In a recent interview in the 8-4 Play podcast, Sean Velasco and David D’Angelo from Yacht Club Games discussed the decision to publish Shovel Knight using Kickstarter, as well as other topics. During the discussion, they mentioned that they were working on another project before Shovel Knight; according to the developers, this original project was intended to be a platformer for iOS. However, they ran into problems developing a game for a platform with no physical buttons, and the team wanted to work on a more traditional “Nintendo” game; this led to the development of Shovel Knight.

Although the development team eventually shelved the mobile title to work on Shovel Knight, the original project still had an impact on the studio. According to Velasco and D’Angelo, the Yacht Club Games jingle came from a song created for the mobile title; as such, even though Shovel Knight receives all of the praise, the studio has not forgotten this first effort.

Source: 8-4 Play (0:44:42-0:46:58)

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Elijah Holt
Greetings Gamnesiacs! I'm Elijah Holt, a Associate Editor coming at you live from beautiful Alabama. My love for gaming started at an early age and has ingrained a love for two different gaming companies in my mind. On one side, my love of the Nintendo 64 and my countless hours spent perfecting the first few levels of Super Mario 64 (I was never good enough to get past those...maybe if they release it for the Wii U eShop someday...) resulted in my love for everything Nintendo; meanwhile, I also owned an original PlayStation, which has resulted in me currently owning a PS3 and PS4 for a few Sony exclusives and third-party titles. I'm a recent graduate of Auburn University, where I majored in Software Engineering. I currently work in DevOps as an Automation Engineer. I look forward to continuing to provide the finest content on the internet to loyal Gamnesia readers like you. Want to contact me? You can always shoot me an email at [email protected]


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