YouTube plans on releasing a huge system to butt heads with Twitch this summer. They call it: YouTube Gaming. Not only will you be able to find and watch any game-related video you desire, you’ll also be able to live stream your favorite games to play.

With YouTube Gaming you will be able to add a game to your collection to keep up-to-date on the newest videos for that title. “From ‘Asteroids’ to ‘Zelda,’ more than 25,000 games will each have their own page, a single place for all the best videos and live streams about that title,” boasts the Official YouTube Blog. Recommendations will also be made to you via YouTube Gaming based on the channels you frequent, so the chances of finding a new game to love are quite high.

As for live streaming, it’s been made easier than ever. Your streams are converted straight to YouTube videos, so you can post them as soon as you’re done. Not only that, but there will be one link you can share with all your friends that will give them access to all your streams. Scheduling live events ahead of time is now a thing of the past; just set up your equipment and go! Other features include DVR and 60fps streaming capabilities to enhance your YouTube Gaming experience.

If you’re headed to E3 next week, seek these guys out. YouTube is eager to test their newest technology to you, and they want your feedback. What do you think of YouTube Gaming? Will it triumph over Twitch?

Source: YouTube’s Blog (via Engadget)

Our Verdict

Mariah Beem
I am very fond of video games, which is why I chose my major of Video Game Design with focus on Narrative. The idea of being able to make people feel the way I do about games through my own game is my main goal. I want to be able to give gamers a way to connect and be brought together by an experience that could be powered by elation, sadness, or even fear. It is emotions such as those that hook people into games and make them want more. By connecting a well-thought story with mechanics, character design, level design, and even audio, a game can be unstoppable - and ridiculously fun to play. I believe that narrative design is not a static thing. For narrative to be done well, it must be fluid and dynamic - something that is able to be changed by the player. Whether that be by choices, the knowledge the player gains from exploring, or simply who the player talks to, the story must bend and change and grow. This is why I want to be a narrative designer: there is definitely more to it than meets the eye, and I love a challenge.


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