When Nintendo officially unveiled the Nintendo Switch almost a year ago (wow, how the time has flown), the gaming community was surprised and thrilled to see shots of The Elder Scrolls V: Skyrim being played on the system. It took a few months to get official confirmation of the port, and we still have yet to get a solid release date for it, but there is a new tidbit of information that’s sure to sour some spirits, even if it’s not all that surprising. According to Bethesda VP Pete Hines, Skyrim on Switch currently has no plans to support mods.

US Gamer was able to confirm this with Hines at a recent hands-on event with the game. Official mod support has been a major talking point for several of Bethesda’s games in the past few years, with Microsoft fully embracing the effort while Sony has had many more difficulties in getting mods up and running on the PlayStation 4. Unfortunately, it sounds like Nintendo will be even further behind these two; whether this is due to their own reluctance to offer mods or because Bethesda couldn’t get it to work on the Switch is unknown. Both seem entirely plausible explanations.

This news will almost certainly affect the game’s performance sales-wise, as fanmade mods have served as a major reason for Skyrim‘s ongoing popularity. The Switch version will introduce a few neat additions like motion controls and the Breath of the Wild-inspired content, but I fear those can only take this version of the game so far on their own.

That said, what do you think of this development? Does the lack of mod support make you any more or less likely to grab Skyrim on the Switch? Let us know in the comments!

Source: US Gamer

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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