On May 27th gamers around the world will finally get their hands on the long awaited Watch Dogs. Though the game has been delayed time and time again, it looks like the final product is more promising than ever. So what does this say about Ubisoft’s commitment to any potential sequels? It may be too early to think of such a thing, but creative director Jonathan Morin talked to eurogamer about what the process for a sequel might be like.

“Right now there is no such thing as a Watch Dogs 2. It’s certainly not going to be the same amount of time if we ever embark on such a journey. A big part of it was defining whatever Watch Dogs is. Once you have that starting point, then what becomes interesting is what players want more of — what comes next?” — Jonathan Morin

With the amount of time Ubisoft is investing in this game it looks like a sequel could happen if the game is well received. The task of creating an entire hackable city was not a small one, and the team has been working tirelessly to get it just right.

“Especially with the delay we have just been really concentrating on getting it launched. After that we’ll see where it goes — I think Ubisoft is showing more and more that they’re willing to take the time for it to be right. I think we’re in pretty good shape. I certainly like the idea of going deeper in the thematics — the hyper-connectivity and hacking in an entire city, controlling a city, monitoring everyone. There’s stuff we discovered by making Watch Dogs that is interesting to pursue. But it’s up to players. For me right now — it’s vacation.” — Jonathan Morin

It looks like critical reception and sales will tell if a sequel will get greenlit in the near future. It’s possible we could be seeing the birth of a new franchise next month. I can only hope that if it becomes a series that the developers stay true to gameplay and story, and not sacrifice either for the sake of making money. Are you looking forward to the release of Watch Dogs? What system do you plan on getting it for? Let us know what you think in the comments!

Source: Eurogamer

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Dan Rockwood
I hold a Bachelor's Degree in Journalism, and though throughout my college career I was forced to write hard news stories about local issues and interview people like police officers and local politicians, I've always wanted to get into video game writing. Whenever I had an open assignment to do for a class I focused it on video games. The majority of the news I consume is about the gaming world, whether it's from G4, IGN, Gamnesia, Zelda Informer, or from my friends on facebook, nothing gets me more excited than the developments taking place everyday in the world of gaming. Now I don't only get to play the games, I get to write about them. And that is pretty awesome.

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