The Yo-kai Watch franchise has been a major hit in Japan, and the first entry was successful enough in America to warrant the localization of Yo-kai Watch 2‘s two separate entries, Bony Spirits and Fleshy Souls. Nintendo provided a fair bit of information on these entries during today’s Nintendo Direct, showing off the game’s setting, mechanics, and some version-exclusive Yo-kai.

You’ll be traveling into the past in these games and choosing sides in an ancient war between powerful Yo-kai factions, but you’ll also get a new Yo-kai Watch out of it that comes with brand new powers. The watch can now be used to fill up an enemy Yo-kai’s gauge, granting you bonuses like more damage against them or a better chance to befriend the creature. On the other hand, your Yo-kai partners can also be affected by the new watch, as once enough of them are powered up you can unleash a mighty “M Skill” against your foes.

Also on display was two specific Yo-kai that are exclusive to one version of the game: Arachnus, leader of the Bony Spirits faction, and Toadal Dude, leader of the Fleshy Souls. There are other exclusive Yo-kai, of course, and you can trade monsters between the versions to catch ’em a…er, collect ’em all? Sorry, I don’t know what this series’ catchphrase for this sort of thing is. But either way, for a limited time each version will also come with a special, physical medal that unlocks a unique move for Jibanyan.

Both versions of Yo-kai Watch 2 will launch on September 30th, and a demo will be available sometime in the middle of the month. Are you looking forward to these games? Which faction will you choose to side with? Let us know in the comments!

Source: Nintendo Direct

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.


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