The Nintendo Treehouse brought us some great looks at several amazing games today, and that includes the upcoming Xenoblade Chronicles 2. After surprising many of us by confirming that it is still planned to release this year, the Big N gave us an extensive look at the game’s combat, characters, and world, all of which to have changed quite a bit from the original Xenoblade and even its X successor. The entire demonstration lasted just over forty minutes, and you can check it all out in the video above!

Xenoblade Chronicles 2‘s setting and style are definitely more reminiscent of the original Xenoblade Chronicles rather than X. The game is set in a world where cities and biomes exist on the back of massive titans that traverse a sea of clouds, with no natural land in sight—save for one massive tree, the World Tree, that exists off in the distances. This will be more a story-driven adventure as well, rather than X’s exploration-driven world, which the developers confirmed is the main reason this game is XC2, rather than XCX2. It will follow the journey of Rex and the Blade Pyra, the spirit of his sword, as they attempt to reach the land of Elysium, “the ultimate paradise for all of humanity.”

What has changed from the preceding Xenoblades is the combat system. The arts palette has been greatly simplified, no longer existing as a menu at the bottom of the screen but instead having a set of arts mapped to the face buttons of the right Joy-Con. It sounds like arts are now tied to a character’s weapon, however, and Rex will be getting multiple different Blades (which don’t always take the form of swords) as the game progresses. You’ll be able to switch Blades using the buttons of the left controller, though, which will in turn switch up your arts. Attacking will power up and let you use your arts, and using your arts will in turn power up Pyra, allowing her to dish out special effects. Other party members will have similar relationships with Blades of their own.

There’s a lot more information doled out throughout the entire video, so if you’re at all interested in Xenoblade Chronicles 2, make sure you check it out! Having adored both the original and X, I can safely say that this is one of my most anticipated games of the year, and I’m hyped to see more as the E3 Treehouse stream continues over the next few days. What about you guys?

Source: Nintendo Treehouse Livestream at E3 2017

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Tyler Meehan
Tyler is verbose. He apologizes for that. Tyler "Alpha" Meehan's first experiences with gaming came from his cousins' NES and the Mario games that went with it. They were fun, but merely brief distractions while on the road (yes, they had an NES in their car. It was awesome, and he was jealous). Still, nothing compared to his Star Wars books. OR SO HE THOUGHT. His love of gaming truly began when he and a friend came together to beat the Nintendo 64's Mission: Impossible, a challenge so intense that Tyler bought his own console to facilitate its defeat. Upon being introduced to Ocarina of Time (an introduction that included, among other spoilers, the freakin' final boss fight. GEEZ, PHILIP), his lot in life as a Nintendo fanboy was sealed in stone. His ability to recall absolutely useless video game information served him well during the Pokémon craze, and helped him aid numerous friends in their own endeavors to defeat games like Majora's Mask and Kingdom Hearts. Those were good days. Good days... The Zelda series soon became his primary obsession fascination, but additionally he was soon introduced to text-based RPGs by one of his schoolmates. Discovering that he had a knack for the English language and a strong love of telling stories, he started putting effort into writing his own storylines. That all got put onto the backburner, though, when he discovered the Zelda online community, particularly The Desert Colossus's Hyrule Adventures 2, an online text RPG based in the Zelda world. He joined under the pseudonym of "Alpha" and soon became one of their lead writers, going so far as to join the moderator staff and, in a year's time, become the head administrator of the RPG. During this time, Twilight Princess was released, and he joined several other TDCers in posting their thoughts on the game - his "Twilight Impression Posts" lasted for several months and were well received by the community. Staying on even after the webmaster was forced to retire, he continued to provide occasional news posts and articles for the site, until it became clear that the site was dying. He turned his focus back to Hyrule Adventures 2 and his college studies, until the latter forced him to stop work on the former. Tyler graduated a few years ago from the Georgia Institute of Technology with a Bachelors in Computer Science, and now serves as a software engineer for a rather large company that he doesn't feel like telling you all about (he's a jerk like that sometimes). His love of gaming and writing still strong, he joined the Zelda Informer staff in early 2013 to write a walkthrough for The Wind Waker, but later began using his English skills to become ZI and Gamnesia's first dedicated Copy Editor. When not trying to get Brian to shut up in Gamnesia's group chat, he spends his time writing Zelda fanfiction, planning some original fantasy stories that he may or may not try to publish some day, and playing games on his Wii, PlayStation 3, and Nintendo 3DS. He intends to get a WiiU sooner or later, probably around when Pikmin 3 comes out, but has little interest in the other consoles currently. Also, he can't stand writing bios in first-person. Talking about yourself like that is just...weird.

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