A couple of days ago it was revealed that The Legend of Zelda: Twilight Princess HD has occasional frame rate drops, especially in the game’s foggy areas. In a recent interview, Eiji Aonuma revealed why they decided to keep the HD remake at 30 fps, which is the same as the original Twilight Princess. He said they “decided to stay faithful in the remake and kept it as is” and that there wasn’t “any pressure that forced” them to change the frame rate.

“The original framerate was 30fps. We decided to stay faithful in the remake and kept it as is. There wasn’t any pressure that forced us to do so, we just wanted to make sure that the gameplay still felt the same as in the original. Still, we have adjusted the speed of a number of cutscenes that appeared a bit slow when looking at them now.” — Eiji Anonuma

Interestingly enough, the team at Digital Foundry found that the HD remake struggles to stay at 30 fps in places where the original coped fine. Perhaps Nintendo should have adjusted the frame rate for Twilight Princess HD? Let us know your thoughts in the comments below.

Source: Nintendo Life

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Josephine Christie
Hey there! I'm Josephine, a Scottish journalism student and a Junior Editor at Gamnesia. I'm here because I love to write, and I love games. Isn't that just the perfect combination for this site? My favourites are The Legend of Zelda, Animal Crossing and Telltale games.


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