Nintendo recently released Paper Mario: Color Splash on Wii U, and although the game received mostly positive reviews, many players found its battle system to be lackluster and too much like the one in Sticker Star. Many fans of the classic games long for a battle system similar to the first two games and hope for a return of companion fighters.

Color Splash producer Kensuke Tanabe was recently interviewed by Game Informer, and he addressed the possibility of returning to the battle style of old. Here’s what he had to say on the subject:

“Personally, I don’t give much thought to how we are leaving old methods behind in any series, not just Paper Mario. I always prioritize thinking about how we can build new methods and new elements. Of course, there were some series where we have not made big changes to the systems, but sometimes that’s because we feel as though these systems haven’t been perfected yet, or the gameplay can be expanded even further. We felt both of those things in Color Splash. However, I do feel as though we reached the end of where Color Splash is headed, so if we get the chance to continue the series, I think we’ll want to create a Paper Mario with a different system.”
— Kensuke Tanabe

Tanabe and his team felt that Color Splash did a good job of building on Sticker Star‘s battle system, expanding and perfecting it. As such, they’ll likely move on from it for the next title, but it sounds like they’re more keen to try something new (once again) than to return to the popular ways of old.

Source: Game Informer (via Nintendo Everything)

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Ben Lamoreux


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