Nintendo usually uses its own in-house engine to power its games, but what if they used a commercial one, like Unreal Engine 4? YouTube user “aryoksini” created this exact scenario, using custom animations and default Unreal marketplace environments. In the video, Mario travels through hyper-realistic houses, temples, castles, and dungeons.

According to the creator, “all the environment assets were taken from the Unreal marketplace, all the character actions were scripted using blueprints only, all animations were re-created from scratch as well as the PBR ready textures.”

Check out the video above and let us know what you think in the comments!

Source: YouTube

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Harrison Bolin
I'm a student studying web development, computer sciences, and entrepreneurship. I've loved video games since I first got a beat to a pulp in Super Smash Bros by my older cousins. Console of choice: PlayStation Favorite games: Destiny, Halo, Battleborn, Overwatch, Star Wars Battlefront 2, and SSB Pro Tip: The water temple is easy, just pay someone else to do it


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