ZombiU was a bit of a controversial game. Many related the game to Ubisoft’s Red Steel, a launch title on Nintendo’s prior console the Wii, as they both received a fair amount of negative reception, while others hailed the game as the return of true survival horror. However, Ubisoft sees it as a learning experience in the realm of second-screen gaming. According to EMEA managing director Alain Corre, ZombiU was among the first times Ubisoft was given the chance to experiment with a game having two separate screens at once and asynchronous gameplay. He even says that some of the lessons learned from that experience have transferred to Watch Dogs:

“We have learned some interesting [things about] gameplay thanks to the Wii U. With ZombiU last year, it was one of the first times we could explore asynchronous gameplay thanks to the second screen. When we look at that today, it’s also thanks to that we’ve been able to create gameplay for games like Watch Dogs. This kind of technology is thanks to the learning we’ve done on the Wii U tablet. So it helped us also to be quicker and to have today some of the best offerings in terms of second screen gaming.” — Alain Corre

Source: Polygon

Our Verdict

Barry Herbers
I write editorials here at Gamnesia and occasionally some news (though far less often than I used to). Here's some of my work, long-form game essays, if you have any interest in that sort of stuff: The Amount of Content in a Game Has Nothing to do with its Price A Game's Atmosphere is Defined by its Mechanics, Not its Aesthetic The Witcher 3's Introduction is Terribly Paced and Too Restrictive of its Players I'm looking forward to The Last Guardian (had it pre-ordered since 2010), Rime, Night in the Woods, and Vane. If I had a niche, it would probably be the somewhat higher fidelity indie games, as take up most of the spots on that list. I'm also developing a no-budget video game with a friend, and you can follow me on Twitter (@TheVioletBarry) to hear about that and anything else I feel like saying. Film, games, it's that sort of stuff.


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