, the face of SSBWorld, about how the website works and what sets it apart from the rest.
Can you tell me a little about yourself?
I live in Fargo, ND. I work as a Digital Marketing Consultant and have been a huge Nintendo fan my whole life. I bought Smash 4 when it was first released. It was my first time playing any game in the Smash series. I absolutely fell in love with the game. After playing around on For Glory mode online, I realized I was really bad at the game. I figured out that there has been people playing this game competitively for 10+ years and that I had a ton of catching up to do. I became a fan of watching tournaments on Twitch and following the top players.
In my attempts to become good, I realized I wasn’t happy with the existing Smash resources on the web. There was YouTube videos, reddit threads, random Google Docs, tweeted out images, etc. Everything was scattered.
Is that where your inspiration to make SSBWorld began?
Yeah, exactly. I definitely built the site that I wanted to exist. I felt like the site would appeal to the more casual fan or player that wanted to get better as well as the top level players as well.
I want to clarify when I say “I built” that it wasn’t just me. It was a team of two people, me and my buddy Alex. Alex handles all coding and development. I make all the plans and basically tell him what to do. I handle all marketing as well.
Oh, I see. That’s still impressive for a two-man job, though.
Thank you. Since it’s a side project type of thing, it definitely took us a long time. We worked on it for about 7 or 8 months I think before we finally decided to “launch” it to the public.
Can you tell me a little about what the website offers for those who might not be familiar with competitive Smash?
Yes, absolutely. Right now, the site primarily functions as a database for Smash players and matchups. We want to make it very easy for someone to find videos that feature their favorite character (example: Donkey Kong) or their favorite competitive player (example: ZeRo) or their favorite matchup (example: Donkey Kong vs Mario). We accomplish this by requiring all the information in each YouTube video to be manually entered on our site. Users can submit a video, and then they have to label the players, stages fought on, characters used and the winner of each game. This manual process is what allows us to provide unique data and advanced search functionality that a site like YouTube cannot.
Every competitive Smash player can have their own profile on our site. It’s a spot to showcase all of their tourney videos as well as the characters they use, links to their social media profiles and some stats on their game records.
This helps players out because typically your videos will be scattered across multiple YouTube channels, dependent on who hosted and streamed each tournament. A big goal of our site is to bring things together in a way that is easy to find and navigate.
That’s really cool. I imagine this will be very useful for competitive players and watchers alike. Is there already a community built, or is it still too early?
In order to show potential of the platform, we uploaded and recorded the data for about 2,800 videos. Sort of “pre-loaded” the database to make the site look interesting and valuable at the time of launch. We revealed the site publicly on February 10th. Since that time, we have had over 2,500 users create accounts on our site and these users have uploaded nearly 12,000 videos to our site. We’ve had amazing feedback from top players as well as Smash coaches who help top players out.
Our users are primarily comprised of these competitive Smash players, with many of the top ranked Smash players in the world already having joined our site. When a big tournament’s bracket comes out, these players can use our site to look up the players in their side of the bracket. Learn what characters these players use and then watch some videos of their games.
I asked Anthony if that was a good way for players to get an edge on their competition and he showed me a tweet from one of the competitors that uses his site.
When a player invests their time and money to travel to a tournament, it makes sense to prepare as much as possible in hopes to get an edge against their competition. A Smash set can come down to a single good read or hit. Every bit of preparation can help.
With that, I wrapped up the interview by asking him about the future of SSBWorld.
I’ve seen how intense these matches can get, so that seems like an invaluable resource. What plans do you have for the future of the site?
Right now we are pretty much just a video database, but ultimately we plan on making it a bit more of a community site. We have many top players on the site, and we want to give them the ability to make content that lives on their profiles. We want to allow users to follow other players and get notified when they are tagged in a new video or publish a piece of content. Our entire site is user generated content and we plan on keeping it that way.
During today’s Nintendo Direct, Nintendo announced that it is launching a new series of Amiibo this year to celebrate The Legend of Zelda‘s 30th anniversary. These Amiibo will be based on Link’s look in previous entries in the series. There will be three figures, made to look like Link in Majora’s Mask, Twilight Princess, and Skyward Sword. This new line of Amiibo will launch on June 23rd.
Along with this line of Zelda-themed Amiibo, Nintendo is also finally releasing the last few Amiibo for the DLC characters in Super Smash Bros. Wii U and 3DS. Cloud, Corrin, and Bayonetta will each be getting two Amiibo figures in different outfits (and, in Corrin’s case, different genders). We also finally have a release date for these Amiibo: July 21st.
Are you excited for the new Zelda Amiibo? Or are you just happy to finally have the last group of Smash Amiibo on the horizon? Let us know in the comments!
In a recent interview with TV personality Katie Linendoll, Reggie Fils-Aime dropped a huge hint about the future of Super Smash Bros. on Nintendo Switch. Although he didn’t explicitly say that a Super Smash Bros. game will be released on Nintendo Switch anytime soon, he more or less confirmed that Smash will eventually make its way onto the console, telling fans that they can anticipate the game “at some point in the future.” As Super Smash Bros. is one of Nintendo’s best-selling franchises, along with Mario and The Legend of Zelda, the company tries to release at least one Smash Bros. game on every one of its platforms.
Here’s Reggie’s full statement regarding Super Smash Bros. on Nintendo Switch:
“Smash is obviously one of our best-selling franchises. What we say is that the philosophy that Nintendo has from a development standpoint is that for every platform, we want to have at least one [each] of our classic franchises. There’s gonna be one great Super Mario experience, there’s gonna be great Zelda experience. So you can expect, you can anticipate at some point in the future, who knows when, that all of our franchises will be addressed. We know that the fans love these games, love this content, so stay tuned.” — Reggie Fils-Aime
Of course, even though this heavily suggests that Smash will be coming to the Switch at some point in the next few years, we have no idea what it’ll look like. It’s possible that Nintendo is planning to release an all-new Super Smash Bros. game on the console, but it’s also possible that Nintendo is simply planning an enhanced re-release of Super Smash Bros. for Wii U, similar to the upcoming Mario Kart 8 Deluxe.
What do you guys think? Do you suspect that the Switch will be getting an entirely new Smash game? When do you think we can expect to see this game? Let us know in the comments below!
The Legend of Zelda: Breath of the Wild finally released yesterday, and already modders have managed to add the blue-tunic wearing Link from Breath of the Wild as a fighter in Super Smash Bros. for the Wii U. The download for the mod is now available, but if you’d like to see it in action first then you can use the trailer above to watch Link face off against Piccolo, of all people, in a fairly intense fight. The video lasts about five minutes, and you get an awesome look at how the new Link plays as a fighter.
If you’d like to download and play around with it yourself, you can do so right here. What do you think of this mod? Are you impressed with how fast the modders pushed this out? Let us know in the comments below!
Modding is nothing new to the Super Smash Bros. community, having added fighters such as Phoenix Wright, Goku, and Sans, among many others. So with the release of Yooka-Laylee just under two months away, it’s not much of a surprise that the eponymous duo would enter into the fray. Modder Anivernage, along with a few others, designed the characters as a Yoshi skin for Super Smash Bros. for Wii U. The mod is compatible with 8-Player Smash and can even be taken online over Wi-Fi.
Before Super Smash Bros. Wii U/3DS was officially released everywhere, many people speculated at the game’s potential roster. Although we all know what the final roster looks like, there appears to have been some characters that were planned to be in Smash Bros. but were left on the cutting room floor. According to Source Gaming, some unused animation data was found on the Smash Bros. Wii U disc that indicates Peter Piranha was planned to be in the game.
It is important to note that “There are no models, textures, sounds, parameters for Petey Piranha. Only animation data.” Source Gaming has also verified that the animations found on the disc are not left over from Super Smash Bros. Brawl. If you take a look at the video above, the animations are pretty close to how Petey Piranha normally moves.
Take a look at the video yourself and discuss in the comments below!
Nintendo’s Switch presentation blew the lid off of their highly anticipated console with trailers galore and sneak peeks at upcoming games. However, there is a possibility that Nintendo may be keeping their mouths shut on a couple of other unannounced games for Nintendo Switch. According to some information received by Source Gaming, Super Smash Bros. Melee is coming to Nintendo Switch through a new GameCube Virtual Console and a port of Smash Bros. Wii U/3DS is also in the works. Source Gaming states that the new port of Smash Bros. Wii U/3DS will include new content such as new characters.
“We’ve heard that “Smash for Switch” (name not final) is a combination of 3DS and Wii U content, a ‘director’s cut’. The game will feature some new content including 2 new characters. We haven’t been able to confirm WHAT characters. We’ve heard that this version will include all the DLC.” — Source Gaming
Nintendo insider Liam Robertson (@Doctor_Cupcakes) also posted a tweet about the rumored Smash Bros. port, mentioning the possibility of “some” new characters in the game. Source Gaming believes that there will be more than two new characters in the game, but nothing has been confirmed as of yet.
Do you believe that a Smash Bros. port is heading to Nintendo Switch? Discuss your thoughts in the comments below!
It’s been floating around the world of Nintendo news for quite some time that Nintendo might be porting Super Smash Bros. for Wii U to their upcoming console, the Nintendo Switch, and the now-infamous reporter Laura Kate Dale recently came forward to say that it is true.
This was one of the talking points on the 82nd episode of Nintendo Week, our Nintendo-themed podcast here at Gamnesia. Check out the discussion video above for our full thoughts, or keep reading below for a brief, brief summary.
Yeah, yeah, I know this discussion happened a while ago, but the show has been on break for the winter holidays and without a new episode in this week leading up to the official Switch reveal this Thursday, we decided to come back to YouTube with clips that provoke interesting thoughts about what we might see on Thursday.
None of us are remotely surprised, and in fact we all think it’s most certainly happening. The big question in our minds is whether the port will include any new content, which gets a big giant “maybe.” It’d be hard to believe it wouldn’t, but you know what Alex says: “Nintendo gonna Nintendo.”
If it does, the most likely scenario we see is veteran fighters like Wolf, Ice Climbers, and maybe even more returning from their respective games. We also think it’s possible the Inklings may make an entrance to celebrate the recent success of Splatoon and to leverage it even further for its release on Nintendo Switch. Of course there are questions abound regarding new and returning stages, including ones from Super Smash Bros. for Nintendo 3DS, but time will tell how it all plays out.
If you like the video, you can subscribe to Nintendo Week on iTunes, where we release new episodes every Sunday, or you could check out the full episode embedded below. If you don’t like long-form podcasts, you can subscribe to us on YouTube, where we upload highlight clips from the show throughout the week, and you can find tons more discussions on what kind of content we’d like to see in Super Smash Bros. for Nintendo Switch and why. If you like what you hear, we’d love it if you leave us a review on iTunes, where you can find episodes covering tons of other subjects, or send us your feedback! We’d love to know what you think of the show, and how you think we can improve it.
Super Smash Bros. for Wii U may be have finished up its run of DLC (though the rumored Switch port could potentially get even more), but new content continues to flow in thanks to the tireless work of the game’s modding community. With the major success and memorable characters of the newest Pokémon titles, it’s no surprise that these modders have turned their attention towards adding fighters (as skins, at least) from the Sun and Moon story, with some awesome results.
Much like the Lillie & Cosmog skin we shared a few months ago, though, these are just skins, not distinct fighters with their own movesets. Popplio is a skin for Villager; Incineroar for Fox; Wicke for Peach; and Gladion for Cloud. While the movesets don’t really match their characters’ actual abilities, it’s great to see these new characters joining the fight to be the best, like no Nintendo character ever was, and I think it’d be pretty sweet if at least one of them (Gladion, please? With Type: Null or Silvally at his side?) was to become a DLC character for Super Smash Bros. for Switch.
If you’d like to try these skins out for yourself, you can download the Popplio, Wicke, and Gladion mods from Game Banana; unfortunately, the Incineroar skin is currently unavailable, with the creator having deleted it and hoping to improve and reupload it at a later date. There are also a few, more minor mods that the video above shows off, which you can find in the video’s description if you’re interested.
What do you think of these skins? Who else from Pokémon Sun and Moon would you like to see get modded into the game? Let us know in the comments!
The YouTube channel Smashified has published a video that shows us what Drifter, the main character from Hyper Light Drifter, would look like as a Super Smash Bros. character.
Hyper Light Drifter is a 2D action game by indie developer Heart Machine, based on classic 16-bit titles like The Legend of Zelda: A Link to the Past. It launched on PC in March 2016 and came out on PlayStation 4 and Xbox One later in the year.
You can watch the video above! If you would prefer to watch the time lapse without any commentary, you can do so here.
The model in the video was a collaboration between Omni Jacala (the creator of Smashified), Chris Szczesiul, and Andrew Coleman. The original Hyper Light Drifter consisted entirely of retro-style 16-bit graphics, so this model required a complete reimagining of the game’s visual design.
What do you guys think? Have you played Hyper Light Drifter, and do you like this depiction of the main character? Would Drifter be a good fighter in the Smash series? Let us know in the comments below!