Many gamers have been eagerly awaiting the arrival of Playtonic Games’ upcoming collectathon platformer, Yooka-Laylee, but none have done so more than Nintendo fans, who comprised the majority of Kickstarter backers in an effort to revive a genre of gaming that once thrived on older Nintendo consoles. Unfortunately, this morning Playtonic had to share some disappointing news with us: the game will no longer be coming to Wii U due to “unforeseen technical issues” with the system.

However, don’t lose hope just yet, as despite earlier comments to the contrary, Playtonic is “working very closely with Nintendo” to investigate bringing Yooka-Laylee to the Switch instead. For now they’re treating that version as a mere possibility, but their wording elsewhere suggests that it’s actually a done deal at this point. Like many other companies, they just haven’t officially confirmed a Nintendo Switch version yet.

Either way, Kickstarter backers who had specifically requested a Wii U copy of the game will be given a chance to change their platform of choice to any of the other systems without penalty.

“The Playtonic team is sad to confirm that despite our best efforts and exploring every possible avenue, we’ve encountered unforeseen technical issues that unfortunately mean it will be impossible for us to release the game on Wii U as initially planned.

“We can however confirm the exciting news that we are now working very closely with Nintendo to look to bring
Yooka-Laylee to the upcoming Nintendo Switch. We’re looking forward to exploring the opportunity and will have more details to share early next year.

“We’d like to apologise to those affected by this development and offer all Wii U backers the opportunity to move their pledge free-of-charge to any of the versions launching on April 11th (PS4, Xbox One, PC, Mac or Linux) or upgrade to the Nintendo Switch version when we announce further details in 2017.” — Playtonic Games

Playtonic said
back in June that they themselves were specifically focusing on the Wii U version, while Team17 was handling ports to other consoles, but it looks like even the veterans from Rare were unable to get the game working properly on Wii U. And if you were wondering if something else might have influenced this decision, such as the Switch’s reveal or the Wii U’s poor sales performance, Studio Head Gavin Price was asked about this point blank by GamesIndustry, and he has completely denied such possibilities.

“No, that had nothing to do with the decision. As we have shared, it’s simply down to unforeseen technical difficulties.”

[…] “We’re working hard to provide Wii U fans with multiple options to let them decide how they’d like to move forwards. The Playtonic team members who backed were mostly Wii U backers too, so we know it’s not the news everyone wanted to hear but we’ll do our absolute best to make it the right decision and ensure Nintendo fans get the great experience they deserve.”
— Gavin Price

Are you disappointed that the Wii U version of Yooka-Laylee has been scrapped? Happy to see it’s probably coming to the Switch? Outraged or understanding of their reasoning? Some alternate emotion for some alternate reason that you can, at least tangentially, attribute to Playtonic’s upcoming collectathon? Let us hear all about it in the comments below!

Source: Playtonic Games, GamesIndustry

Our Verdict

Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.


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