Square Enix opened their E3 press conference with some gameplay for Shadow of the Tomb Raider. We’ve seen some trailers over the past few days, but this was our first in depth look of how the game plays.
Lara Croft will have to blend in with the jungle to survive against Trinity. She’s able to do a lot of cool things, like trick the guards into shooting each other, perform aerial assassinations, stealth her way through the plant life, hang enemies with her rope arrow, throw lit gas cans to cause explosions, and much more.
Square Enix also showed what will be the biggest hub city in the Tomb Raider franchise. There will be full underwater exploration, grappling, wall running, and tons of other ways to get around the jungle.
Join Lara Croft on her journey to stop a Mayan apocalypse on September 14th, 2018. You can check out the gameplay in the video above!
Microsoft showed off a lot of Square Enix games at their press conference today. Among them was the anticipated Shadow of the Tomb Raider, which got a new trailer featuring plenty of story and some gameplay segments. In Lara Croft’s newest adventure, she will battling against forces trying to bring about the apocalypse—forces which she may very well have set in motion herself. Check out the trailer above!
Shadow of the Tomb Raider is scheduled to launch on September 14, 2018. You can also preorder the Croft Edition to gain early access.
Since 2015, The World Video Game Hall of Fame has been adding iconic video games to its ranks. We previously reported that the World Video Game Hall of Fame had twelve finalists for its Class of 2018, and we now know the four video games that came out on top. Final Fantasy VII, Spacewar!, John Madden Football, and Tomb Raider have beat out the likes of Metroid, King’s Quest, and Minecraft and are now immortalized in Rochester, New York’s The Strong museum.
Thanks to the four new inductees, the World Video Game Hall of Fame currently has twenty games in its ranks.
Final Fantasy VII
Grand Theft Auto
Halo: Combat Evolved
John Madden Football
The Legend of Zelda
Pokémon Red and Green
Sonic the Hedgehog
Street Fighter II
Super Mario Bros.
World of Warcraft
To be inducted into the World Video Game Hall of Fame, the nominee doesn’t necessarily have to be a commercial success. 1962’s Spacewar! was created more than a decade before computers were common in households. The nominees instead must have revolutionized the gaming industry and shaped it into something great. And whether it was Final Fantasy VII‘s cinematic storytelling, Tomb Raider‘s kickass female protagonist, or John Madden Football‘s robust features that single-handedly saved the sports video game genre, the new inductees all have a perfect reason to be immortalized.
Since 2015, the Strong Museum’s World Video Game Hall of Fame has been recognizing games that have contributed to the development of the gaming industry as we know it. This contribution could either be due to a game’s popularity or to having a profound influence on the industry or popular culture. The World Video Game Hall of Fame has just released a list of 12 finalists up for inclusion in the “Class of 2018.”
The list of nominees is as follows:
Call of Duty
Dance Dance Revolution
Final Fantasy VII
John Madden Football
If you want to help your favorite game make the cut, you can! Once a day from now until April 4th, you can head over to the World Video Game Hall of Fame page and vote for your favorite game. The top three games will form a ballot which will then be competing with 27 other ballots which will be voted on by experts on video game history and their role in society. The inductees will be announced on May 3rd at 10:30 AM Eastern.
If you don’t see your favorite game on the list, don’t fret. Nominations for the Class of 2019 are currently open!
Which of the listed games do you feel most deserves a spot in the World Video Game Hall of Fame? What other games would you like to see added to this list? Let us know in the comments below!
Nominee photo courtesy of The Strong®, Rochester, New York
Video game movies aren’t exactly known for their quality. One look at recent forays into the genre such as Warcraft or Assassin’s Creed provides all the evidence we need to back that up. Despite this, we’re still seeing attempt after attempt to capitalize on these franchises, with the most recent being Square Enix’s Tomb Raider. The publisher has been quite successful with the franchise reboot in game form, but how does the transition to the big screen hold up?
Tomb Raider is a theatrical version of Crystal Dynamics’ 2013 reboot of the franchise and as such is the theatrical reboot of the Angelina Jolie-era movies. Alicia Vikander stars as a young, down on her luck Lara Croft who finds herself wrapped up a journey to find her father. Despite his position as head of a vast business empire, Lord Richard Croft had a secret life saving the world from an evil organization known as Trinity. Seven years prior to the events of the movie, Richard Croft suddenly vanished due to this work, leaving his legacy to Lara who wants nothing to do with it. Only upon accepting that her father isn’t coming back does Lara discover this secret life and set out on a journey to find him.
Lara’s journey takes her to the island of Yamatai, where she meets Mathias Vogel, a Trinity employee searching for the tomb of the Death Queen, Himiko. If all of these names sound familiar, that’s because they’re lifted straight out of the game. But that’s about the extent of the similarity to the game. While the game focuses on the Solarii Brotherhood, a cult of survivors searching for a successor to inherit Himiko’s soul, the movie ignores them completely in favor of Trinity. Himiko is said to bring death to those around her, and Trinity sees an opportunity to use her as a weapon to control the world.
While this motivates the antagonist’s actions, Lara is motivated by survival and the desire to find out what happened to her father. Tomb Raider decides to focus on this relationship and tells its story from this perspective. I can’t say I agree with this choice, mostly because we’re given no reason to really care all that much. All we’re presented with about Richard Croft is that he was never really around for Lara’s childhood, always running off on “business trips.” It’s hard to buy into the idea that he is an important figure in Lara’s life when all we have to go off of are flashbacks of him leaving. This emphasis also ruins what could’ve been an extremely important characterization moment for Lara midway through the movie, which I still haven’t been able to forgive.
Vikander is without question the star of the show. She takes on the role of Lara quite nicely, transforming her from a softer, young woman to the badass heroine we know and love. I’m more torn on Walton Goggins’ performance as Mathias, though I feel this may be due to the writing rather than Goggins himself. Despite being the film’s main antagonist, there’s nothing that makes him very memorable. Mathias is nothing more than a pawn in Trinity’s schemes, making it hard to see him as an actual threat at times. However, there are some rare circumstances where Mathias’ actions make him come across as borderline insane, and it is in these moments where he shines.
Nothing Tomb Raider does is revolutionary; in fact, it’s quite the opposite, reminding me heavily of Indiana Jones and the Last Crusade. Everything I saw in the film is already a staple of the genre. Gorgeous set pieces? Check. Trap-filled dungeon? You betcha. Fun action sequences? Of course. Despite all these cliches, or perhaps because of them, I found real enjoyment in watching Tomb Raider. It’s not a perfect movie by any means, but if you can get past its flaws, there’s some real fun to be had.
Tomb Raider is out now in theaters nationwide.
No ChannelImages 6 Our Verdict Tomb Raider Alicia Vikander steals the show as Lara Croft; Gorgeous set pieces; Genre cliches feel right at home; Lots of references to the previous franchise entries, both game and film Largely forgettable villain; Weak plot motivation; Key moments of characterization ruined by bad design choices Top
Early last week developer Realtech VR announced plans to remaster the first three Tomb Raider games for release on Steam. A few videos were uploaded to YouTube to show off the progress of the remastering process, and Realtech VR planned to release the remasters as free updates to the existing games on Steam. Unfortunately, Square Enix has already pulled the plug.
To be more accurate, this project was never “plugged” in the first place. As it turns out, Realtech VR was working on these remasters of their own volition, and they announced them to the public without ever getting permission from Square Enix. Seeing as Square Enix owns the rights to the games, that doesn’t fly. A spokesperson for Square Enix issued the following statement:
“While we always welcome passion and excitement for the Tomb Raider franchise, the remasters in question were initiated and advertised without seeking approval. As such, they were never officially sanctioned. Ensuring fans receive high quality gaming experiences is at the heart of our mission as a company, which requires all projects to go through proper channels.” — Square Enix
Realtech VR is legally restricted from discussing the matter, but they have confirmed that they are currently not working on any Square Enix projects. Their Tomb Raider work in progress videos have all since been removed from YouTube.
Crystal Dynamic’s Tomb Raider origin story is coming to an end this year with its third entry, the long rumored Shadow of the Tomb Raider, a game we know very little about so far. We’ve finally been given some answers today, with the game’s official website seemingly leaving important information hidden deep within its code, including confirmation of the game’s title, multiplatform status, and even the release date!
Shadow of the Tomb Raider will be released on Xbox One, PlayStation 4, and PC platforms on September 14th, 2018. Word of the game’s initial release as a multiplatform title may come as a surprise, considering how 2015’s Rise of the Tomb Raider was an Xbox One exclusive for a full year after it came out.
While this information was leaked yesterday, it seems as though Square Enix was planning on formally announcing it today, March 15th, as the website itself was teasing the date. Alongside the leaked release date and other details, it appears the game is scheduled for a full scale reveal on April 27th, 2018.
Are you excited to play Shadow of the Tomb Raider? How do you feel about its multiplatform release? Give us a shout in the comments below!
If the resurgence of the Tomb Raider franchise in recent years has you feeling nostalgic for the originals, we’ve got some good news. While the first three numbered Tomb Raider games are already available on Steam, they suffer from numerous performance issues. Thankfully, remastered versions of all three are on the way, courtesy of developer Realtech VR.
Realtech announced via Twitter that they’re working on the remastered versions of the games, based on the mobile versions, which will be distributed as free updates to the existing versions of the games on Steam. You’ll need to purchase the regular versions of the game first in order to play the remastered versions. The games will all run on a new engine, and they’ll have support for OpenVR.
The first two games are already up and running in their remastered state, and you can check out footage of them below. The third game is currently in development for iOS, and the PC remaster is being developed alongside it. Realtech expects to show off footage of the iOS version of the game early next month.
Square Enix and Crystal Dynamics made the bold decision to reboot the long-running and iconic Tomb Raider franchise back in 2013, and the move was a huge success. Their self-titled Tomb Raider reboot was a critically-acclaimed hit, and its successor, Rise of the Tomb Raider, has also been very well received. Unfortunately, the renewed series just lost a key piece of its development team.
Rhianna Pratchett served as the Lead Writer on both the Tomb Raider reboot and Rise of the Tomb Raider, but her time at Crystal Dynamics has come to an end. In a series of tweets, Pratchett announced her departure from the studio and thanked her fans and co-workers for their support.
“So, I’m packing up my climbing axe plus a little venison jerky for the road, and bidding a fond farewell to Lara. Onwards to new adventures! I want to thank the @CrystalDynamics team for their dedication esp. @jstafford @josefkstories & @noahmhughes. Guys, it’s been emotional. But, I like to think we did some good things. Maybe shifted the gaming landscape a wee bit. And that feels damn good. I also want to thank TR’s terrific fan community. You really are the best in the world. Constantly helping me remember why I do this job.” — Rhianna Pratchett
Following Pratchett’s Twitter announcement, the official Tomb Raider tumblr issued their own statement, thanking her for her hard work and wishing her well in her future endeavors.
“Crystal Dynamics and Rhianna Pratchett are announcing today that Rhianna is off to pursue new adventures separate from the Tomb Raider franchise. Rhianna was instrumental in helping us find Lara’s voice in the 2013 origin story, and through Rise of the Tomb Raider she shaped Lara into the evolving heroine we know today. The entire team thanks Rhianna for her dedication and tireless efforts on the games. Please join us in wishing Rhianna the absolute best in her next adventure.” — Crystal Dynamics
It’s unclear what Pratchett intends to do next (and her LinkedIn profile unfortunately doesn’t provide any clues), but we look forward to seeing whatever it ends up being.
Square Enix and Crystal Dynamics rebooted the long-running Tomb Raider franchise back in 2013 with impressive results, and now the film series is set for a fresh start as well. A new Tomb Raider movie starring Alicia Vikander (The Danish Girl, Ex Machina, The Fifth Estate, etc.) is set to release on March 16th, 2018, and we finally have an idea of what we can expect from its story.
Speaking with Hey U Guys, producer Graham King explained that the movie will go “back to roots” and tell a story about a young Lara Croft in search of her father. Here’s what he had to say:
“Well this is kind of what we call a ‘back to the roots story’. This is a young Lara Croft in search to see if her father is dead or alive, so it has a very emotional part to it and i think that’s what Alicia found so interesting about it. I think the storytelling is really good and i think we’ve got the right crew and a great director and I think it’s going to be really fun making a film like this.” — Graham King
What do you think of the vision King has for the next iteration of Tomb Raider? Would you like to see the new movie draw extensively from the lore of the games (especially the recent games from Crystal Dynamics), or should it tell an original story? Sound off in the comments!
Working with confidential documents while riding public transport can be risky business, especially if you are sitting right next to Reddit user Tripleh280. The poster apparently witnessed an Eidos Montreal member working on a design document for Lara Croft’s next adventure while riding the subway and snapped a photo. “Shadow of The Tomb Raider” lined the head of the document and appears to be the title of the next game.
In a brief interview with Kotaku, the poster explained that the document appeared to be discussing game visuals, but they could not get a better look at it. Kotaku was also able to confirm with a separate source that Shadow of The Tomb Raider is indeed the working title of the next Tomb Raider game. However, they were quick to clarify that with it being so early in development, the name is subject to change.
If this all turns out to be true, it also means that Eidos Montreal will be heading the development of the next Tomb Raider game, something that Crystal Dynamics normally takes the lead on.
What do you think of the name “Shadow of The Tomb Raider?” How do you feel about Eidos Montreal potentially being the developer of the game instead of Crystal Dynamics? Let us know in the comments below!
The launch trailer for Rise of the Tomb Raider on PlayStation 4 has been released, and it offers a detailed look at everything that’s included in the 20th anniversary version of the game. The PlayStation 4 version of the game comes with the base version that launched on Xbox One last year, in addition to all of the released DLC and a PlayStation VR compatible mission called Blood Ties. The trailer also contains gameplay and cutscenes from Rise of the Tomb Raider, showing off Lara’s survival skills in action.
Rise of the Tomb Raider: 20 Year Celebration launches for PlayStation 4 on October 11th. Check out the trailer above!
Nearly a year after it debuted on Xbox platforms, Rise of the Tomb Raider is finally coming to PlayStation 4 this October. The lengthy wait comes with some perks, as the PlayStation 4 version of the game includes an extra story mission called Blood Ties. Select Gamescom attendees got to view some new footage from the upcoming 20 Year Celebration edition of the game, and Square Enix has just released that footage to the public. The video shows off footage of the main game running on PlayStation 4, and it also gives us a good look at Blood Ties. You can check it out by clicking above!
Tomb Raider has been a staple in the gaming world for nearly two decades now, but the series renewed its popularity and rose to new heights when developer Crystal Dynamics rebooted it in 2013. Between the Tomb Raider reboot and its follow-up, Rise of the Tomb Raider, it’s clear that Crystal Dynamics has a talented team, and they’ve just added another key member.
Ian Milham is an industry veteran with 20 years of experience at companies like Microsoft, LucasArts, and EA. His recent jobs include serving as the Art Director on the Dead Space series and as a Creative Director/Art Director on Battlefield Hardline and unnamed action game. Milham will serve as a Game Director on the Tomb Raider franchise going forward, and he had this to say on the new job:
“Adventure games have always been my first love. When the opportunity came to join Crystal Dynamics, I had to jump on it. This is the home of Lara Croft, who is a legend in action-adventure gaming and a pillar of the industry. I’ve admired Crystal’s work for a while now, as they continue to deliver top notch narrative and spectacle, coupled with deep systems and player choice. I’m very excited about where the studio is headed and I’m eager to be a part of it.” — Ian Milham
Scot Amos, Crystal Dynamics Co-Head of Studio also had a lot of positive things to say about the new hire:
“Ian is one of those rare veterans who combines creativity, artistry, and passion into excellence on-screen. It’s a matching type of DNA that Crystal Dynamics has forged itself upon over these last few years. We’re very excited to welcome Ian as the newest top-tier talent joining our studio. His attitude, aptitude, and aspirations for crafting great game experiences are perfectly aligned with who and what Crystal Dynamics is all about.” — Scot Amos
Milham should make an excellent addition to the Tomb Raider team, and we look forward to seeing what he can bring to the franchise in the future.
A few weeks ago, Crystal Dynamics announced that Rise of the Tomb Raider would be getting some new DLC later this year, including a new story-based pack set within the mysterious Croft Manor. Lara’s family home will be free to explore and investigate in the “Blood Ties” pack, though there will also be plenty of dangers lurking in the shadows for the Tomb Raider to face off against. Included in this pack is an alternate mode, “Lara’s Nightmare,” in which Lara must defend the manor from zombie hordes. A new trailer was released this morning to show off both of these modes, so check it out above!
“Players were able to glimpse Lara’s manor during a cinematic in the main campaign, but will now be able to fully explore Lara’s childhood home as part of the new “Blood Ties” DLC, which features over an hour of new story. In it, Lara must reclaim her legacy and prove that she is the rightful heir in the wake of her father’s death. “Blood Ties” also includes “Lara’s Nightmare” mode in which hordes of the undead overrun her childhood home. Test your zombie-killing skills in this replayable mode, featuring a haunted Croft Manor filled with new challenges as you fight to rid the Manor of an evil presence.” — Xbox Wire
The new DLC will launch on October 11th, and it will be free to those who own the season pass. Have you enjoyed Rise of the Tomb Raider? Are you looking forward to these new DLC offerings? Give us your thoughts in the comments!
Rise of the Tomb Raider launched last year exclusively for Xbox One and PC, but it was recently revealed that it will also be coming to PlayStation 4 on October 11th. A listing on the PlayStation Store revealed that preorders of Rise of the Tomb Raider will come with a copy of Tomb Raider: Definitive Edition. This bonus is only for digital preorders, so buying the game through the PlayStation Network Store will get you a download code for Tomb Raider: Definitive Edition.
Rise of the Tomb Raider for PS4 will also be getting some changes, including a new single-player mode called Blood Ties, a zombie horde mode called Lara’s Nightmare, and a co-op mode called Endurance. It will also come with all DLC, new skins, new costumes, and PS VR support for the Blood Ties mode.
Will you be picking up Rise of the Tomb Raider on PS4? Let us know in the comments!
Yesterday, we learned that Rise of the Tomb Raider is coming to PlayStation 4 with additional story content, virtual reality compatibility, and new co-op features. Publisher Square Enix has dubbed this special version of the game Rise of the Tomb Raider: 20 Year Celebration in honor of the fact that the beloved Tomb Raider franchise will turn 20 on October 25th. To celebrate both the upcoming game and two decades of Tomb Raider goodness, Square Enix has released a new trailer that shows how the franchise has touched the lives of fans, developers, cosplayers, and others. You can check it out by clicking above!
For the past year, Rise of The Tomb Raider had been exclusive to Xbox One and PC owners. Today, Crystal Dynamics finally announced that the PS4 version of Rise of the Tomb Raider is coming October 11th with some extra content that will please longtime fans. When they asked what kind of DLC fans would be interested in, many responded with new stories. The PS4 version of Rise of the Tomb Raider will include a brand new story based on the fan-favorite Croft Manor, which will let you explore the manor and unlock all of the fun secrets you’re accustomed to. Additionally, Crystal Dynamics also announced that the new story mode will also be compatible with PlayStation VR, so gamers can play the Croft Manor level through the eyes of Lara Croft.
A co-op expansion will be added to the online Endurance Mode, where “you and a friend can team up to raid tombs and battle for the longest survival run to stay at the top of the leaderboards.” The PS4 version of Rise of the Tomb Raider is also getting a re-envisioned of the cold-weather outfit from Tomb Raider III as well as a card pack that lets you play the main story with five classic models of Lara Croft. Hardcore fans of the series can play through Rise with the new “Extreme Survivor” setting, which increases the difficulty and gets rid of your checkpoints.
Finally, all previous DLC that had been released for Rise of the Tomb Raider will be included on the disc. Will you be picking up Rise of the Tomb Raider on PS4? Discuss in the comments below!
The Tomb Raider video game franchise was rebooted in 2013, and it’s now more popular than ever. MGM is looking to replicate that success in Hollywood, as earlier this year they announced plans to reboot the Tomb Raider film franchise with Alicia Vikander (The Danish Girl, Ex Machina, The Fifth Estate, etc.) starring as Lara Croft.
We haven’t heard much about the project since the initial announcement, but we’ve finally got some news. Variety reports that Warner Bros. will be co-producing the film with MGM, and the two companies have announced that the movie is planned to debut on March 16th, 2018. Hopefully it proves to be worth the wait, and does as good of a job at reviving the film franchise as 2013’s Tomb Raider did for the video games.
Rise of the Tomb Raider, the sequel to the immensely popular Tomb Raider reboot, was originally announced as an Xbox exclusive. Later, it was revealed that the game would only be a timed exclusive on Xbox consoles, and that it would launch on PC in early 2016 and on PlayStation during the Holiday 2016 season.
Publisher Square Enix and developer Crystal Dynamics haven’t said much about the PlayStation 4 version in recent months, and no mention was made of it at this year’s E3 conference, prompting some to worry that the port had been cancelled. Thankfully this is not the case. An administrator on the official Square Enix forums has confirmed that Crystal Dynamics is still planning to release the game on PlayStation 4 this Holiday season.