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Kingdom Hearts III is Getting Paid DLC

Fans waited well over a decade to get their hands on Kingdom Hearts III, and the highly anticipated action-RPG finally launched on January 29th. Strong early sales suggest that many fans are finding it worth the wait, and if you’re one of them, you’ll be happy to know that more content is on the way! Director Tetsuya Nomura has hinted at DLC in the past, and in a recent interview, he confirmed that it’s in the works.

Speaking with Dengeki Online, Nomura revealed that Kingdom Hearts III is outselling expectations. Square Enix is looking to capitalize on this with paid DLC, and Nomura says he’s working so hard on it he’s been losing sleep. Hopefully, he and his team can find time to balance their work and personal lives rather than suffering to rush new content to market.

Nomura also confirmed that the more challenging Critical Mode is on its way. Rather than just cranking up enemy damage output, Nomura says his team is making many changes to make it “fun like only Critical mode can be.” The changes are extensive enough that the team has had to spend time debugging the new mode. It’s unclear whether Critical Mode will be a free update or included as part of the paid DLC.

Source: Dengeki Online (via DualShockers)

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Square Enix Has Finished Developing Kingdom Hearts III


Kingdom Hearts III has been in development for what feels like an eternity, and internal and external delays have pushed its release date back, but there’s finally a light at the end of the tunnel. The highly-anticipated crossover game is set for release next January, and there will be no further delays as director Tetsuya Nomura has confirmed that development is complete. This news was accompanied by an extensive new trailer that shows off the game’s numerous worlds.

Click below to watch!

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Nomura Says Square Enix Announces Their Games Prematurely to Avoid Leaks

It’s been a wild ride for Tetsuya Nomura, Square Enix, and fans of Final Fantasy and Kingdom Hearts. Five long years have passed since the reveal of Kingdom Hearts III, and many gamers are getting impatient. A small delay for the title to 2019 sent a wave of anger and disappointment across the entire community. On the other side of things, the Final Fantasy VII remake was announced three years ago, with little to no word on the project since then. Most reports even claimed its development is in deep trouble.

But this isn’t the first time Square Enix and Tetsuya Nomura have been through this.
Final Fantasy XV was originally revealed as Final Fantasy Versus XIII back in 2006. This game also had a messy development and wouldn’t release until 10 years later under a new name and director.

So it seems Square Enix may have a problem with announcing their projects prematurely. Years of hype can eventually create unrealistic expectations among fans, and that could lead to an overall sense of disappointment once the final product is released. However, there’s one obstacle Square has to overcome when they announce new games: leaks.

We see things like this all the time, especially around E3. Many game announcements get leaked right before the company is about to drop the bomb. In this case, games that were only in the planning stages were in danger of getting leaked. So Square’s official strategy was to announce the game before someone else beat them to it. In an interview with Italian website Multiplayer, Tetsuya Nomura had a chance to explain this regarding
Final Fantasy VII‘s early announcement:

“I am well aware of the fact that we announced it too early, but even in the industry, word was beginning to spread that we were working on the game, so we just decided not to keep it more secret and officially reveal it.”
— Tetsuya Nomura

This explains why Square Enix has such a troubled past with games that seemingly take an eternity to develop. There’s also a good chance that the company only does this to generate hype around their games. Nobody would have been too surprised if
Kingdom Hearts III‘s announcement was leaked before E3 2013. Nomura had been pretty open before that the game’s development would begin as soon as Final Fantasy XV was completed.

Fortunately,
Kingdom Hearts III now has a solid release date, and the likelihood of another delay is now smaller than ever. The fate of Final Fantasy VII‘s remake, however, is still mostly unknown. Hopefully we’ll get a better glimpse of the title in 2019.

On the other hand, there are plenty of companies that announce their projects too early as well. Nintendo delayed
Breath of the Wild several times after its initial announcement in 2014, Crackdown 3 has been shown at E3 for several years now, and Red Dead Redemption 2 has even seen several release changes. Are these companies announcing games to get the jump on leakers, or is something really interfering with development? Even in the case of Square Enix, is Nomura telling the truth, or is it just an excuse for the long development cycle? Let us know what you think in the comments below!

Source: Multiplayer (via Polygon)

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Tetsuya Nomura Wants Kingdom Hearts III to Have DLC

Having DLC become available for games post-launch has become a common sight in the industry in recent years, but the Kingdom Hearts franchise has yet to embrace such practices. That may be changing for Kingdom Hearts III, as a new interview from IGN with series creator and director Tetsuya Nomura has revealed that he would like to include post-launch content in the game. At the moment, however, he doesn’t know what that content might be.

“In this day and age, most major titles do have some kind of content releases after their release. So since I considered Kingdom Hearts 3 to be one of those major titles, I do want to have something to add to your enjoyment of Kingdom Hearts 3, so maybe you could continue to play a little longer than release, but we haven’t really thought of anything in detail yet.”
— Tetsuya Nomura (via translator)

Even though Nomura hasn’t had much time to think about what the DLC could include, he does have some ideas. I’m sure there’s a strong possibility of new worlds and characters and storylines being thrown in (as if
Kingdom Hearts needs more of that last one), but there are also certain features from past games that Kingdom Hearts III will be lacking. Specifically, Nomura brought up the idea of bringing back the character customization options seen for Aqua in Kingdom Hearts 2.8‘s 0.2: A Fragmentary Passage.

“We don’t have any customizability that you did have in 0.2 in Kingdom Hearts 3. The development team does need some kind of extra time on their hands to be able to do something like that. Because we are so busy trying to complete Kingdom Hearts 3, we just don’t have any time to do that right now. But I think there is potential to maybe do something like that after release.”
— Tetsuya Nomura (via translator)

Aside from this DLC discussion, Nomura also commented on the possibility of bringing Kingdom Hearts’ major collection of past games,
Kingdom Hearts HD 1.5 + 2.5 Remix, to Xbox One. It sounds like that isn’t in the cards right now, as they would need to talk to Microsoft about it, and “we haven’t even started the conversation yet.” Sorry, Xbox fans.

So, what would you think of bringing extra content to
Kingdom Hearts III via DLC? Is this a good idea, or would you prefer the game to be a complete package just like previous entries in the franchise? And what sort of content would you like to see the team add in post-launch? Give us your thoughts on all this in the comments!

Source: IGN

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Kingdom Hearts III’s Director Explains the Game’s Delay to 2019

Kingdom Hearts III was originally supposed to launch in 2018, until the reveal of a release date also revealed a delay to 2019. In a new interview, Tetsuya Nomura, director of the Kingdom Hearts series, commented on this delay. According to him, it actually didn’t happen because of development woes. Instead, it boiled down to finding a good launch window that worked for the simultaneous Japanese and American release.

“The timing of release that we were actually looking at, we were told by many people, including hardware manufacturers, marketing teams, sales teams that it just wasn’t a good timing in the year.” — Tetsuya Nomura

Nomura went on to explain that there was concern regarding the holidays and how they may affect the retail situation across both countries. This may seem odd, given that normally companies badly want to have their best products available for the holiday season. But multiple companies have been delaying their Fall games as of late, and many gamers assume this is actually to avoid competing with Rockstar’s upcoming Red Dead Redemption 2.

Of course, the development team could have possibly moved the launch forward to meet their goal of a 2018 release, but Nomura decided against that.

“We of course considered maybe speeding up development to release earlier than when we were told wasn’t good, but the development team said that ‘No, we just couldn’t do that. We could delay it, but we couldn’t make it any sooner.'” — Tetsuya Nomura

Rather than rush the development or give up a simultaneous worldwide release, Nomura decided that a delay to 2019 was best for the title.

On a related note, while we were treated to a plethora of reveals and announcements regarding the new title, something that was missing during this year’s E3 was a previously-announced world that many fans expected to get a first look at: Big Hero 6. So far, all we’ve seen from the Disney and Marvel crossover world was a piece of concept art way back in 2015. When asked about why we didn’t see it at E3, Nomura responded that while the gameplay for the world is complete, the cutscenes are not. Given how much Nomura loves using cutscenes during his trailers and reveals, it seems that’s been a deal-breaker so far.

The game is still a ways off, but at least we now have a concrete date, which, after over a decade since the last numbered game, is a big deal. Kingdom Hearts III launches on PlayStation 4 and Xbox One on January 29, 2019. How do you feel about the delay to next year, though? Let us know in the comments below!

Source: IGN

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Kingdom Hearts III’s Ending Might Be “Difficult to Grasp”

Square Enix debuted playable demos of Kingdom Hearts III last week to a special number of guests. During that event, series director Tetsuya Nomura had a chance to talk about Kingdom Hearts Union χ (Cross) and how its story will impact the upcoming game, foreshadowing an ending that players might find “difficult to grasp:”

“The series as a whole has had a serious storyline so it’d make sense if you think Kingdom Hearts 3 will have a serious storyline as well. But because it is a resolution of things that have been happening until now, I think there will be many surprises that you may not expect to happen.

“If you have been playing Kingdom Hearts Union X[Cross] on your mobile platform, you would know that we have foreshadowed that light will be defeated by darkness. So you may see what happens with that being foreshadowed. I actually do believe it may have some kind of a “difficult ending” that you may find a bit difficult to grasp.

“It depends on whether or not everyone can go against all odds and overcome what’s being foretold.” — Tetsuya Nomura

Many fans have analyzed this quote to death. Some think he’s talking about the ending to Union χ since the game is still being updated. Others believe he’s talking about the events of Kingdom Hearts III specifically.

While Nomura references both titles, I think he’s talking more about the upcoming conflict in Kingdom Hearts III. The prophecy in Union χ states that “on that land shall darkness prevail and the light expire.” This same quote is used in the reveal trailer for Kingdom Hearts III, and Nomura has commented in the past that it is not about the events of Union χ.

But what do you guys think? Will Kingdom Hearts III have a less conventional ending? Will the light be extinguished? Let us know what you think in the comments below!

Source: KHInsider

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Nomura Clarifies His Statements About Kingdom Hearts III Potentially Coming to Nintendo Switch

As one of the most anticipated video games set to release in 2018, Kingdom Hearts III would be a joy to see on all modern consoles. Recently, the game’s director Tetsuya Nomura commented that the PlayStation 4 and Xbox One title could come to other to the Nintendo Switch after initial release, but it seems some people took those comments a bit too far. After some sites apparently misreported his words, Nomura clarified his comments, saying that Kingdom Hearts III was not confirmed for the Switch and that it could potentially come to even more systems after the initial launch.

Apparently, some websites in Japan mistranslated the reports of his comments as there being a high probability or even near certainty of a Nintendo Switch release. Alas, Nomura confirmed to Famitsu, that is not the case—a Switch port is only a possibility, and one that will only be considered once the game has launched for the already announced systems of PlayStation 4 and Xbox One.

However, Nomura also clarified that the Nintendo Switch may not be alone in getting those considerations, as he made to sure to note that he never singled out a Nintendo Switch port of the game in particular. The next Kingdom Hearts title could, in fact, come to other hardware systems as well. But, again, the decision to port to those platforms has not been made as of yet, so don’t get your hopes up too much for now.

With all that being said, would you still be interested in seeing Kingdom Hearts III on the Switch? And how keen do you think Nomura is on seeing the game on consoles other than PlayStation 4 and Xbox One? Let us know in the comments below!

Source: DualShockers (via Famitsu)

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Kingdom Hearts III Could Feature Multiple Playable Characters

It’s not too unusual to see a Kingdom Hearts game feature multiple playable characters. In fact, half of the games in the series focus on more than one person. However, the main numbered entries in Kingdom Hearts have always followed Sora’s journey. Now in Kingdom Hearts III, Tetsuya Nomura is teasing the revelation of a second playable character.

“So it would be tough to introduce many, multiple playable characters, but there is an intention of adding a playable character aside from Sora. Unfortunately we’re not able to disclose who it is yet, but there will be [another playable character].” — Tetsuya Nomura

Who do you think this playable character will be? Could it be Roxas or Riku, like in previous entries in the series? Could we see Kairi or Lea get some action? Let us know what you think in the comments below!

Source: IGN

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Kingdom Hearts III Could Come to Nintendo Switch After Its Initial Release

Coming hot off the presses of the D23 Expo, in which Kingdom Hearts III was confirmed for a 2018 release, an interview with series director Tetsuya Nomura suggests he may have interest in bringing the highly anticipated Square Enix title to the Nintendo Switch. No one can yet take Sora and the gang on the go with Switch quite yet, but there seems to be reason to hope for it!

After bringing the Xbox One and PlayStation 4 versions of
Kingdom Hearts III to fans, Nomura thinks that it might be worth bringing the well-loved crossover game to Switch.

“The Nintendo Switch is definitely a very interesting piece of hardware, but if we lightly say, ‘Oh yeah, we’ll be on the Nintendo Switch,’ I’m sure people will come back and say, ‘But what about the PS4 and Xbox One? We want them out first. Don’t focus on other platforms.’ So for now, we want to focus on what platforms we’ve already announced we’re going to be releasing Kingdom Hearts 3 on. And so after, perhaps, maybe we can start thinking about other possibilities.” — Tetsuya Nomura, Kingdom Hearts III director

What do you think about Nomura’s words? Do you think seeing Kingdom Hearts III on the Nintendo Switch is a likely possibility? And if it did appear on the Switch late, would that version of the game be your most wanted? Let us know in the comments below!

Source: IGN

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We Just Got Gorgeous New Screenshots of Kingdom Hearts III and Final Fantasy VII Remake in 1080p

Fans are patiently waiting for both Kingdom Hearts III and the remake of Final Fantasy VII, even though Tetsuya Nomura recently stated that neither games would be coming out in 2017. However, to tide us over in the meantime, Nomura revealed screenshots of both games at Magic Monaco 2017.

One Final Fantasy screenshot shows Cloud and Barret fighting the first boss of the game, whereas the other gives us a glimpse of the use of stealth mechanics with the new battle system. The remake is still sporting a command menu similar to the Kingdom Hearts series.

As for Kingdom Hearts, this new image shows us Guard Form, the new drive form, once again. Sora wields a shield in this form, and it appears he is fighting a giant boss in the city of Thebes from the world of Hercules, Olympus Coliseum. For those that have played 0.2 Birth by Sleep, we know this will be the first world Sora and the gang visit in Kingdom Hearts III. You can view all of these screenshots in the gallery below!

What do you guys think of these? Does this get you excited for Final Fantasy VII and Kingdom Hearts III? Feel free to express your hype in the comments below!

Source: Twitter (1, 2, 3)

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It Looks Like Kingdom Hearts III and Final Fantasy VII Remake Both Launch in 2018 or Later

Gamers everywhere were thrilled when Square Enix revealed that Kingdom Hearts III had begun development, and they were positively ecstatic when Final Fantasy VII Remake was announced. It’s been several years since both of those events, and 2016 came and went with hardly any news on either title’s progress. Well, it’s a new year now, and a new update has just popped up from the director of both titles, Tetsuya Nomura. If you were hoping for to see either of those games come out this year, however, you’ll probably be disappointed.

Nomura confirms that development is still progressing on both Kingdom Hearts III and Final Fantasy VII Remake, but unfortunately it sounds like they still have a lot of work left. Both titles are stated to “still have a way to go,” so we probably won’t get our hands on them for a while. It’s not all bad news, however, as Nomura does want to “show our progress at an event somewhere” in 2017.

What’s the state of Kingdom Hearts III‘s development?

Tetsuya Nomura: “While I can’t make a sweeping statement because the development process is different from what we’ve done so far, there are still worlds untouched. Production is progressing on unannounced worlds, in a state that we cannot show them off. In terms of the state of development, there is still some way to go.”

What’s the state of Final Fantasy VII Remake‘s development?

Nomura: “We’re steadily progressing on production. While we are making them, I apologize that the wait will be be a bit longer for Kingdom Hearts III and Final Fantasy VII Remake. I am very sorry, but to that degree I will make a game that will meet your expectations.

“Last year, I didn’t put out much information on either title, but this year I want to show our progress at an event somewhere. The release of the titles themselves have still have a way to go. But there are many titles releasing this year, if you can wait for any ‘surprises.'”

2017 marks both the 15th anniversary of Kingdom Hearts and the 30th anniversary of Final Fantasy, so these games’ releases would have been a stellar way to celebrate those events. Alas, it certainly sounds like that won’t be the case; hopefully, though, their appearance at some events like E3 or the Tokyo Game Show will at least be enough to tide fans over.

What are you hoping to see in KHIII and FFVII Remake? Which events do you think Square Enix will choose to show off these games’ progress? And what do you think those “surprises” Nomura mentions could be? Let us know your thoughts on these and more in the comments!

Source: Weekly Famitsu (via Gematsu)

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Kingdom Hearts III Could Let You Customize Sora’s Look if Fans Want to Enough

Kingdom Hearts fans are eagerly awaiting the third main entry in the franchise, but in the meantime Square Enix is releasing Kingdom Hearts 2.8 HD Final Chapter Prologue, a collection of various titles that serves as a lead-in to the final battle against series arch-villain Xehanort. The most recent trailer for 2.8 showed off several scenes and details of these games, including a new feature allows you to customize the appearance of Aqua, the protagonist for Kingdom Hearts 0.2. According to a recent interview with series creator and director Tetsuya Nomura, this feature may even find its way into Kingdom Hearts III.

Speaking with Dengeki PlayStation in Japan, Nomura revealed that this “character decoration” element was made at the last minute by his staff in order to add “something fun to play around with” in Aqua’s 0.2 title. At present, it sounds like it’s not planned for inclusion in Kingdom Hearts III, but the team is open to adding it based on fan reaction to the feature in 2.8.

Dengeki: The character decoration is the first in the series and is a novel component.

Nomura: I thought that we needed something fun to play around with even in with the game’s jam-packed volume, so the staff devised this at the last minute for me. It really changes the character’s look, so please gather a lot of items and design your own Aqua.

Dengeki: Will you use the decoration feature in [KHIII]?

Nomura: We knew we could insert that feature into the game this time, but whether or not we can with [KHIII]…we have other priorities ahead of us so it depends on time, but we’ll look at the reaction with [KH0.2] and consider it.

No doubt
Kingdom Hearts III has a plethora of brand new features and abilities that require the team’s focus first and foremost, but I’m still hopeful that this decoration element can make it in. From what we’ve seen from the KH2.8 trailer, it looks like it will be a really fun addition that will help endear players to Aqua all the more, and I think it could be a lot of fun to decorate Sora or other characters when KHIII finally arrives.

Would you like to see this sort of customization element in
Kingdom Hearts III? What sort of decorations would you like to throw on Sora in your game? Let us know in the comments!

Source: Dengeki PlayStation (via KH13.com)

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Kingdom Hearts Director Tetsuya Nomura Shares a Holiday Message With Fans

2017 is just around the corner, and it’s set to be a big year for the Kingdom Hearts franchise. As the series heads into its 15th anniversary, we can look forward to Kingdom Hearts HD 2.8 Final Chapter Prologue, a Kingdom Hearts HD Remix bundle, and the Kingdom Hearts Orchestra World Tour. With so much on the way, director Tetsuya Nomura has shared a holiday message with fans to thank them for their support and to highlight what’s on the way for the series. You can watch his message by clicking above!

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Square Enix is Getting Ready to Show Off Final Fantasy VII Remake’s Battle System

Final Fantasy VII is one of the most iconic RPGs (and overall video games) of all time, and after years of clamoring from fans, Square Enix officially announced that it’s getting a remake at E3 2015. Soon after, Director Tetsuya Nomura indicated that the remake could deviate from its source material, and a trailer that released a few months later showed brief glimpses of a revamped, action-oriented battle style.

Square Enix has been relatively silent on the specifics of the battle system since then, but that could be changing soon. Speaking with Dengeki PlayStation, Nomura discussed how he’s hoping to appeal to both new fans and veteran fans with the battle system, and he indicated that we’ll see a more detailed look at it soon.

Dengeki PlayStation: Finally, please tell us more about the Final Fantasy VII Remake that has caught the world’s attention.

Nomura: If it had past materials like Kingdom Hearts, the basics would have been easy to understand, and the staff can understand the hurdles we’ve had to overcome, but at any rate, the battles in Final Fantasy VII have greatly changed from the original, since they’re something with more action in them. The next time I release information about Final Fantasy VII Remake, I think that I’ll definitely have to explain the specifics of what the battle system has become to the players. I think right now that nobody is really able to imagine a concrete battle, so I’m in the middle of coming up with steps that I can show and explain to people, “It’s this kind of battle.”

Dengeki PlayStation: Sounds like you’re breaking your backs over remaking what was originally a command-based battle system into an action style battle system.

Nomura: We’ve heard a lot of Final Fantasy VII fans also say that they want to play the game with the original ATB style, but for the remake we’re proceeding toward an action-heavy style. Of course, we’ve added systems that future fans will be able to enjoy, so people who are bad at action-style battles, please don’t worry. For those who excel at action-style battles, we’re working to make this a system that’s different than what you’ve used before and can still enjoy. Recently, we checked the Guard Scorpion at the beginning of the game, and I think you’ll be satisfied with the realism you’ll feel there.

Are you glad that Square Enix is looking to modernize the game for new hardware, or would you prefer they stick to the classic battle system? Sound off in the comments!

Source: Dengeki PlayStation (via KH13, Hardcore Gamer)

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Kingdom Hearts HD 2.8 Final Chapter Prologue Will Support 4K on PlayStation 4 Pro

We were all saddened to hear that Kingdom Hearts HD 2.8 Final Chapter Prologue would be delayed to January 24, 2017. Fortunately the wait will be worth it, as Kingdom Hearts director Tetsuya Nomura has confirmed that the game will have 4K support on PlayStation 4 Pro. In an interview with Dengeki PlayStation earlier this week, Tetsuya Nomura mentioned that “the image quality will definitely be beautiful” but did not say if Final Chapter Prologue will be 4K native or upscaled.

“Since it will support 4K, the image quality will definitely be beautiful. Further details about how it’ll support it will be announced later.” — Tetsuya Nomura

In the same interview, Nomura-san mentioned that the announcement of new information for Kingdom Hearts III is currently under consideration and hopes that fans will be patient. Will you be picking up Kingdom Hearts HD 2.8 Final Chapter Prologue when it comes out in January? Let us know in the comments below!

Source: DualShockers

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Tetsuya Nomura Says the Story of Kingdom Hearts III is “Overwhelmingly Big”

After over ten years since the last numbered installment in the Kingdom Hearts series, Square Enix is finally working on finishing up the series’ Xehanort saga. For those of you itching to see the story of that game begin, however, series creator and director Tetsuya Nomura says you already have. According to him, the tale of that finale has already started, with the Kingdom Hearts 3D and the upcoming Kingdom Hearts 0.2 serving as “the prologue to KH3.”

That said, don’t expect KH3 to be any shorter as a result; according to Nomura, the main reason they took care of the prologue in those two titles is because of how “overwhelmingly bigKingdom Hearts III is.

Nomura: Story-wise, [Kingdom Hearts 0.2 Birth by Sleep–A Fragmentary Passage] is situated at rather an important point. The scenarios of KH 3D Dream Drop Distance (hereon KH3D) and KH0.2 can essentially be thought of as the prologue to KH3, you see. […] The story connects from KH3D to KH0.2 to KH3. In my own head, KH3 begins at KH3D. That’s why I put that subtitle on KH2.8.

Famitsu: Does spreading the story from not only KH3D but also KH0.2 mean that KH3 will be smaller in size?

Nomura: It’s not that I’ve spread the story out, perhaps it’s more that I’ve separated the parts that would have ruined KH3’s tempo if they were told then. In fact, KH3 is overwhelmingly big, so it’s not that content has been shaved off, and it’s something I’ve worried over how to handle.

Nomura goes on to say that the intro section of Kingdom Hearts IIIis short, and it begins straight away,” which is sure to ease the minds of any who were concerned about it following the same hours-long path of KH2‘s Roxas section. He also assures gamers that he has been “thinking very precisely about how to make sure both those who have been with the series for a long time and those for whom this will be the first KH title will be able to follow along.” You’ll still want to play all Kingdom Hearts titles up to now to fully grasp every last aspect of the plot (and, perhaps, take a few hours to read some online synopses for clarity’s sake), but you can follow along with the game itself even if it’s your first time playing this series.

Are you looking forward to Kingdom Hearts III? Does hearing that it’s an “overwhelmingly big” title make you more excited from all the story and reveals we might get, or are you fearful that the plot may just become that much harder to follow? What sort of information would you like to hear about the game next? Let us know your thoughts on all these in the comments below!

Source: Design & Trend (via KHInsider)

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Square Enix Won’t Make a Sequel for The World Ends With You Until They Have the Right Team

The World Ends With You has a very strong fanbase that has been asking for a sequel for quite sometime. Square Enix released an iOS port of the game a few years ago, and when beating this version of the game, the player is met with an image that seems to tease that a sequel is on the way. However the game’s producer, Tetsuya Nomura, has said that a sequel isn’t in the works as of now.

Nomura added that while he knows that the game is popular in the West, he wants to assemble the right team that can make a game that’s at least as good as the original. While it seems fans might not get their sequel anytime soon, it seems that Nomura has at least acknowledged the want for a sequel, and he may act upon it when he gets the time to get together the right people.

Would you guys like to see a sequel? What kind of things would you want to see in it? Leave your thoughts in the comments below!

Source: Famitsu (via Gematsu)

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Kingdom Hearts 2.8 Will Run at 60 FPS, Feature New Battle Mechanics, and Much More

At E3 2016, Square Enix debuted a new demo for Kingdom Hearts HD 2.8 Final Chapter Prologue. Director of the game, Tetsuya Nomura, was recently interviewed by Dengeki about the game, where he provided more details about the collection of titles.

Nomura started by talking about Kingdom Hearts Birth by Sleep 0.2: A Fragmentary Passage, where he clarified how long the game actually is. He compared the length of the game to that of a regular-sized world in Kingdom Hearts III, which he promised is a decent size. The game will also feature a battle system that is similar to Kingdom Hearts III, but will have elements from Kingdom Hearts: Birth by Sleep. The sequence in which the player casts magic will also be important, as spells will work with each other to make more powerful combos. The spell “Thunder” was one in particular that Nomura said the team focused a lot on for the game.

Nomura then shifted focus to talk about Kingdom Hearts: Dream Drop Distance HD. He confirmed that the new PS4 version of the game runs at 60 frames per second, something that the original 3DS version was not able to achieve as well as something that was not a focus in other Kingdom Hearts HD remasters. A new dream eater is also introduced in the new demo called Catnuki, which is a mix of a cat and a raccoon dog, which are often referred to as “tanuki.”

Nomura closed the interview by saying that while he would love to provide more information on Kingdom Hearts III, he would like to focus on giving new details on Kingdom Hearts 2.8 for now. He asked fans to please look forward to more information about Kingdom Hearts III coming this Winter.

Source: Dengeki (via KH13)

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A New Trailer for Kingdom Hearts 2.8 is Coming Tomorrow

With E3 fast approaching, Kingdom Hearts fans are clamoring for the potential of a release date for Kingdom Hearts III. However, Tetsuya Nomura, the creator of Kingdom Hearts, just revealed information for an entirely different entry into the series. In a recent post on the official Kingdom Hearts Facebook page, Nomura revealed that Square Enix will be releasing a trailer for the upcoming Kingdom Hearts HD 2.8 Final Chapter Prologue (yes, that is the game’s name) tomorrow, ahead of the E3 flood.

“The latest trailer of Kingdom Hearts 2.8 will be released tomorrow (Jun 8) ahead of E3 when the embargo on new information lifts.The URL to access the video will be notified on our official accounts when the time comes. Please do not miss the trailer as it is packed with new materials!”
— Tetsuya Nomura

If you have not heard of it yet,
Kingdom Hearts 2.8 will be the final HD remaster for the series. The collection will include Kingdom Hearts: Dream Drop Distance along with two brand new entries into the series: Kingdom Hearts 0.2 Birth By Sleep-A Fragmentary Passage, a sequel to 2010’s Birth By Sleep, and Kingdom Hearts X Back Cover.

Are you excited for the trailer tomorrow? Would you rather they just talked about
Kingdom Hearts III? Let us know in the comments below!

Source: Facebook

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Mobile Platforms News

Kingdom Hearts Unchained χ is Coming to North America on April 7th

Kingdom Hearts Unchained χ is finally coming to North America, and it launches in just two days, on April 7th, according to a blog post on the Square Enix official website. This same blog post came with a short interview with Tetsuya Nomura, Kingdom Hearts‘ director, explaining what the game was about, and how it relates to the upcoming Kingdom Hearts HD 2.8 Final Chapter Prologue.

The original
Kingdom Hearts X was released for web browsers in Japan back in July of 2013. An iOS and Android version, entitled Kingdom Hearts Unchained χ, was released there in September of last year and is now coming to the West. Kingdom Hearts Unchained χ is integral to the central Kingdom Hearts story, as it is a prequel to the entire series and takes place before the fabled Keyblade War.

Here are Nomura’s comments on the
original blog post from Square Enix:

1) Please explain where in the KH series the story takes place.

This is the story of the “beginning” of the KINGDOM HEARTS series; in other words, it falls into the earliest part of the narrative.

It takes place in the world of fairy tales talked about throughout the series, during an era before the Keyblade War.

There are many different keyblade wielders in the world, and you, the player, are one of them.

2) How does Kingdom Hearts Unchained χ relate to the upcoming Kingdom Hearts HD 2.8 Final Chapter Prologue?

All three titles within KINGDOM HEARTS Ⅱ.8 has a link to KINGDOM HEARTS Unchained χ in some way. You can see it most prominently shown in KINGDOM HEARTS χ Back Cover – a brand-new, approximately one-hour long cinematic piece, which is depicted from the perspective the Foretellers, who gather the Keyblade Wielders. On the flip side, KINGDOM HEARTS Unchained χ is seen from the player’s perspective. By watching KINGDOM HEARTS χ Back Cover, the player will be able to get a glimpse of what kind of motive these supposed leaders are operating under behind the scenes.

And in KINGDOM HEARTS Dream Drop Distance HD, which is the HD remastered version of the Nintendo 3DS game KINGDOM HEARTS 3D: Dream Drop Distance, you may noticed the Dream Eaters were a sort of foreshadowing. And the title that would act as a bridge between these two titles would be the latest installment in the series, KINGDOM HEARTS 0.2 Birth By Sleep, which is developed utilizing the technology behind KINGDOM HEARTSⅢ. It is a sequel to KINGDOM HEARTS: Birth By Sleep, and a short episode that follows immediately after the events of KINGDOM HEARTS Dream Drop Distance HD, but it’s a title in which players can get an early feel for KINGDOM HEARTSⅢ.

3) You mentioned this before at E3 2015, but what was the inspiration behind the character Chirithy?

When we realized we needed some kind of character that navigates the players due to the nature of the game, I didn’t want a character that’s too self-asserting considering that they would accompany the players throughout the journey. Once that idea got rolling, then I thought a cat would be great, since you can’t tell what it’s thinking, but can still get along fairly easily with humans, so I went with my favorite, the Scottish Fold as my motif.

I liked the Meow Wow from KINGDOM HEARTS 3D: Dream Drop Distance, too, but I designed the eyes the way I did to make sure you do not get a sense of it being self-asserting. Some people might have the wrong perception that because I own Scottish Fold cats, I modelled the character after them, but it’s actually the other way around; a while after we began developing, I started to own two Scottish Folds. By the way, their names are not Chirithy.

4) Aside from characters and world that appeared in the Kingdom Hearts series, what are some new characters and worlds that are unique only to Kingdom Hearts Unchained χ?

The game is currently progressing under a certain rule, so the only brand-new world would be “Daybreak Town,” the home town in which the players first start out, but there may be a possibility [of other worlds] should we continue providing service through the app.

In terms of new characters, there are not only the five Foretellers and Chirithy, but there are also key new characters named Ephemera and Skuld that appear and move the story.

5) What aspect of the game do you think will appeal to fans? What do you think fans will get hooked on? (i.e. collecting medals, events, etc.)

One of the biggest pillars would be the sense of playing live, which is very different for existing KINGDOM HEARTS series titles thus far. You may have communication and cooperation, as well as the occasional competition, but the sensation of going somewhere and realizing there are people there and the world is moving is very unique to this particular KINGDOM HEARTS.

Along those lines, various events are being held frequently depending on the occasion, the medal collection element is key to your battles, we also offer a ranking element, and a unique story told only in this KINGDOM HEARTS, so I’m sure there is some kind of element that would pique your interest.

6) What kind of costumes are included in the game? Is there a particular costume of a character that you particularly love?

There are so many different costumes already; of course you have the original designs, then Disney characters, KINGDOM HEARTS characters, and seasonal/special occasion designs, all for both male and female avatars respectively. Plus, you can mix and match the outfit elements, so I think the players can really bring out their individuality.

From what I’ve seen, the hairstyle of the KINGDOM HEARTS 3D: Dream Drop Distance version of “The World Ends with You” Neku matched up with the black coat of Organization XIII seem to be popular. Also, the KINGDOM HEARTS version of FINAL FANTASY VII Cloud costume and King Mickey’s costume are popular as well. If I were to choose, personally, I’d like the Cheshire Cat costume.

7) Do you have a special message for the fans?

As mentioned in the beginning, this is the story of the start of KINGDOM HEARTS. In other words, there is no need for any prior knowledge of the series.

I would love for people who have not yet played KINGDOM HEARTS to take this opportunity to casually jump right in with a blank slate. And of course for our fans, you can approach and play this KINGDOM HEARTS in any way you like, so through collecting medals of your favorite characters, collecting costumes, and moreover becoming a part of the KINGDOM HEARTS world and experiencing the enjoyment of weaving your own story that leads to one of the biggest mysteries in the series, which is the “Keyblade War,” I hope you can further enjoy the upcoming release of KINGDOM HEARTS Ⅱ.8 and KINGDOM HEARTS Ⅲ, as well as the KINGDOM HEARTS that will continue beyond that.

What do you guys think? Are you interested in buying
Kingdom Hearts Unchained χ? Let us know in the comments below!

You can buy
Kingdom Hearts Unchained χ on iOS and Android on April 7th.

Source: Square Enix Official Website (via Kingdom Hearts Insider)

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