Last year, someone beat Ocarina of Time with 100% completion while wearing a blindfold, and the game, which generally takes a new player something around thirty hours, took him three hours to finish. Now, it’s easy to hear something like that and say, “Well, yah, he’s a speedrunner; he cheats. Anyone can do that, and it doesn’t really count,” but the latest video from BriHard argues quite the opposite, going in-depth to on why, essentially, speedrunning’s tough.
You wouldn’t say a professional player’s really not that good, right? It takes a ton of work to be professional level in any competitive game. Well, “Speedrunning requires so much trial-and-error, planning, discussion, and patience, that to not call it a skill is a fallacy,” claims host Brian Edward. And, starting from what defines an ability or a skill, his examples, details, and argument are pretty sound.
Look above to check out the video, “Speedrunning is a Skill.”